We are currently making improvements to the Audible site. In an effort to enhance the accessibility experience for our customers, we have created a page to more easily navigate the new experience, available at the web address www.audible.com/access .

Refine Search Results

 
Search Results for Author: 

Lawrence Miles

1-7of7results Previous 1 Next
Sort by
  • Faction Paradox: A Labrynth of Histories | Lawrence Miles

    Faction Paradox: A Labrynth of Histories

    • ORIGINAL (1 hr and 11 mins)
    • By Lawrence Miles
    • Narrated By Suzanne Proctor
    Overall
    (2)
    Performance
    (1)
    Story
    (1)

    It’s now acknowledged that the Great Houses were largely responsible for creating the current shape of history, not simply by interfering in major events (although they may have dabbled) but by engineering the entire framework of history as a single definite structure. What’s less well-known is just how easy it is to access that structure’s foundations. Before the War, it was usual for Great House installations to be linked to the Houses’ “records library”, buried in the framework beneath normal time.

  • Faction Paradox: Movers | Lawrence Miles

    Faction Paradox: Movers

    • ORIGINAL (1 hr and 4 mins)
    • By Lawrence Miles
    • Narrated By Suzanne Proctor
    Overall
    (3)
    Performance
    (1)
    Story
    (1)

    The demise of Earth was followed by a period in which there was, effectively, no such thing as the human species; a period in which humanity suddenly found itself released from its heritage, with genetic manipulation and vast tracts of space separating the survivors from everything they’d once been.

  • Faction Paradox: Sabbath Dei | Lawrence Miles

    Faction Paradox: Sabbath Dei

    • ORIGINAL (1 hr and 9 mins)
    • By Lawrence Miles
    • Narrated By Suzanne Proctor
    Overall
    (2)
    Performance
    (1)
    Story
    (1)

    Right from its creation, the secret intelligence service of Great Britain was touched by a streak of ritual: its initiations were usually occult, its codes based on astrological or alchemical ciphers. When Faction Paradox first entered Earth history in the 1700s, the Service took an immediate interest in the new arrivals’ own ritual practices, and in the inevitable feud between British and Faction agents no single figure was as important as Sabbath.

  • Faction Paradox: Year of the Cat | Lawrence Miles

    Faction Paradox: Year of the Cat

    • ORIGINAL (1 hr and 12 mins)
    • By Lawrence Miles
    • Narrated By Suzanne Proctor
    Overall
    (2)
    Performance
    (1)
    Story
    (1)

    Era: Human historical (later period). Technology: Military (self-contained), non-time-active. By the end of the fifth millennium AD, the homunculi created by the human species - clones, cross-breeds, fighting-machines and artificial intelligences of all descriptions - outnumbered humanity by more than thirteen to one: But even so, there were no creations like those of Peking. Heading a 1,000-strong army of individually-crafted automata, the 12 commanders were self-aware embodiments of the oriental zodiac, forged to a strict astrological design, and said to incorporate history itself in their operating program.

  • Faction Paradox: Eleven Day Empire | Lawrence Miles

    Faction Paradox: Eleven Day Empire

    • ORIGINAL (1 hr and 1 min)
    • By Lawrence Miles
    • Narrated By Suzanne Proctor
    Overall
    (2)
    Performance
    (1)
    Story
    (1)

    Even before the outbreak of the 'War in Heaven', Faction Paradox was regarded as the most unpredictable (and opportunistic) of the time-active powers. Aware of the precarious nature of history - but under no obligation to protect it - while the other Great Houses were still attempting to uphold a “universal order”, the Faction was following its own, far more ambiguous, protocols.

  • Faction Paradox: Shadow Play | Lawrence Miles

    Faction Paradox: Shadow Play

    • ORIGINAL (1 hr and 5 mins)
    • By Lawrence Miles
    • Narrated By Suzanne Proctor
    Overall
    (3)
    Performance
    (2)
    Story
    (2)

    PRIMEra: Last thirteen million years. Technology: Military (blatant), limited time-awareness. It’s perhaps unwise to think of the Sontarans as a species, as such. A homunculus breed hatched by the million and engineered for full-engagement warfare, the Sontaran military machine is regarded by many time-active cultures as an “occupational hazard”: a force of nature rather than a race, compelled by duty and genetics to acquire new technologies for its endless war effort. It should be remembered, however, that with the backing of a higher power even the crudest of breeds can become something quite different.

  • Audio Adventures in Time & Space, Collection One: Republica, Cyberhunt, Eleven Day Empire | Mark Gatiss,Martin Peterson,Lawrence Miles

    Audio Adventures in Time & Space, Collection One: Republica, Cyberhunt, Eleven Day Empire

    • ORIGINAL (3 hrs and 11 mins)
    • By Mark Gatiss, Martin Peterson, Lawrence Miles
    • Narrated By Sylvester McCoy, Sophie Aldred
    Overall
    (5)
    Performance
    (5)
    Story
    (5)

    A Cyber War rages throughout the galaxy. The Earth-aligned worlds are fighting for survival against the cold, emotionless might of the Cyber Bloc - an alliance of planets whose inhabitants have undergone cybernetic conversion in the name of racial superiority.

1-7of7results Previous 1 Next