Attack Of Opportunity Podcast Por Dungeon Step-Daddy arte de portada

Attack Of Opportunity

Attack Of Opportunity

De: Dungeon Step-Daddy
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Oob After Dark. This is where two DM's in one campaign who are new to streaming like to relax all while telling the audience some issues we had, what went well and where our campaign is going. If you like the podcast and want to watch the campaign, the links are; Step-Daddy's Group YouTube https://www.youtube.com/@AOO666 Twitch https://www.twitch.tv/attack_of_opportunity Facebook https://www.facebook.com/Attacks.Of.Opportunity/ Tiktok https://www.tiktok.com/@attack_of_opportunityDungeon Step-Daddy
Episodios
  • Oob Recap XXXII – Planet Saga: No Checkmate, Only Abandonment
    Feb 26 2026

    A strange lure in the undercity becomes a hard reset of reality when the Jester turns the party into pieces on a living board. With riddles for rules and a watching sky overhead, every step forward is a turn spent and every fight is a lesson in pattern and punishment. They survive the opening, steal a moment to breathe, and lock eyes on the fortress where the Black King waits.

    Music: Are We Alone In The Universe by Lee J Cander https://pixabay.com/users/leejcander-44194859/Licensed under Pixabay Content Licensehttps://pixabay.com/service/license-summary/

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    4 m
  • Oob Recap XXXI – Planet Saga: Proof in the Ash
    Feb 22 2026

    A quiet day of planning turns into a descent where every room has teeth. Between corrosive evidence, choking webs, and a war-mage willing to turn a hallway into an oven, the party learns just how organized the threat beneath the city really is. They walk out scorched and shaken, carrying proof that demands an answer and a decision they can’t dodge much longer.Music: Mission Briefing Theme (Carillon) by Supernova Collective https://supernovacollective.bandcamp.comLicensed under Scrybe Quill Context Licensehttps://www.scrybequill.com/license

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    4 m
  • Session 51 - Collab Cams Crash the Stream & Keeping Paid Games Professional
    Feb 21 2026

    This week the stream died twice, and the pattern’s getting hard to ignore: it only seems to happen when I’m running collab cams. No Foundry meltdown, no audio chaos, just Streamlabs tapping out once the camera stack gets heavy. So I’m looking at forcing feeds down to 720p, watching CPU/GPU/VRAM when it dies, and getting answers from Streamlabs before “restart the stream mid-session” becomes routine. Then in the DM Deep Dive, we talk about mixing paid tables with casual games and why it can quietly mess with expectations and the power dynamic if you’re not careful.

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    8 m
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