It’s the 23rd Century — at age 21 your life is over. Logan-6 has been trained to kill. Born and bred from conception to be the best of the best. His time is short, but before his life ends he’s got one final mission — find and destroy Sanctuary, a fabled haven for those who chose to defy the system. When Logan meets and falls in love with Jessica, he begins to question the very system he has sworn to protect.
"Logan's Run - Last Day"
The Thinker is destroyed and the world is in chaos, and Logan wants nothing to do with it. But the world isn't done with him yet. And when the lives of Jessica and his son, Jaq, are put in jeopardy, Logan must once again don his armor. Logan's Run: Aftermath continues Logan's epic journey as he races toward an uncertain destiny.
"An Enjoyable, But Gritty, Adventure"
As a child, you were abducted from your home by an organization known only as "The Brotherhood". Your past was taken from you. Your name, erased. The Brotherhood trained you in the arts of power and deception, and you seemed destined to become one of their finest operatives. Then you learned the truth. The Brotherhood planned not to guide mankind along the paths of enlightenment, but instead to remake the world in their own image. So you fled, and swore to stop them by any means necessary.
"An Homage to Classic Radio"
Based on the exciting Bluewater Comic by Clay and Susan Griffith, Allan Quatermain journeys deep into the unexplored, mysterious forests of equatorial Africa to repay a debt of honor and avenge a wrong. He encounters the dangerous Lord of Locusts, Bwana Nzige, a slaver from Zanzibar. Nzige is a capricious dictator who is creating an empire built on ivory and blood. A thrilling adventure from the award winning Colonial Radio Theatre on the Air!
As a child, he was abducted from his home by an organization known only as The Brotherhood. His past was taken from him. His name, erased. The Brotherhood trained him in the arts of power and deception, and he seemed destined to become one of their finest operatives. Then he learned the truth. The Brotherhood planned not to guide mankind along the paths of enlightenment but instead to remake the world in their own image. So he fled and swore to stop them by any means necessary.
"A Worthy Continuation of Agent 13"