Twenty years ago, it was as if someone turned on a light. The future blazed into existence with each deliberate word that William Gibson laid down. The winner of Hugo, Nebula, and Philip K. Dick Awards, Neuromancer didn't just explode onto the science fiction scene - it permeated into the collective consciousness, culture, science, and technology.Today, there is only one science fiction masterpiece to thank for the term "cyberpunk," for easing the way into the information age and Internet society. Neuromancer's virtual reality has become real. And yet, William Gibson's gritty, sophisticated vision still manages to inspire the minds that lead mankind ever further into the future.
©1984 William Gibson (P)2011 Penguin Audio
mad oz mcbrer
This book has had such weirdly widespread effects. Read it. Try to find which pieces have directly affected your life. It's like a game of ontological Where's Waldo.
This was a challenging book to follow. I found it very difficult to stay focusd on the narrator's voice. The first instance where I sort of wish I had bought the paperback version instead.
The story is fantastic though.
The reader, Robertson Dean, for Neuromancer is suberb, bringing out the poetry of this amazing novel, the lovely word-weaving that reminds me of Ray Bradbury or Tolkien's care with words. But he also differentiates the characters as I could not while reading silently from a book. Molly is excellent. Dixie Flatline is my favorite -- Dean's got the Southern accent perfect, and the understated disenchantment of Dixie's condition: he died, and his personality and memory are trapped in a ROM, a read-only-memory device. "Old dead man needs his laughs, Case," he says flatly when Case protests that his eerie laugh does something to Case's spine. I like the Jamaican outlaws, too, who are hired to help Case make the run. "You were dead, mon," says Malcolm, and Case, by now a desperate veteran of this experience, says, "It happens." "You going to the dark, mon," Malcolm fires back, and Case replies, "Looks like it's the only game in town."
I liked Robertson Dean so well that I bought some other of his books on the strength of his Neuromancer. Fortunately, he also read Gibson's Count Zero, a sequel that in my opinion is even better than Neuromancer.
This was a tough read for me for many reasons but mostly it's because it's meant to be ambiguous with many aspects till the end. This which made me both frustrated and more involved in what is this and that and how this and that works...etc.
The most notable aspect of this novel is the world and themes it built as Gibson imagines the future. You can see his themes now-a-days being borrowed, and even dumbed down, everywhere shameless. but whats great about his ideas is that he presents the foundations than explore profoundly.
in the end ill say that this novel is defiantly one of the earliest pillars that defined the cyberpunk genre and still can lead it.
The story is rich and descriptively well written. The cyber punk genre is not my taste. I enjoyed the movie "blade Runner" but I would not enjoy reading it. This is certainly a breakthrough story for the genre, but I don't want audible recommending more like it so it gets fewer stars.
The story, being the first to start the "Cyber-Punk" story line, is still strong today as it was 20+ years ago. Being a "Techy" I could imagine most of what was written. I could still see this playing out in this day and age, even with the other technologies we have around us.
Two issues. I really wish they would have female voice actresses doing the female characters. The narrator does a fine job- but its really awkward listening to men imitate female voices. it just sounds dumb. second, the afterward is atrocious and annoying. I couldn't finish it. Its a love letter to Gibson from some other author and he insults and alienates cyberpunk genre fans. Its a bit pretentious and way off topic IMHO.
it's difficult to get into, but very compelling once you do. further, it is clear why it is such a landmark -- just listening to Gibson's foreword and his friend's afterword is a touching and enriching experience.
Just finished Neuromancer. Published in the 80's it very accurately predicts cyberspace long before computers could manufacter it. Very impressive work. 35 years old and still relevant.
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