In 13th century Japan, a land of ancient spirits, shapeshifting animals, and demons, Ken'ishi is a warrior without a master. Orphaned in infancy, he has only one link to his past - Silver Crane, his father's sword. When Silver Crane is stolen, Ken'ishi must go on a quest to recover his very identity. The crime lord known as Green Tiger holds the key to Ken'ishi's past.
"Better than the first one!"
After centuries of war an uneasy peace has finally been negotiated between Elves, Dwarves and Men, thanks to Elon of Aerilann, Elven councilor to the High King of Men. One final task remains, one last bone of contention - to set the boundaries between their lands. It's a task that will be easier said than done. Although all of the lesser Kings signed the Alliance, not all of them wish to see it succeed and some are willing to oppose it. Violently. For journeyman wizard Jareth it's the opportunity of a lifetime.
The Artifice Academy is a crucible of difficulty and isolation, where children are forged into greatness or shattered into madness and failure and are cast aside. Inga and her friends return in this tale of struggle and cunning. The masters move them about like playthings, but Ebberis has other plans....
"A worthy sequel!"
Me and Frank, we work for I-Corpse (an extermination company). The mundane risks one takes during the 9 to 5 at a job like this are pretty basic. Explosions, decapitations, and your everyday horde of the undead are something that just comes with the territory. In a world where everyone who dies becomes one of them someone has to take out the trash. But today, on this particular day on the job, we have more to worry about than just your average corpse.
Mad science, friendship and betrayal, Black Sand, politics: the Artifice Academy is a hard place: every moment a lesson, every lesson a trap. Inga dares to hope, walking a tightrope of isolation between failure and madness.
Fifteen-year-old Ricky Genero is writing a journal of the zombie apocalypse. His high school has burned to the ground, his friends are all either dead or shambling corpses roaming the earth in search of human flesh, and his best friend died saving his six-year-old brother Chuck from a zombie horde. When Chuck is bitten and infected with the zombie virus, Ricky must travel among the walking dead in search of a cure..
"A Unique Premise, Well Told!"
Noah lives for piloting spaceships through time, dodging killer robots, and saving Earth's animals from extinction. Life couldn't be better. But the 12-year-old time traveler learns it could be a whole lot worse. His mom is kidnapped and taken to Mars; his dad is stranded in the Ice Age; and Noah is attacked at every turn by a foe bent on destroying Earth... for the second time. If you're looking for an out-of-this-world, action-packed adventure, and love such books asPercy Jackson, Artemis Fowl, andThe Search for Wondla, then Noah Zarc: Mammoth Troubleneeds to be your next thrill ride.
"Definitely worth the listening credit"
College student Brock Clouser is working a summer job delivering pizzas. During a run to the outskirts of Harrington, Indiana, he wrecks his car at an isolated country home. Though most everyone there has been violently murdered, he's not alone.
As battles rage across the solar system, Noah must work to join together a rag-tag bunch of miners, farmers, and scientists who would rather just live in peace. With only a time-traveling ship full of animals and a general from the history books, the Zarc family has to stand against the full might of the Poligarchy. Will the truth about what really happened 1,000 years in the past be enough to stop total war? Or will Noah and his friends need to find another way to bring down a dictator?
"Great conclusion - fantastic performance!"
Thirteen-year-old Noah Zarc rockets to Venus in a quest to learn more about his past. He refuses to believe his father is really the monster everyone says he is. Could there be valid reasons for everything he's done, including abandoning Noah at birth? While searching for answers to secrets no one wants to talk about, even those that have remained hidden for over a thousand years, Noah becomes embroiled in a mission that could cause the greatest cataclysm in the history of the solar system.
"The series just got even better"
Hark is a timid, pacifistic Viking with a love for all living things inspired by watching PETA documentaries. Crone is a vintage Schwinn road bike and a bit of an outcast himself, but it's not his fault who his rider is. Something has to change before the Elder bicycle and Orr, the Viking leader, throw them both out with the spare parts. A century after Fukushima and the toxic sea, Harek and his mind-beaming bicycle must prove themselves in a world where everyone (and every thing) is out to get them. Including Alec Baldwin.
"A hilarious audio book not to be missed!"
Joseph Colafranceschi is a 15-year-old, self-described geek, living in the Bronx. The second youngest of 12 sons of the former U.S. ambassador to Italy, Joey discovers that a small Egyptian statuette, given to him by his father, endows him with power to control his dreams. After his brothers throw him down a manhole, Joey is drawn into a hidden society of warriors who have been battling a reincarnated Egyptian Pharaoh for over 3,000 years.
"Creative Fun for Teens and Adults!"
Fifth grader Ellicott Skullworth has always felt out of place at public school and now he's tested into the Archimedes Program at Latimer University. While in Latimer City, he'll be living with his world famous and insanely brilliant cousin, Banneker Bones, the 11-year-old inventor of robots. The only problem: Banneker doesn't want to share his room. He's got an army of robots to make Ellicott miserable until he goes home.
Kevin just wants to finish his senior year of college and graduate. Before he can do that, though, he must finish his summer internship. When his boss's genetic engineering experiment goes awry, Kevin gets sucked into an adventure he never wanted. It will change him forever - if it doesn't kill him first.
"Not at all what you would expect!"