Shane Ryan returns to Nashua and the childhood memories that drove him to join the Marines. After a prolonged legal battle with his aunt and uncle, Shane has possession of the family home where his parents disappeared over 20 years ago. The house, a monstrous castle filled with ghosts and secrets, is more alive than its inhabitants.
"Ron Ripley’s Ghosts"
Sanford Hospital. A Victorianesque monstrosity with creeping ivy and the infamous Ward E, home of the soon-to-be-dead. This is where ghost hunter Shane Ryan ends up for his burn treatments. Courtesy of the Veterans Administration system, the ex-marine is cut off from his private doctors and thrust into the arms of a hospital with one special nurse from hell, Nurse Ruth Williamson, who is as dead as they come.
Ex-marine Shane Ryan is a ghost hunter whose troubled past haunts him almost as much as the ghosts he encounters in the line of duty. He's the best. And his reward for excellence? The punishment of being in high demand for jobs to eradicate the worst kind of ghosts - the kind that kill.
Taking a much-needed break, ghost hunter Shane Ryan spends a day exploring an old New England town. What starts as a hike becomes a deadly game of cat and mouse with a malevolent ghost who preys upon unsuspecting visitors. Shane has seen his share of bad spirits, but nothing could have prepared him for the evil predator dogging his trail.
For nearly three and a half centuries, the Boylan House has stood at the end of Meeting House Road. And something in that house has been killing boys for centuries. The town of Monson is a quaint and quiet New England town. Yet the house is terrifying and has been for as long as anyone can remember. Adults put the thing out of mind and ignore the fears of their children, admonishing them to stay away.
Shane, Frank, and Mason, three ghostblasting military vets, have a new job - the gruesome ghosts of Kurkow Prison. When one of the clueless new owners cuts the iron chains that keep the deadly ghosts locked inside the prison, the property becomes hell on earth! Shane and his brothers-in-arms can't believe the inherent stupidity of the new owners. Fools, Pete, and Ollie, forge ahead, ignoring Shane's warnings, and unleash a spectral horde on Gaiman, New Hampshire!
In the buried archives of the Temple of Dust may lie the secret to defeating the Curse, a creature which seeks to destroy 16-year old Ria for the forbidden gifts she possesses. But it is from among the ranks of those who control the Curse where Ria will find her best chance of success. Only the Priestess Niri can save Ria from the forces that hunt her, if Niri doesn't betray the girl first. Along with Ria comes Ty and his sister, Lavinia, both bound to defend Ria from the Church of Four Orders.
"Starts off slowly, stick with it, it's worth it"
When a wealthy man takes his own life attempting to restart a bizarre machine, a decades old government cover-up begins to unravel, pushing New York technology CEO Tom Hartger onto a course with destiny. Tom is joined by psychiatrist Gwen Pierce whose framework for clear thinking becomes surprisingly useful.
Have you ever asked yourself why human beings are compelled to agree? Is it in our organic human nature to gather in like-minded groups and segregate ourselves from others with dissimilar opinions? Why do we feel the need to call ourselves good or right, believing only we have a firm grasp of the truth, while we label those not like us as bad or wrong? Is it possible that our compulsion to agree is an elaborate man-made control mechanism, rooted in fear?
The roads of 2044 America are dangerous and deadly. Society is in ruins and bandits roam the lonely interstates, preying on the unprepared and less fortunate. But there is a light at the end of the dark, lonely tunnel. Well, two lights actually. Those are the headlights of a semi, hauling the desperately needed supplies to one of the few pockets of humanity that still cling to a bygone era. Its sleek lines and armored bulk assure you that as long as you stay close, within the umbrella protection of the massive guns slung in turrets along its roof, you just might make it.
The Matt Cooper complete series consists of a total of 202 short stories to date. They are all available here on Amazon. All the stories combined would make the file too large, so I broke the collection down into groups of 10 stories each. Here's what you'll find in this volume.