Esteya is fifteen. As war rumbles closer, Esteya's brother - an important figure in the Revolutionary Communist Party - is able to protect their family from the worst of the privations of war. Then Esteya meets an extraordinary girl, Skizi, an outcast, shunned by all. But Esteya and Skizi are drawn to each other. Slowly and wonderfully love blossoms... And then Esteya's family are betrayed and forcibly taken away. Skizi disappears. Esteya is left deserted, heartbroken and in terrible danger.
Ario is a Cheat: somebody who designs and sells Cheat Codes to Gamerunners. Rick is - or was - a gamerunner: someone who tests there are no glitches or bugs in the Maze, the computer game that is so much more than a computer game. Then Rick's father falls out of favour and Rick is forced out of the safety of his home on to the dangerous streets of Undone and the outside world - a world of flesh-dissolving acid rain and ferocious, feral gangs.
Rufus is an apprentice in his father's goldsmith workshop in Cologne, Gemany. One day he hears a boy, Nick, preach in the city Centre. Nick's message and words are mesmerizing and Rufus is spellbound. He is overcome with the desire to follow the flawed yet charismatic young Crusade leader on his journey to the Holy Land. And Rufus is not alone. Many children are captivated just as Rufus is, and leave their homes and families having fallen under Nick's spell.
Rick is a Gamerunner. His job is to test there are no glitches or bugs in The Maze - the computer game where you physically become your avatar. You fight, run and loot, all the time avoiding the deadly slicing traps - whirling blades that appear from nowhere. Rick has known nothing outside The Maze and his life at the headquarters of Crater, the company that created The Maze. When Rick’s father falls out of favour and Rick is faced with being thrown out of Crater HQ into the outside world - a world of flesh-dissolving acid rain and ferocious, feral roving gangs....
Bibi feels out of place everywhere - except for Tyme’s End, the deserted house that she breaks into when she thinks nobody is around. There she unexpectedly meets Oliver Gardner, the owner of the house, who has just returned after ten years away. Their stories and the story of Oliver’s grandfather becomes entwined - for Tyme’s End is more than just a deserted house. It is a house that can be romantic, beguiling, sinister and malevolent. A house that had a cruel and manipulative owner.
Zach and his sister Annis, uprooted from their comfortable home to a remote and half-built barn in France, are just trying to keep everything together. When Zach enters a dangerously derelict building nearby, the tottering wall falls and buries him. As Annis races towards him, unbelievably, Zach moves. How could he have survived such a terrible accident?
Michael and Francis are best friends, drawn together by their common secret - Evgard. Evgard is a fantasy world that Michael and Francis have created together, a world both fierce and dangerous. It is also a world that has become weirdly entwined in both their lives; actions in one world are uncannily mirrored by actions in the other.