Students at the Magisterium are supposed to be safe. Under the watchful eyes of the mages, they are taught to use magic to bring order to a chaotic world. But now the chaos is fighting back. Call, Tamara, and Aaron should be worrying about things like pop quizzes and magic contests. Instead, after the shocking death of one of their classmates, they must track down a sinister killer...and risk their own lives in the process.
"You are who?"
Most kids would do anything to pass the Iron Trial. Not Callum Hunt. He wants to fail. All his life, Call has been warned by his father to stay away from magic. If he succeeds at the Iron Trial and is admitted into the Magisterium, he is sure it can only mean bad things for him. So he tries his best to do his worst - and fails at failing. Now the Magisterium awaits him. It's a place that's both sensational and sinister, with dark ties to his past and a twisty path to his future.
"Harry Potter it ain't!"
Callum Hunt's summer break isn't like other kids'. His closest companion is a Chaos-ridden wolf, Havoc. His father suspects him of being secretly evil. And, of course, most kids aren't heading back to the magical world of the Magisterium in the fall. It's not easy for Call...and it gets even harder after he checks out his basement and discovers that his dad might be trying to destroy both him and Havoc. Call escapes to the Magisterium - but things only intensify there.
"Loving these books!"
In this thrilling collection of original stories, some of today’s hottest paranormal authors delight, thrill and captivate readers with otherworldly tales of magic and mischief.
"Not what I was looking for"
Less than half a year ago, Tony and I received a mysterious note from Jared, Simon, and Mallory Grace, three children who have experienced authentic encounters with the beings we call faeries. As hard as it was for us to believe, we came to see that there was no alternative explanation. Now, putting aside personal concerns, we bring their stories to you.
Zach, Poppy, and Alice have been friends forever. And for almost as long, they’ve been playing one continuous, ever-changing game of pirates and thieves, mermaids and warriors. Ruling over all is the Great Queen, a bone-china doll cursing those who displease her. But they are in middle school now. Zach’s father pushes him to give up make-believe, and Zach quits the game. Their friendship might be over, until Poppy declares she’s been having dreams about the Queen - and the ghost of a girl who will not rest until the bone-china doll is buried in her empty grave.
One morning, after a perfectly ordinary party, Tana wakes up surrounded by corpses. The only other survivors of this massacre are her exasperatingly endearing ex-boyfriend, infected and on the edge, and a mysterious boy burdened with a terrible secret. Shaken and determined, Tana enters a race against the clock to save the three of them the only way she knows how: by going straight to the wicked, opulent heart of Coldtown itself. The Coldest Girl in Coldtown is a wholly original story of rage and revenge, of guilt and horror, and of love and loathing from best-selling and acclaimed author Holly Black.
"'Coldest Girl' is on Fire!"
Sixteen-year-old Kaye is a modern nomad. Fierce and independent, she travels from city to city with her mother’s rock band until an ominous attack forces Kaye back to her childhood home. There, amid the industrial, blue-collar New Jersey backdrop, Kaye soon finds herself an unwilling pawn in an ancient power struggle between two rival faerie kingdoms – a struggle that could very well mean her death.
"Pace is hard to follow."
"Satisfying Conclusion, Good messages"
Hazel lives with her brother, Ben, in the strange town of Fairfold where humans and fae exist side by side. The faeries' seemingly harmless magic attracts tourists, but Hazel knows how dangerous they can be, and she knows how to stop them. Or she did, once. At the center of it all, there is a glass coffin in the woods. It rests right on the ground and in it sleeps a boy with horns on his head and ears as pointy as knives. Hazel and Ben were both in love with him as children. The boy has slept there for generations, never waking.
"Holly Black does it again"
Cassel comes from a family of curse workers people who have the power to change your emotions, your memories, your luck, by the slightest touch of their hands. And since curse work is illegal, they'e all criminals. Many become mobsters and con artists. But not Cassel. He hasn't got magic, so he's an outsider, the straight kid in a crooked family. You just have to ignore one small detail - he killed his best friend, Lila, three years ago
"Holly Black's Next Great Trick"
When 17-year-old Valerie Russell runs away to New York City, she's trying to escape a life that has utterly betrayed her. Sporting a new identity, she takes up with a gang of squatters who live in the city's labyrinthine subway system.
"Faeries are everywhere!"
"Let the story of my niece and nephews be a warning. The more you know, the more danger you're in. And trust me, you don't want to meddle with the Little People."
In the realm of Faerie, the time has come for Roiben's coronation. Uneasy in the midst of the malevolent Unseelie Court, pixie Kaye is sure of only one thing - her love for Roiben. But when Kaye, drunk on faerie wine, declares herself to Roiben, he sends her on a seemingly impossible quest. Now Kaye can't see or speak to Roiben unless she can find the one thing she knows doesn't exist: a faerie who can tell a lie. Miserable, Kaye decides to tell her mother the truth - that she is a changeling left in place of the human daughter stolen long ago.
"Not the greatest, but still entertaining"
The undead are more alive today than ever. Immortal? Indeed! Nothing has sunk its teeth into 21st century popular culture as pervasively as the vampire. The fangsters have the freedom to fly across all genres and all mediums - there''s even apps for vamps. Whether roaming into romance, haunting horror, sneaking into science fiction, capering into humor, meandering through mystery - no icon is more versatile than the vampire.
"Don't waste your time or credit on this mess!"
When the Grace children go to stay at their Great Aunt Lucinda's worn Victorian house, they discover a field guide to fairies and other creatures and begin to have some unusual experiences.
Bordertown: a city on the Border between the human world and the elfin realm. A place where neither magic nor technology can be counted on, where elf and human kids run away to find themselves. The Way from our world to the Border has been blocked for 13 long years. Now the Way is open once again—and Bordertown welcomes a new set of seekers and dreamers, misfits and makers, to taste life on the Border.
"Bordertown Lives! now in stunning audio form"
When Mallory and Jared attempt to rescue Simon from goblins, they use a magical stone which enables them to see things that are normally invisible.
At school, someone is running around pretending to be Jared, and it's not Simon. To make matters even worse, now Mallory has disappeared and something foul in the water is killing off all the plants and animals for miles around. Clues point to the old abandoned quarry, just outside of town. Dwarves have taken over an abandoned mine there. And the faerie world's abuzz with the news that a creature with plans to rule the world has offered them a gift to join with him: he's given them a queen.