In the summer between second and third year at Whitehall, Emily accompanies Lady Barb on her rounds of the Cairngorm Mountains, bringing magical help to the locals and searching for new magicians. For Emily, tired and broken after the events of Study in Slaughter, it should be a chance to relax as well as to visit a new part of the Nameless World, to put her responsibilities aside and just be herself. But the locals aren't quite what she expects, with problems of their own, and Lady Barb is a different person away from Whitehall.
"Made my imagination go nuclear! "
Emily is a teenage girl pulled from our world into a world of magic and mystery by a necromancer who intends to sacrifice her to the dark gods. Rescued in the nick of time by an enigmatic sorcerer, she discovers that she possesses magical powers and must go to Whitehall School to learn how to master them. There, she learns that the locals believe she is a "Child of Destiny" - someone whose choices might save or damn their world, a title that earns her both friends and enemies.
"Not Harry Potter! AND THAT'S A GOOD THING!"
After completing her first year of learning magic at Whitehall School, Emily accepts an invitation from Princess Alassa to accompany her on her progress back to her home country of Zangaria, where the princess may meet her future husband. Alassa, who was a spoiled brat before she met Emily, wants to show off her friend - and impress potential suitors. For Emily, it is a chance to relax and explore a world very different to Earth, meet new people and come to terms with her reputation in the Nameless World.
"Best series ever"
Brimming with new ideas for magical research, Emily returns to Whitehall School for her second year of magical education, looking forward to returning to her studies. And yet things are different; her new roommates harbor their secrets, her old friends are becoming distracted by sports and games, and one of the teachers seems to dislike her. As she starts new classes, she discovers she has to work far harder to keep her place in the school. But her second year will be far more adventurous than her first.
"Number Three in great series. "
Seventy years ago, the interstellar supercarrier Ark Royal was the pride of the Royal Navy. But now, her weapons are outdated and her solid-state armour nothing more than a burden on her colossal hull. She floats in permanent orbit near Earth, a dumping ground for the officers and crew the Royal Navy wishes to keep out of the public eye. But when a deadly alien threat appears, the modern starships built by humanity are no match for the powerful alien weapons.
"A good solid effort at a Space Opera"
Ark Royal - the Royal Navy’s outdated space carrier - has won a smashing victory against the enigmatic aliens, capturing one of their starships and returning to Earth. Now, Admiral Theodore Smith and his crew are assigned to command a fleet charged with making a deep-penetration raid into alien territory, a fleet made up of carriers from four different nations. But with a crewman who isn't what he seems, untested pilots and international friction - and a new and dangerous alien plan - can Ted and his crew survive their mission?
"The story arc remains engaging in book 2."
Fifty years after Steve Stuart and his friends captured an alien starship, the Solar Union is a thriving interstellar power while Earth is increasingly backward and falling into barbarism. For two youngsters from Earth, the Solar Union offers the only chance they will ever have to make something of their lives.
"Now we have Space Opera!"
In the wake of Earth's collapse into chaos, Captain Hoshiko Stuart made the mistake of speaking her mind - and was exiled six months from Sol to a naval base in an unexplored and uncontacted sector. Placed in command of a single squadron of starships, she expected nothing but boredom. But when she discovers an alien race threatening to exterminate all other races within the sector, Hoshiko and her squadron are drawn into a war to stop them.
When a bunch of interstellar scavengers approach Earth intending to abduct a few dozen humans and sell them into slavery in the darkest, they make the mistake of picking on Steve Stuart and his friends, ex-military veterans all. Unprepared for humans who can actually fight, unaware of the true capabilities of their stolen starships, the scavengers rapidly lose control of the ship - and their lives.
"Mary Sue, we're so lucky we have you."
Humanity is losing the war. The once-mighty space navies have been crippled, officers and crew have been stretched to the limit and Earth herself has come under heavy attack. The end cannot be long delayed. For Admiral Smith and the crew of HMS Ark Royal, the stakes have never been so high. The one hope is to make contact with alien factions that might oppose the war.
"More of the same with a solid resolution"
On her last cruise, HMS Vanguard - the most powerful battleship in the Royal Navy - barely survived her encounter with a deadly new enemy. Now, with her commanding officer accused of everything from mutiny to dereliction of duty and her crew under a cloud, the Royal Navy doesn't quite know what to do with her. But there's still a war on. And Vanguard must return to the front lines. Assigned to a task force heading to assist humanity's alien allies, Vanguard and her crew find themselves caught in a deadly alien trap.
"Spading up the same turf over, and over, and over"
Despite the escape from Meridian - and a strike at the heart of Wolfbane - enemy forces are still advancing on all fronts. The Commonwealth, worn down by a year of hard fighting, is reaching the end of its tether while Admiral Singh, having secured control of Wolfbane, is searching for the breaking point that will shatter the Commonwealth once and for all. Time is needed, time to bring new weapons and tactics into service, but time is the one thing the Commonwealth doesn't have.
"It was good to see Nuttall get back to his great story telling"
A new war has broken out.... Indian ships have invaded three British-held systems, and Indian troops have occupied British colonies, forcing Britain to choose between war and shame. The Royal Navy, battered by the fires of the First Interstellar War and desperately trying to recover from the terrifying casualties, must launch a counterattack and recover the colonies. For HMS Warspite - and a task force of British warships - the stakes have never been so high.
"A fitting conclusion to the series"
The First Interstellar War is over, but the Royal Navy still has plenty of work to do. As Earth struggles to recover from the bombardment, Captain John Naiser is placed in command of HMS Warspite - an experimental heavy cruiser - and ordered to escort a squadron of colony ships to a star system of immense strategic importance. But as the crew struggle to survive hundreds of light years from Earth, they find themselves dealing with the legacy of the war.
HMS Vanguard is the most powerful battleship ever to be commissioned by the Royal Navy, but she is not a happy ship. Her commanding officer is eccentric, rarely seen on the bridge; her former XO has deserted his post; and her first middy is resentful because he hasn't been promoted as he deserves.... But when a first contact mission goes badly wrong, HMS Vanguard and her crew are plunged into an interstellar war against a new and deadly alien threat.
"Action packed story"
The Galactic Empire is dying and chaos and anarchy are breaking out everywhere. After a disastrous mission against terrorists on Earth itself, Captain Edward Stalker of the Terran Marine Corps makes the mistake of speaking truth to power, telling one of the most powerful men in the Empire a few home truths. As a result, Captain Stalker and his men are unceremoniously exiled to Avalon, a world right on the Rim of the Empire. It should have been an easy posting...
Earth has fallen - and humanity is holding its breath, waiting for the next blow to fall. On Terra Nova, Earth's oldest colony world, chaos and anarchy are threatening to break out, with total collapse only one disaster away. In a desperate attempt to save the rest of the empire, the planet's governor has summoned the leaders of the Core Worlds to Terra Nova, in hopes of sharing power and preventing civil war. But dark forces are on the move, intent on ensuring that the conference fails.
"A Series Review"
The war isn't going well. Wolfbane's forces are pressing the Commonwealth on multiple fronts, the Commonwealth's fragile political balance is on the verge of shattering, and there's a high-placed spy somewhere within the Commonwealth elite. For Colonel Edward Stalker and his men, the stakes have never been so high. Defeat will mean the end of everything they have fought and died for since their exile from Earth.
"I can't get enough of this series!"
After the disastrous mission to Lakshmibai, the very existence of the commonwealth is called into question by politicians on Avalon. But as the political firestorm mounts, a call for help arrives from Thule, a highly developed world facing a major insurgency in the wake of the empire's collapse. Reluctantly the commonwealth deploys the Commonwealth Expeditionary Force to Thule. But all is not as it seems.
On her maiden voyage, HMS Warspite discovered Vesy, a world populated by primitive aliens, aliens whose culture had already been twisted and warped by human refugees from the First Interstellar War. Now Captain John Naiser and his crew spearhead a diplomat mission to the alien homeworld, hoping to ease them into the galactic mainstream.
"India on the Move"