In The Sword of Bedwyr, young Luthien Bedwyr rebelled against the crushing rule of Wizard-King Greensparrow and his cruel wizard-lords. To save his once proud land of Eriador, Luthien was given a magical cape that renders its wearer invisible but leaves behind an indelible scarlet silhouette. In Luthien's Gamble, we see Luthien at a crossroads: in spite of the urgings of his comrades to avoid further conflict with Greensparrow, Luthien feels compelled to continue the battle for his beloved country Eriador.
Realizing that nobody else will take charge, and with the support of both dwarves and elves, Luthien and his followers stage guerilla raids on town after town. Luthien and his forces defeat scores of enemies and win huge numbers of allies. In the end, King Greensparrow sues for peace. Yet Luthien and Brind'Amour recognize that even in this time of celebration, Greensparrow cannot be trusted, and that the rumblings of a larger battle - for the freedom of the known world - loom in the not-too-distant future.
©1996 R.A. Salvatore (P)2010 Tantor
Many of the characters are rather flat, but the "highway halfling" is a most enjoyable element of the story, offering comic relief to the constant battling. However I am positive that I wouldn't have been nearly so entertained by the character on the pages of a book rather than listening to the narrator's version of him.
The narrator does an exceptional job of altering voice, cadence, accent and inflection to give voice to many characters. I have never listened to another story where I could so easily pick out which character was speaking based solely on the narration. He definitely gave life to a less than stellar plot. I'm very impressed and will be looking for more books he has narrated.
Story was a little choppy and jumped oddly into the last battle and finale. Still not bad.
Report Inappropriate Content