Three kingdoms at war. Three stories of hope, sorrow, and sacrifice. Three groups of heroes, whose personal quests lead them to discover that a fourth kingdom, long forgotten, lies dormant. But no more. Unless these heroes, bitter enemies of each other, can put aside their enmity, then Cithria will rise again, and everyone else will fall into the abyss.
"Great new series!"
The Wind Riders. Fabled pirates, who sail the skies on magic airships, protecting the weak and harassing the tyrannical Clerics who rule the nearby city of Tyr. Their very name conjures up dreams of freedom and whispers of hope amongst the slaves forced to mine Mergoran crystals in the mountains, the only known source of magic in the world. That is, until the Wind Riders are attacked and nearly destroyed by Tyr, who has somehow managed to build an airship of its own.
"GREAT FIRST BOOK!"
The fragile truce between the three kingdoms is no more. The armies of Andua, Bergmark, and Caldera wage war against each other on blood-strewn battlefields, but it's the mysteries below that summon our heroes ever deeper into the unknown. The disgraced soldier Aiden and his ragtag Calderan allies have ventured north, into the deadly lands between Caldera and Andua, only to be waylaid by both Anduain and Bergsbor armies.