Summary
Assassin's Apprentice, published in 1995, is the first book in Robin Hobb's acclaimed Farseer Trilogy. Hailed by Publishers Weekly as “a gleaming debut in the crowded field of epic fantasies and Arthurian romances,” the novel introduces FitzChivalry Farseer, a royal bastard trained as an assassin. Its success spawned multiple sequel trilogies set in the same fictional world, collectively known as the Realm of the Elderlings series. Hobb's intricate plotting and nuanced character development have earned her a devoted fanbase over the decades since Assassin's Apprentice was first released.
Plot
In The Farseer: Assassin's Apprentice, a young boy named Fitz is brought to Buckkeep Castle as the illegitimate son of Prince Chivalry. His father abdicates and retires without ever meeting him, leaving Fitz to be raised by the royal stableman, Burrich. As Fitz grows up, he discovers he possesses two magical abilities—the Wit, which allows him to communicate with animals, and the Skill, a form of telepathy used by the royal family.
King Shrewd recognizes Fitz's potential and secretly arranges for him to be trained as an assassin by the mysterious Chade Fallstar. Meanwhile, the coastal regions of the Six Duchies are under attack by the Red-Ship Raiders, who leave their victims in a zombie-like state. Fitz becomes involved in defending the kingdom, using his assassin skills to eliminate threats and his magical abilities to assist Prince Verity in combating the raiders.
Fitz faces numerous challenges, including hostility from the cruel Skill teacher Galen, who attempts to sabotage his training. As political intrigue unfolds, Fitz becomes embroiled in a plot involving the arranged marriage between Prince Verity and Princess Kettricken of the Mountain Kingdom. Sent on a mission to assassinate Kettricken's brother, he discovers the order is based on false information provided by the scheming Prince Regal.
Assassin's Apprentice culminates in a series of dramatic events in the Mountain Kingdom. Fitz uncovers a conspiracy to seize the throne, led by Prince Regal and Galen. He manages to thwart their plans but is poisoned in the process. Using his Skill, Fitz contacts Prince Verity for help, leading to Galen's defeat. Narrowly surviving, the young assassin recovers slowly from the ordeal but suffers lasting effects on his health. The story concludes with Fitz reflecting on his experiences and the challenges that lie ahead.