In a career spanning more than 30 years, David Letterman redefined the modern talk show with an ironic comic style that transcended traditional television. While he remains one of the most famous stars in America, he is a remote, even reclusive figure whose career is widely misunderstood. In Letterman, Jason Zinoman, the first comedy critic in the history of the New York Times, mixes groundbreaking reporting with unprecedented access and probing critical analysis to explain the unique entertainer's titanic legacy.
"Fails to Capture What Made Letterman Great"
Once a seasoned gamer, Max has cheated fate, swapping his dying body for an immortal avatar in the world of sword and sorcery MMORPGs. He joins the ranks of a new race of people: perma players, forever stuck in the virtual castles and cities of AlterWorld. Now they have to obey the ever-changing rules of their new home while learning to live together in peace, love, and justice. But freedom and immortality are a poisoned chalice. Some of Max's new friends crave power; others become traitors and spies.
"Continues and improves the first book"
A new pandemic - the perma effect - has taken over Earth of the near future. Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs.
"One Of The Best Books I Have"
The magic flames are raging. Blades are melting. Souls are reduced to ashes in the fury of battle. The grand finale of the war for the First Temple is upon us. The last trump cards have been played, the reserves are all exhausted, and even the gods have engaged in the plebeian fight. The universe is on the point of collapse. Broken are the chains that hold the worlds together. The icy waters of the Baltic cool the scorching sands of the Frontier.
The Russian cluster. The ground shakes as the enemy approaches. The angered gods frown as they look down from the sky. Intelligence agencies are locked in a brutal fight. Hundreds of thousands of sentient beings happily slaughter each other. This is no longer a game quest nor a petty fight between clans over some land rich in resources. This is war! A war of civilizations, religions, and all the dimensions of the world.
The fabric of reality is bursting at the seams. The gnolls' negotiators are knocking at the gates of the Kremlin. Ancient half-forgotten gods take on a new lease on life as AlterWorld's avatars. A spark of the Creator's almighty will is still alive in the hearts of millions of players, obeying the impulses of their faith and knowledge while reshaping the Universe to suit their unspoken needs. Initially AlterWorld came complete with infernal planes. So how about confronting a few demons?
"please more :)"
The magic flames are raging. Blades are melting. Souls are reduced to ashes in the fury of battle. The grand finale of the war for the First Temple is upon us. The last trump cards have been played, the reserves are all exhausted, and even the gods have engaged in the plebeian fight. The universe is on the point of collapse. Broken are the chains that held the worlds together. The icy waters of the Baltic cool the scorching sands of the Frontier.
"I guess it's over?"
Why do we do the things we do? More than a decade in the making, this game-changing book is Robert Sapolsky's genre-shattering attempt to answer that question as fully as perhaps only he could, looking at it from every angle. Sapolsky's storytelling concept is delightful, but it also has a powerful intrinsic logic: He starts by looking at the factors that bear on a person's reaction in the precise moment a behavior occurs and then hops back in time from there in stages, ultimately ending up at the deep history of our species and its evolutionary legacy.
The perma players' new reality gains depth and color. The virtual world has seen its first birth - and its first death. The invisible umbilical cord connecting AlterWorld to Earth grows thinner, and even the Fallen One cannot prevent the looming catastrophe. Could Max have ignored the Russian girl who'd just escaped slavery in a virtual China? Could he have turned a deaf ear to her pleas as the desperate fugitive clutched at straws on hearing her native tongue?
"Good, But Getting Weird..."
For 16-year-old Dan Crawford, a summer program for gifted students is the chance of a lifetime. No one else at his high school gets his weird fascinations with history and science, but at the New Hampshire College Prep program, such quirks are all but required. Dan arrives to find that the usual summer housing has been closed, forcing students to stay in the crumbling Brookline dorm - formerly a psychiatric hospital.
"not at all what I expected"
Dan, Abby, and Jordan remain traumatized by the summer they shared in the Brookline asylum. Much as they'd love to move on, someone is determined to keep the terror alive, sending the teens photos of an old-timey carnival, with no note and no name. Finally, Dan receives a list of coordinates pointing to abandoned houses in the town near Brookline, and he is convinced that the only way to end this nightmare once and for all is to return to New Hampshire College and follow the trail.
Now, the year is 2041, and the investigation that began with the election of President Ryman is much bigger than anyone had assumed. With too much left to do and not much time left to do it in, the surviving staff of After the End Times must face mad scientists, zombie bears, rogue government agencies - and if there's one thing they know is true in post-zombie America, it's this: Things can always get worse. Blackout is the conclusion to the epic trilogy that includesFeed and Deadline.
"Zombie. Grizzly. Bear."
Robert Oppenheimer was among the most brilliant and divisive of men. As head of the Los Alamos Laboratory, he oversaw the successful effort to beat the Nazis in the race to develop the first atomic bomb – a breakthrough that was to have eternal ramifications for mankind and that made Oppenheimer the “Father of the Atomic Bomb.” But with his actions leading up to that great achievement, he also set himself on a dangerous collision course with Senator Joseph McCarthy and his witch-hunters. In Robert Oppenheimer: A Life Inside the Center, Ray Monk, author of peerless biographies of Ludwig Wittgenstein and Bertrand Russell, goes deeper than any previous biographer in the quest to solve the enigma of Oppenheimer’s motivations and his complex personality.
Eli knows corruption runs deep within the compound. It's a reality he's forced to confront every year on Bid Day. But when your job is to go out into the radiation-soaked Fringe so that others can live in peace, you don't ask too many questions. For Harper, the bid system works just fine. She's the best developer in her year, and she's confident she'll find a place among the wealthy, respected Systems workers. But when an upset in the bidding changes the course of Harper's future, she'll be forced to rely on an unlikely ally.
"Really fun listen"
Seventy years later, Pearl Harbor comes to life for a new generation of readers! History's most terrifying moments are brought vividly to life in the action-packed fictional I SURVIVED series! Do you have what it takes to survive ... the bombing of Pearl Harbor? Eleven-year-old Danny Crane is alone on his favorite beach in Hawaii when the world is torn apart and World War II officially hits the United States. Does he have what it takes to find his way home in the midst of the bombs, the smoke, and the destruction of the day that will live in infamy?
Coke and Pepsi McDonald didn’t want to jump off a cliff. They didn't want to get hit by poisoned darts from blowguns either. And they certainly don't want to get locked in their burning school, thrown into a pit at the top of a sand dune, or drowned in a vat of liquefied Spam. But what are you supposed to do when you’re being chased across the country by your insane health teacher and two guys in bowler hats who are trying to kill you? One thing's for sure, it'll be a snap for Coke and Pep to write their essays on "How I Spent My Summer Vacation."
When two missing Recon operatives returned to the compound, speculations ran wild about where they had been. Harper is certain they're infected with a deadly virus, but she's locked away in the cages, facing 10 to 20 years behind bars. Blaze thinks Harper has a shot at being released, but nobody can save Eli from Constance. Jayden is torturing him for information on his brother's whereabouts, and as Constance's newest lackey, Celdon is caught in the middle.
It's been months since Aria learned of her mother's death. Months since Perry became Blood Lord of the Tides, and months since Aria last saw him.
Now Aria and Perry are about to be reunited. It's a moment they've been longing for with countless expectations. And it's a moment that lives up to all of them. At least at first. Then it slips away. The Tides don't take kindly to former Dwellers like Aria. And the tribe is swirling out of Perry's control. With the Aether storms worsening every day, the only remaining hope for peace and safety is the Still Blue. But does this haven truly exist?
"Way beyond my expectations! Amazing sequel"
From the ruins of what used to be North America, a new nation was forged by survivors of the Fall. They called this new nation the Covenant, and two centuries later it is stronger than ever. The Moon people, descendants of lunar colonists who returned to Earth to rebuild it, rule with an iron fist to ensure their dominance over the original inhabitants, the English. For the Covenant is a nation where a chosen few prosper at the cost of everyone else.
"Christensen has created a very interesting world"
Eli and Harper have fled the compound - running from people who once fought by their side. Owen has been captured, Sawyer is infected, and Celdon is facing a crisis of conscience. When Eli gets wind of an attack that puts Owen's life in jeopardy, everything changes. Eli is determined to rescue his brother, but Harper will have to make a choice: follow Eli along on a suicide mission or push forward without him to find a cure.