Summary
A Wizard of Earthsea, first published in 1968, is a seminal fantasy novel by Ursula K. Le Guin. Set in the fictional archipelago of Earthsea, it follows the coming-of-age journey of a young mage named Ged as he struggles to master his powers and confront a shadowy evil he has unleashed. The novel is renowned for its richly imagined world, nuanced exploration of magic and power, and profound themes of balance and self-knowledge.
As the first book in Le Guin's beloved Earthsea cycle, A Wizard of Earthsea established many elements that would define the series, including its Taoist-influenced magic system based on true names and cosmic equilibrium. The novel has been widely praised for its lyrical prose, compelling characters, and subversion of fantasy tropes through its non-white protagonist. It also stands out for pioneering the concept of a “wizard school.”
Plot
In the island world of Earthsea, a young boy named Ged discovers he has innate magical abilities. When his village is attacked by raiders, Ged uses his powers to summon a fog that saves his people. This catches the attention of the mage Ogion, who takes Ged as an apprentice and gives him his true name. Impatient with Ogion's teaching methods, Ged chooses to attend the school for wizards on Roke Island.
At the wizard school, Ged's exceptional talents make him arrogant. During a magical duel with a rival student, Ged's spell goes awry and releases a shadow creature that attacks and scars him. The Archmage banishes the shadow but dies in the effort. Ged spends months recovering before resuming his studies and eventually graduating. He then takes up residence in the Ninety Isles, but soon discovers the shadow creature is still pursuing him.
Fleeing from the shadow, Ged travels to various islands seeking a way to defeat it. On the island of Osskil, he is tempted by an ancient stone of power but resists its lure. He escapes by transforming into a falcon and flies back to Gont to seek advice from Ogion. Following Ogion's counsel, Ged decides to stop running and instead pursue the shadow himself.
Ged chases the shadow creature across the sea in his small boat. After being shipwrecked, he is aided by an elderly couple marooned on a tiny island. Ged continues eastward beyond all known lands, accompanied by his friend Vetch. When they finally confront the shadow, Ged realizes that what he unleashed is a part of himself. Claiming and naming it, Ged merges with the shadow and becomes whole again.