One of the most successful and beloved Victorian fairy tales... The Princess and the Goblin is the story of Princess Irene and her friend Curdie, who come face to face with the dreaded mountain goblins. This children's fantasy novel was originally published in 1872. It uses subtle layers of symbolism to tell a story of courage and honor.
"Enjoyable listen to"
Join the children Tangle and Mossy as they embark on a journey of faith, spiritual maturity and sanctification. Richly imaginative and sparkling with mythic qualities, this story communicates the joy of entering into faith as a child, traveling through life with a loving companion, and longing for the heavenly country.
Revolutionary for the time in encouraging children to think like children, the adventure of Princess Irene and Curdie, the boy miner, was to influence generations of writers, including Chesterton and Tolkien. Overflowing with fantastic ideas and images to delight the young and allegory to inspire their morality ‘The Princess and the Goblin’ has remained one of the most exciting tales for over 100 years.Irene lives in a castle on a mountain under which there is a labyrinth of tunnels inhabited by Goblins.
"A Classic Fairy Tale for All Ages"
In this sequel to The Princess and the Goblin, Curdie has returned to his life as a miner and has dismissed the supernatural happenings of the past, believing them to have been a dream. When Curdie callously wounds a pigeon, his conscience leads him to Princess Irene's mystical great-great-grandmother for help. She has him plunge his hands into a pile of rose petals that burns like fire. Extraordinarily, this grants him the power to see what kind of "animal" a person is at heart.
"Another wonderful George MacDonald book"
A young man named Anodos experiences dream like adventures in Fairy Land, where he meets tree spirits, endures the presence of the overwhelming shadow, journeys to the palace of the fairy queen, and searches for the spirit of the earth. The story conveys a profound sadness and a poignant longing for death.
This is the story of the mystical travels of Diamond, a coachman's son, through distant lands and strange events while riding on the back of the beautiful North Wind.
The story of what happened to Flashman, the caddish bully of Tom Brown's Schooldays, after he was expelled in drunken disgrace from Rugby school in the late 1830s. This is the first of George Macdonald Fraser's hilarious satires starring Harry Paget Flashman.
In this volume of The Flashman Papers, Flashman, the arch-cad and toady, matches his wits, his talents for deceit and malice, and above all his speed in evasion against the most brilliant European statesman and against the most beauiful and unscrupulous adventuress of the era. From London gaming-halls and English hunting-fields to European dungeons and throne-rooms, he is involved in a desperate succession of escapes, disguises, amours and (when he cannot avoid them) hand-to-hand combats. All the while, the destiny of a continent rests on his broad and failing shoulders.
It is 1860, and while China seethes through the bloodiest civil war in history, and the British and French armies hack their way to the heart of the Forbidden City, Harry Flashman hoodwinks them all. Once again, that supreme anti-hero of the Victorian era, the one and only Harry Flashman, is ready to rise to the occasion no matter what depths of dishonor he must plumb. This is the inimitable Flashman at his very worst. And, as all Flashman fans know, that means he's at his irresistible best in this, his most exotic and erotic, uninhibited and hilarious adventure yet.
The seventh volume of the Flashman Papers records the arch-cad's adventures in America during Gold Rush of 1849 and the Battle of Bighorn, in 1876. This installment describes his acquaintance with famous Indian chiefs, American soldiers, frontiersmen, and statesmen.
"Usual Flashman, not the best"
A witch's curse ensures that a boy can never wake at night nor sleep when the sun beams. Conversely, a girl is doomed never to sleep at night nor be awake during the daylight hours. Finally, a twist of fate unites them. MacDonald's skill and imagery and grandfatherly style deliver a remarkable story that is accessible and light, yet acutely stirring and imbued with enduring value. Your capacity for imagination is sure to grow through this story that lifts our spirits and fills our minds with joy.
"This book is amazing!"
This is the story of two girls, one is a princess and the other is a daughter of a shepherd; both are spoiled and self-serving. Their lives are changed forever when they encounter the Wise Woman, who undertakes to teach them virtue with an astounding balance of grace and truth. Firm and loving, the Wise Woman is everything a good parent could hope to be, and a refreshing portrayal of the Heavenly Parent in us all.
"One of my all-time favorites"
Mark Franklin came from the American West to Edwardian England with two long-barrelled .44s in his baggage and a fortune in silver in the bank. Where he had got it and what he was looking for no one could guess, although they wondered -- at Scotland Yard, in City offices, in the glittering theatreland of the West End, in the highest circles of Society (even King Edward was puzzled) and in the humble pub at Castle Lancing.
"WOW! WHAT A BOOK; WHAT A PERFORMANCE"
A game of cards leads Flashman from the jungle death-house of Dahomey to the slave state of Mississippi as he dabbles in the slave trade in Volume III of the Flashman Papers. When Flashman was inveigled into a game of pontoon with Disraeli and Lord George Bentinck, he was making an unconscious choice about his own future - would it lie in the House of Commons or the West African slave trade? Was there, for that matter, very much difference? Once again Flashman's charm, cowardice, treachery, lechery, and fleetness of foot see the lovable rogue triumph by the skin of his chattering teeth.
"Perfect for History Lovers"
If only Flashman had got on with his dinner and ignored the handkerchief dropped by a flirtatious hussy in a Calcutta hotel... well, American history might have been different, a disastrous civil war might have been avoided, and Flash Harry himself would have been spared one of the most hair-raising adventures of his misspent life. If only... but alas, the arch-rotter of the Victorian age could never resist the lure of a pretty foot.
"David Case reads excellent as Flashman"
It's a well known fact that a newborn princess will often be subject to a curse, especially if her royal parents neglect to invite an important magical relative to the christening. But never has there been a curse as charming (and hilarious) as that which befalls the Light Princess. Deprived of gravity, she can't take anything, or anyone, seriously. Even worse, she's apt to blow away on the first stiff breeze!
"Clever story perfectly dramatized"
The fourth volume of memoirs of Harry Flashman is presented here for the first time in audio. In this installment, Flash confronts destiny with Lord Cardigan and the Light Brigade.
"The Flashman Series is Terrific"
The Light Princess is a short story that is warm and humorous, with a surprisingly poignant conclusion. A princess doomed by a witch to lose her "gravity" results in a silly heroine that has neither physical nor spiritual weight. George MacDonald's masterful teaching on the subject of sacrificial love is delivered eloquently in the events and characters of this engaging story.
A wolf howls through the forests of Transylvania, the murky graveyards of H.P. Lovecraft, the mythic marshes of Count Stenbock and the ghostly vaults of English cathedrals in these timeless stories read by award-winning actors from The Story Circle company.
"Ten tales of lycanthropy, beautifully performed"
"The Princess and the Goblin" is an enthralling fantasy tale written by George MacDonald. Her nurse Lootie raises the princess Irene in a house on a mountain, it is here that she meets her mysterious great-great-grandmother, and her friend, the minor boy Curdie. Things are peaceful for Irene until the hideous race of goblins that live beneath the mountain start planning something big.