When a vile spirit awakens in the underworld, only sorcerer (and part-time death god) Marla Mason can save the underworld from devastation and regain her throne.
Marla Mason, ousted chief sorcerer for the city of Felport, is languishing in exile on the island of Maui with her best friend, the psychic (and rather hedonistic) Rondeau. She's making a living of sorts as an occult detective, but for the most part, she's just marking time. Driven from the city she loves, Marla is adrift, nearly friendless, and stripped of almost all her power and resources. Obviously, it's the perfect time for old enemies to try and kill her.
"A solid entry into the Marlaverse"
No rest for the wicked... or anyone else! Welcome to the world of Marla Mason, part-time goddess of death and former chief sorcerer of the Felport. It is a world full of snark, violence, weirdness, bad choices with surprising consequences, friendship, betrayal, villainous living severed heads, magic motorcycles, axes made of fragments of moonlight, monsters from beyond the multiverse, and other delights.
A Marla Mason novel! She's an ass-kicking sorcerer who doesn't wear a leather catsuit, doesn't suffer from low self-esteem, doesn't wallow in angst, and is almost always absolutely certain she's right... even when she's dead wrong. What about Broken Mirrors? It's got monsters. It's got sarcasm. It's got death, betrayal, ancient gods, dark doppelgangers, mirror worlds, wisecracks, artifacts, oracles, and magical daggers. Oh... and a cloak.
"Marla's Age of ApocalypMason"
Marla Mason has been a mercenary, a chief sorcerer, a protector of an entire city, and an occult detective, and now she's a goddess of death...but only part time. She gets to spend six months a year living as a mortal woman on Earth, and she's decided to devote those months to hunting monsters for fun and personal redemption. Armed with ax and dagger, with the living severed head of her worst enemy in a birdcage for a traveling companion, she sets off by motorcycle into the American Southwest on a journey of self-discovery and other destruction.
Someone wants Marla Mason dead. Usually that's not news. As chief sorcerer of Felport, someone always wants her dead. But this time she's the target of a renegade assassin who specializes in killing his victims over days, months, or even years. Not to mention a mysterious knife-wielding killer in black who pops up in the most unexpected places.
"This Series is AMAZING!"
Sorcerer Marla Mason, small-time guardian of the city of Felport, has a big problem. A rival is preparing a powerful spell that could end Marla's life - and, even worse, wreck her city. Marla's only chance of survival is to boost her powers with the Cornerstone, a magical artifact hidden somewhere in San Francisco. But when she arrives there, Marla finds that the quest isn't going to be quite as cut-and-dried as she expected...
"The Title Explains It All"
Marla Mason is the chief sorcerer of Felport, a woman who's tangled with gods and monsters and come out on top (if a bit damaged in the process). Bone Shop tells the story of Marla's evolution from runaway to sorcerer's apprentice to mercenary magician and beyond. Fans of the urban fantasy series from Bantam Spectra that began with Blood Engines will find surprising secrets revealed about Marla's past, and new listeners can get to know the character from the very beginning.
"Top-Shelf Marla (and Pratt)!"
Mad sorcerers, psychic vampires, an army of vengeful demons, Marla Mason would rather face them all than a flesh-and-blood ghost from her dysfunctional family past: her con artist brother, Jason. As Felport's chief sorcerer, Marla would ordinarily consider it her duty to protect her town from such an unscrupulous ne'er-do-well. As his sister, things are a lot...trickier.
"Quite a ride"
As chief sorcerer of Felport, Marla Mason thought she'd faced every kind of evil the magical world had to offer. But she's never faced a killer like this. He's dark, glib, handsome as the devil - and exactly who he says he is. Death - in the flesh. He's arrived in Felport with a posse composed of a half-insane necromancer and the reanimated corpse of John Wilkes Booth, and he isn't leaving until he gets what he came for. Only Marla is crazy enough to tell Death to go back to Hell.