When the Lord of Tarsis finds himself with a politically volatile murder on his hands, he turns to the three most expendable inhabitants of the city of a solution. A mercenary, a poet-assassin, and a thief might not be everyone's first choice for detectives. But they find they're quite good at bringing murderers to justice.
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A talent for magic runs like fire through the blood of Dalamar Argent. Yet he is only a servant in the house of an elvish lord, not worthy of the High Art of Sorcery and denied all but the most grudging teaching.
As war simmers on the borders of Silvanesti, Dalamar will find a way to learn his art. His quest will take him along dark paths toward an awesome destiny.
Weapon of the Dark Queen Against a darkened cloud it comes, framed by thunder and lightning, soaring over the ravaged land: the flying citadel, mightiest power in the arsenal of the dragon highlords. In an age of war, an evil wizard learned the secret of creating these castles in the air and sought to use them to gain power over all Krynn. Against him were ranged a red-robed magic-user, a cleric, an ancient warrior, and -- naturally -- a kender. Their battle shook the skies of Krynn.