Prince Ronan Latimer emerges from the Tournament of Knights as its youngest champion in five hundred years. A champion who's earned the right to absorb ancient Meranthian battle magic. Battle magic that places him among the ranks of an elite group of men and women dedicated to preserving Meranthian culture and upholding its law. But what should be a time of celebration ends in horror as Ronan's mother, Queen Arianne, falls victim to an assassination plot. Ronan's thirst for revenge threatens to destroy the life of his only friend and leave the kingdom in shambles.
"Don't be fooled"
A new king reigns atop the Meranthian throne. King Ronan Latimer finds victory comes with a cost. With magic's full restoration, barriers that have kept Meranthia safe for two millennia collapse leaving its borders exposed. A powerful necromancer, Tara, leads a long lost race across the sea to Meranthia's shores. Shores that she last saw two-thousand years in the past.
With the dragons tamed, King Ronan Latimer seeks to force Tara and the baerinese army from Meranthia's shores. But on a scouting mission, Ronan finds women and children among the invaders. The king must make a decision. Commit genocide against innocent baerinese or save humanity.
Ronan, revealed as a legend on Maylin, a second invasion of earth looms. With his newly discovered power, Ronan must unlock the secrets contained in the orb left behind during the attack on Prynesse.