Summary
The Voyage of the Dawn Treader, published in 1952, adds to the wonder and adventure of C.S. Lewis's beloved fantasy series The Chronicles of Narnia. The third book in publication order, it is the fifth chronological story in the series as Lewis intended the books to be enjoyed. This enchanting tale follows the adventures of young Lucy and Edmund Pevensie, reluctantly accompanied by their cousin, aboard the royal ship of King Caspian X. Their sea voyage has a mission that takes them past magical islands, through encounters with mythical creatures, and all the way to the edge of the world. Dawn Treader further develops the rich world of Narnia while exploring themes of temptation, redemption, and spiritual growth. The novel features some of Lewis's most memorable characters, including the valiant mouse Reepicheep and that most disagreeable cousin, Eustace Scrubb.
Plot
In The Voyage of the Dawn Treader, Lucy and Edmund Pevensie are magically transported into the world of Narnia, along with their difficult, self-centered cousin, Eustace Scrubb. The three youngsters find themselves aboard the Dawn Treader, the royal ship of King Caspian X. The young king is on a quest to find the seven lost Lords of Narnia, honorable men who were banished by his evil uncle Miraz years ago.
As they sail eastward, the group experiences many adventures. On the Lone Islands, they defeat slave traders and rescue Lord Bern. At Dragon Island, Eustace is marked by his greed and transformed into a dragon. Fortunately, the mighty lion Aslan helps restore Eustace to human form, changing his character for the better. The seafarers befriend a brave mouse named Reepicheep. They also discover the fates of several lost lords, including one who was turned to gold and others who have fallen under the spell of a deep sleep.
As the Dawn Treader continues to sail into increasingly magical waters, the children and Caspian pass through an island of invisible inhabitants, a deadly pool that turns everything to gold, and the terrifying Dark Island where nightmares come true. Eventually, they reach the sweet waters at the eastern edge of the world, where the ocean is covered in lilies.
At the World's End, only Lucy, Edmund, Eustace, and the valiant mouse Reepicheep are allowed to continue. Reepicheep paddles beyond the edge of the world, fulfilling his lifelong dream. The children meet Aslan, who appears as a lamb, and are told they must return to their own world. While Lucy and Edmund learn they will not return to Narnia, Aslan explains he exists in their world under another name. The three children are then sent home, where everyone notices a remarkable difference in Eustace.