Episodios

  • What Happened to Purple Moon Games for Girls?
    Dec 3 2025
    Thirty years ago, video games were predominantly marketed to boys. Nintendo and Sega ran TV ads featuring boys proclaiming how “awesome” and “powerful” the latest system was. And the biggest computer games tended to revolve around male-coded activities like shooting or combat. But in the late ‘90s, a small indie game studio called Purple Moon set out to change that — creating story-rich, emotionally complex games designed to welcome girls into the world of computers. In this episode, Close All Tabs producer Maya Cueva looks back on her own childhood experience with Purple Moon and talks with founder Brenda Laurel about the company’s legacy, its impact on girls in tech, and how it all came to an abrupt end.Guest: Brenda Laurel, interactive games designer, creator and founder of Purple Moon Further Reading: The ‘Girl Games’ of the ’90s Were Fun and Feminist — Drew Dakessian, WIRED Conscious UX: Leading Human-Centered Design in the Age of AI: Designing the Future of Artificial Intelligence with Compassion, Inclusion, and Openness — Rikki Teeters, Don Norman, Brenda Laurel Brenda Laurel — Christopher Weaver, Smithsonian Institution, Lemelson Center for The Study of Invention and Innovation Trailblazing Women in Video Gaming: Meet the Pioneers Who Shaped Design History — D.S. Cohen, Lifewire Read the transcript here Want to give us feedback on the series? Shoot us an email at CloseAllTabs@KQED.org You can also follow us on Instagram Credits: Close All Tabs is hosted by Morgan Sung. This episode was reported and produced by Maya Cueva and edited by Chris Hambrick and Chris Egusa. Original music, including our theme song, by Chris Egusa. Additional music from APM. Audio engineering by Brendan Willard. Audience engagement support from Maha Sanad. Jen Chien is our Director of Podcasts. Katie Sprenger is our Podcast Operations Manager. Ethan Toven-Lindsey is our Editor in Chief. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    35 m
  • Meet Ukraine’s ‘Geeks of War’
    Nov 19 2025
    The Ukraine-Russia war has been called the most technologically advanced war in history. Ukrainian citizens receive notifications about incoming missile and drone attacks through apps on their phones; remote-controlled drones swarm the front lines; and volunteer cyberwarfare units target Russian digital infrastructure. It’s all part of what some have dubbed Ukraine’s “Geeks of War.” In this episode, investigative reporter Erica Hellerstein takes us to the digital front line. On a recent trip to Ukraine, she met a husband-and-wife duo running a DIY nonprofit that supplies tech to defense forces, toured the recently-bombed headquarters of one of the country’s biggest tech companies, and explored how a swarm of online accounts with Shiba Inu avatars is countering Russian propaganda. Throughout, she looks at how Ukraine’s culture of tech innovation — and its surprising ties to Silicon Valley — are fueling the country’s resistance through an army of engineers, coders, hackers, and tinkerers. Guest: Erica Hellerstein, investigative journalist and feature writer Further Reading/Listening: Dexter Filkins on Drones and the Future of Warfare⁠ — Adam Howard, WNYC ⁠Lessons From the World’s First Full-Scale Cyberwar⁠ — David Kirichenko, Kyiv Post ⁠Russia Takes Its Ukraine Information War Into Video Games⁠ — Steven Lee Myers and Kellen Browning, The New York Times ⁠Why Ukraine remains the world's most innovative war machine⁠ — Ibrahim Naber, Politico ⁠A Thousand Snipers in the Sky: The New War in Ukraine⁠ — Marc Santora, Lara Jakes, Andrew E. Kramer, Marco Hernandez and Liubov Sholudko, The New York Times Read the transcript here Want to give us feedback on the series? Shoot us an email at CloseAllTabs@KQED.org You can also follow us on Instagram Credits: Close All Tabs is hosted by Morgan Sung. This episode was reported by Erica Hellerstein. It was produced by Maya Cueva and edited by Chris Egusa and Jen Chien. Chris Hambrick is our editor. Original music, including our theme song, by Chris Egusa. Additional music from APM. Audio engineering by Brendan Willard. Audience engagement support from Maha Sanad. Jen Chien is our Director of Podcasts. Katie Sprenger is our Podcast Operations Manager. Ethan Toven-Lindsey is our Editor in Chief. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    38 m
  • Where Do Games Go When They Die?
    Nov 12 2025
    When Ubisoft, publisher of the sprawling open-world racing game The Crew shut down the game’s servers, cutting off access to even its single-player mode, fans were outraged. The moment tapped into their decades of frustration with the gaming industry’s push toward online-only content — and what some now call the growing epidemic of “game death.” In this episode, host Morgan Sung is joined by Ross Scott, a filmmaker and YouTube creator who launched the “Stop Killing Games” campaign. They’ll cover the push for new regulations requiring publishers to plan for the end of their games’ lifespans. Then, Morgan talks with gaming journalist Nicole Carpenter about the passionate community that formed around the mobile game Kim Kardashian: Hollywood, and how gamers grieve the loss of their favorite virtual worlds. Guests: Ross Scott, filmmaker, creator, and founder of the Stop Killing Games movement Nicole Carpenter, freelance reporter Further reading/listening: With Anthem’s Impending Server Shutdown, I’m Trying It For The First Time — Nicole Carpenter, Aftermath Kim Kardashian: Hollywood has an unlikely, lasting place in gaming history — Nicole Carpenter, Polygon 'Stop Killing Games' Campaign Closes in on Getting EU Regulators to Intervene — Jon Martindale, PC Mag ‘Stop Killing Games’: Demands for game ownership must also include workers’ rights — Louis-Etienne Dubois and Miikka J. Lehtonen, The Conversation The largest campaign ever to stop publishers destroying games — Ross Scott, Accursed Farms (YouTube) Read the transcript here Want to give us feedback on the series? Shoot us an email at CloseAllTabs@KQED.org You can also follow us on Instagram Credits: This episode was reported and hosted by Morgan Sung and produced by Francesca Fenzi. Our team includes producer Maya Cueva, editor Chris Hambrick and senior editor Chris Egusa. Jen Chien is KQED’s Director of Podcasts, and also helps edit the show. Original music, including our theme song, by Chris Egusa. Additional music from APM. Audio engineering by Brendan Willard. Audience engagement support from Maha Sanad. Katie Sprenger is our Podcast Operations Manager. Ethan Toven-Lindsey is our Editor in Chief. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    36 m
  • Alice Bucknell on How Virtual Spaces Help Us Cope With Reality
    Nov 5 2025
    When wildfire engulfed much of Los Angeles earlier this year, artist and game designer Alice Bucknell found themselves stuck inside, replaying “Firewatch,” a quiet game about exploring the wilderness in anticipation of an impending wildfire. It helped them process emotions that felt too overwhelming in real life. “Firewatch,” and other games like it that focus on exploration rather than fighting or competing, are known as walking simulators. Throughout their career, Alice has used this approach to craft exploratory games that invite players to stretch their imagination and emotional capacity. In this episode, Morgan talks with Alice about how walking simulators and other virtual worlds can reframe our understanding of failure, climate grief, and our connection to one another. From simulating life as a moth to wandering through abandoned metaverses like Second Life, they explore how digital spaces can become sites of mourning, reflection, and hope. Guests: Alice Bucknell, artist, writer, and game designer Further reading/listening: The video game that makes the climate apocalypse look good — Erin X. Wong, High Country News Second Life’s loyal users embrace its decaying software and no-fun imperfections — Alice Bucknell, Document Journal Playing with Feelings: Video Games and Affect — Aubrey Anable, University of Minnesota Press Read the transcript here Want to give us feedback on the series? Shoot us an email at CloseAllTabs@KQED.org You can also follow us on Instagram Credits: This episode was reported and hosted by Morgan Sung and produced by Francesca Fenzi. Our team includes producer Maya Cueva, editor Chris Hambrick and senior editor Chris Egusa. Jen Chien is KQED’s Director of Podcasts, and also helps edit the show. Original music, including our theme song, by Chris Egusa. Additional music from APM. Audio engineering by Brendan Willard. Audience engagement support from Maha Sanad. Katie Sprenger is our Podcast Operations Manager. Ethan Toven-Lindsey is our Editor in Chief. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    33 m
  • A Political Reckoning for Twitch?
    Oct 29 2025
    TwitchCon, Twitch’s annual convention in San Diego for all things streaming and gaming, is facing heightened scrutiny after streamer Emiru was assaulted there during a meet-and-greet. The incident occurred after a series of streamers pulled out of the event over safety concerns and the growing specter of political violence. All of this has highlighted questions about the role of political commentary on Twitch — a genre that's exploded in the last few years, transforming the platform into much more than a gaming site. In this episode, Morgan is joined by author and reporter Nathan Grayson and political streamer Denims to explore Twitch’s rise as a hub for political speech, the company’s inconsistent handling of backlash against political creators, and whether any real alternatives exist for this new wave of commentators. Guests: Nathan Grayson, co-founder and reporter at Aftermath Denims, political streamer on Twitch Further reading/listening: Beefed Up TwitchCon Security Couldn't Stop The Internet's Issues From Spilling Over Into Real Life — Nathan Grayson, Aftermath Can Twitch Survive? CEO Dan Clancy at Twitchcon — Taylor Lorenz, User Mag Stream Big: The Triumphs and Turmoils of Twitch and the Stars Behind the Screen — Nathan Grayson Why is TwitchCon so uniquely unsafe for streamers? — Christianna Silva, Mashable Read the transcript here Want to give us feedback on the series? Shoot us an email at CloseAllTabs@KQED.org You can also follow us on Instagram Credits: This episode was reported and hosted by Morgan Sung. Our Producer is Maya Cueva. Chris Egusa is our Senior Editor. Chris Hambrick is our Editor. Jen Chien is KQED’s Director of Podcasts, and also helps edit the show. Original music, including our theme song, by Chris Egusa. Additional music from APM. Audio engineering by Brendan Willard. Audience engagement support from Maha Sanad. Katie Sprenger is our Podcast Operations Manager. Ethan Toven-Lindsey is our Editor in Chief. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    35 m
  • Satanic Panic in the Age of the Internet
    Oct 22 2025
    What do colorful and plush Labubu dolls have in common with Mesopotamian mythology? If you believe some viral TikToks, everything. Recent conspiracy theories have linked the toys to everything from ancient demonic spirits to Satan worship. But behind those ideas flooding online feeds is something older and darker: the return of moral panic. In this episode, host Morgan Sung digs into how a new generation of “satanic panic” has gone digital, from fears of occult rituals in song to online crusades against queer and trans people. Journalist Sarah Marshall, host of the new podcast series The Devil You Know, joins Morgan to help trace how misinformation and moral outrage keep recycling the same fears — just with new villains. Guests: Sarah Marshall, journalist and host of the You're Wrong About podcast Further reading/listening: The Devil You Know with Sarah Marshall — CBC Podcasts You're Wrong About podcast — Sarah Marshall The right’s moral panic over “grooming” invokes age-old homophobia — Aja Romano, Vox The strange origins of the Satanic Panic: How one Canadian book started a worldwide witch hunt — Leah Collins, CBC Arts Read the transcript here Want to give us feedback on the series? Shoot us an email at CloseAllTabs@KQED.org You can also follow us on Instagram Credits: This episode was reported and hosted by Morgan Sung. Our Producer is Maya Cueva. Chris Egusa is our Senior Editor. Chris Hambrick is our Editor. Jen Chien is KQED’s Director of Podcasts, and also helps edit the show. Original music, including our theme song, by Chris Egusa. Additional music from APM. Audio engineering by Brendan Willard. Audience engagement support from Maha Sanad. Katie Sprenger is our Podcast Operations Manager. Ethan Toven-Lindsey is our Editor in Chief. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    31 m
  • Beyond the AI Hype Machine
    Oct 15 2025
    When ChatGPT launched in 2022, it kicked off what some have called the “AI hype machine” — a frenzy of promotion and investment that has sent some tech companies’ valuations soaring to record heights. Meanwhile, computational linguist Emily M. Bender and AI researcher and sociologist Alex Hanna have proudly worn the titles of “AI hype busters,” critiquing the industry’s loftiest claims and pointing out the real-world harms behind this wave of excitement. What began as a satirical podcast is now a book, The AI Con: How to Fight Big Tech’s Hype and Create the Future We Want. In this episode, Alex and Emily explain why the very term “AI” is misleading, how AI boosters and doomers are really flip sides of the same coin, and why we should question the AI inevitability narrative. Guests: Emily M. Bender, professor of linguistics the University of Washington Alex Hanna, director of research at the Distributed AI Research Institute Further reading/listening: The AI Con: How to Fight Big Tech’s Hype and Create the Future We Want — Emily Bender and Alex Hanna The Mystery AI Hype Theater 3000 Podcast — Emily M. Bender and Alex Hanna “AI” Hurts Consumers and Workers -- and Isn’t Intelligent — Emily Bender and Alex Hanna, Tech Policy Press On the Very Real Dangers of the Artificial Intelligence Hype Machine: Emily M. Bender and Alex Hanna Explore AI History, the Cold War, and a Fatally Overhyped Idea — Emily M. Bender, LitHub People Are Crashing Out Over Sora 2’s New Guardrails — Samantha Cole, 404 Media Sora 2 Has a Huge Financial Problem — Victor Tangermann, Futurism We did the math on AI’s energy footprint. Here’s the story you haven’t heard. — James O'Donnell and Casey Crownhart, MIT Technology Review Read the transcript here Want to give us feedback on the series? Shoot us an email at CloseAllTabs@KQED.org You can also follow us on Instagram Credits: This episode was reported and hosted by Morgan Sung. Our Producer is Maya Cueva. Chris Egusa is our Senior Editor. Our editor is Chris Hambrick. Jen Chien is KQED’s Director of Podcasts, and also helps edit the show. Original music, including our theme song, by Chris Egusa. Additional music from APM. Audio engineering by Brian Douglas and Brendan Willard. Audience engagement support from Maha Sanad. Katie Sprenger is our Podcast Operations Manager. Ethan Toven-Lindsey is our Editor in Chief. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    39 m
  • The All-Seeing Eyes of Modern Dating
    Oct 8 2025
    What happens to dating when every misstep has the potential to go viral? That’s what happened in 2022, when social media posts warning about a few bad dates with a man named “West Elm Caleb” blew up on TikTok in 2022, and became a cautionary tale on the culture of public shaming. In this episode, Morgan speaks with tech journalist Tanya Chen and culture writer Magdalene Taylor about the rise of the “dating panopticon” — a world in which love, gossip, and surveillance collide. From ghosting to the hacked “Tea App,” they explore how online whisper networks meant to protect women have turned into digital minefields, and what it takes to opt out of turning our romantic lives into content. Guests: Magdalene Taylor, writer, culture critic, and senior editor at Playboy Tanya Tianyi Chen, independent tech writer and editor Further reading/listening: Reject the Digital Dating Panopticon — Magdalene J. Taylor, Many Such Cases Gender Relations Have Made Dating a Hostile Act — Magdalene J. Taylor, Many Such Cases Women’s ‘red flag’ app Tea is a privacy nightmare — Tanya Tianyi Chen, The Verge West Elm Caleb: The TikTok mob's latest target might not deserve its wrath. — Madison Malone Kircher, Slate Read the transcript here Want to give us feedback on the series? Shoot us an email at CloseAllTabs@KQED.org You can also follow us on Instagram Credits: This episode was reported and hosted by Morgan Sung. Our Producer is Maya Cueva. Chris Egusa is our Senior Editor. Additional editing by Chris Hambrick. Jen Chien is KQED’s Director of Podcasts, and also helps edit the show. Sound design by Chris Egusa. Original music, including our theme song, by Chris Egusa. Additional music from APM. Audio engineering by Brian Douglas. Audience engagement support from Maha Sanad. Katie Sprenger is our Podcast Operations Manager. Ethan Toven-Lindsey is our Editor in Chief. Learn more about your ad choices. Visit megaphone.fm/adchoices
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    30 m