Indie Game Lunch Hour Podcast Por Indie Game Academy arte de portada

Indie Game Lunch Hour

Indie Game Lunch Hour

De: Indie Game Academy
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Real stories from real game developers about breaking into the video game industry. Welcome to the Indie Game Lunch Hour, hosted by the Indie Game Academy! Listen in or join live.

Our podcast is hosted and recorded live on our Discord. Each Wednesday at 12pm EST we interview experts in the game industry and give community members like YOU a chance to ask them questions. We cover breaking into the indie game industry, publishing games, game design and so much more.

Join the DiscordCopyright Indie Game Academy
Ciencia Ficción
Episodios
  • Always Backup Your Game
    Dec 24 2025
    In this episode, Jacob Kuchinsky shares lessons from building his first game, Constellar, after two years of hands-on development. He dives into why backups matter, what can go wrong without them, and practical habits every developer—new or seasoned—should adopt. A grounded, useful listen for anyone making games.

    Learn more about us

    Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
    Más Menos
    51 m
  • Letting Data Guide—Without Killing the Soul of Your Game
    Dec 17 2025
    In this episode, we sit down with Fernando Dominguez Sarmiento, the creative force behind Super Farming Boy, to unpack how world-class developers use data to sharpen decisions without draining a game of its heart. Drawing on accolades from the Apple App Store Awards and a career spanning games, film, and companies like PepperMelon, Nando shares a rare, practical perspective on balancing instinct with insight. If you want to learn from one of the most versatile minds in indie development today, this is a conversation you won’t want to miss.

    Learn more about Fernando Sarmiento
    Learn more about us

    Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
    Más Menos
    55 m
  • Evolution in Rogue-Like Game Design
    Nov 26 2025
    Loren Weng is one of the sharpest minds in modern rogue-like design, known for redefining how systems, mechanics, and progression shape a player’s experience. From leading the spellcasting and combat systems in Harry Potter: Wizards Unite to pushing new boundaries in game design, Loren brings a master-level perspective on what it takes to evolve an entire genre. This episode is a deep dive into how the best designers think, innovate, and stay ahead of the curve.

    Learn more about us

    Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
    Más Menos
    50 m
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