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The Pixar Touch
- The Making of a Company
- Narrated by: David Drummond
- Length: 9 hrs and 11 mins
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Publisher's summary
The Pixar Touch is a lively chronicle of Pixar Animation Studios' history and evolution, and the "fraternity of geeks" who shaped it. With the help of visionary businessman Steve Jobs and animating genius John Lasseter, Pixar has become the gold standard of animated filmmaking, beginning with a short special effects shot made at Lucasfilm in 1982 all the way up through the landmark films Toy Story, Finding Nemo, Wall-E, and others.
David A. Price goes behind the scenes of the corporate feuds between Lasseter and his former champion, Jeffrey Katzenberg, as well as between Steve Jobs and Michael Eisner. And finally he explores Pixar's complex relationship with the Walt Disney Company as it transformed itself into the $7.4 billion jewel in the Disney crown.
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- Narrated by: Kaleo Griffith
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- Unabridged
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Michael Jackson, Inc. reveals the incredible rise, fall, and rise again of Michael Jackson's fortune - driven by the unmatched perfectionism of the King of Pop. Forbes senior editor Zack O'Malley Greenburg uncovers never-before-told stories from interviews with more than 100 people, including music industry veterans Berry Gordy, John Branca, and Walter Yetnikoff; artists 50 Cent, Sheryl Crow, and Jon Bon Jovi; and members of the Jackson family.
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The King Lives...Life,Legacy and Love
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Mr. & Mrs. Hollywood
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Ever wonder why so many B actors wind up as A-grade politicians? Or how the casting couch worked? Acclaimed author Kathleen Sharp traces the influence of show business through the lives of its first power couple. Edie and Lew Wasserman built the world’s largest talent agency, MCA, created the multibillion-dollar Universal Studios, and helped shape Washington, DC.
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Best Book I Have Heard In A Long Time!!!
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The Simpsons
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John Ortved's oral history is the first-ever look behind the scenes at the creation and day-to-day running of the television phenomenon known as The Simpsons, as told by many of the people who produce it.
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Great Content, Awful Reading
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No Better Time
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No Better Time tells of a young, driven mathematical genius who wrote a set of algorithms that would create a faster, better Internet. It's the story of a beautiful friendship between a loud, irreverent student and his soft-spoken MIT professor, of a husband and father who spent years struggling to make ends meet only to become a billionaire almost overnight with the success of Akamai Technologies, the Internet content delivery network he cofounded with his mentor.
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An Overlooked Hero of 9-11
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Comedians Larry David and Jerry Seinfeld never thought anyone would watch their silly little sitcom about a New York comedian sitting around talking to his friends. NBC executives didn't think anyone would watch either, but they bought it anyway, hiding it away in the TV dead zone of summer. But against all odds, viewers began to watch, first a few and then many, until nine years later nearly 40 million Americans were tuning in weekly.
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This bad narration is making me thirsty...
- By Audio Gra Gra on 10-06-16
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Pictures at a Revolution
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Here is the epic human drama behind the making of the five movies nominated for Best Picture in 1967 - Guess Who's Coming to Dinner, The Graduate, In the Heat of the Night, Doctor Dolittle, and Bonnie and Clyde - and through them, the larger story of the cultural revolution that transformed Hollywood and America forever.
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Would It Be Too Much To Ask?
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American Rebel
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From the New York Times best-selling author Marc Eliot comes the definitive biography of one of the most critically acclaimed and commercially successful actors, producers, and directors in the history of American motion pictures. Marc Eliot examines the ever-exciting, often tumultuous arc of Eastwood's life and career, from his days as a disaffected college dropout, to his rise to fame as the archetypal loner, to his acceptance into the pantheon of the Academy as a multiple Oscar Award winner.
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I learned the hard way.
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The Friendly Orange Glow
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At a time when Steve Jobs was only a teenager and Mark Zuckerberg wasn't even born, a group of visionary engineers and designers - some of them only high school students - in the late 1960s and 1970s created a computer system called PLATO, which was not only years but light-years ahead in experimenting with how people would learn, engage, communicate, and play through connected computers.
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Memory lane for the cyberist.
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Orson Welles's Last Movie
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In the summer of 1970, legendary but self-destructive director Orson Welles returned to Hollywood from years of self-imposed exile in Europe and decided it was time to make a comeback movie. It was about a legendary self-destructive director who returns to Hollywood from years of self-imposed exile in Europe. Welles swore it wasn't autobiographical.
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Engaging and human portrait of Welles
- By TrevorTrujillo on 06-20-20
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What listeners say about The Pixar Touch
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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Overall
- Cameron
- 12-16-08
If you like Disney, Pixar, or Apple...
I enjoyed this book from beginning to end. I am a Computer Engineer by profession and so I couldn't get enough of the history of computer graphics at Pixar. More than a story of a company, this is the story of a collection of some of the greatest technical minds in graphics at the time who just happened to want to make films.
A must read for anyone in a technical field.
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13 people found this helpful
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Overall
- Don
- 12-12-08
Not bad
Although I was expecting more analysis of each film in relation to the history of the company, the overall content was presented with authority and frankness. The ending of the audiobook, however, seemed too quick without much of a conclusion. Details of Steve Jobs' struggle to keep Pixar during his lean years was of most value, as was the way Jobs' orchestrated the IPO of Pixar with flair for maximum value. All in all, a valuable listen.
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9 people found this helpful
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Overall
- Andrew
- 05-24-09
Documents the rise of Pixar
The book works through the details of how Pixar got it's start, the key people, the key funders, and then goes through the movies and how they got their start. It's well written, well read, and boring. Don't get me wrong, if you're an Apple fan boy and love all things Jobs you'll like this book.
I wanted to know why of all the failed computer graphics companies who this one made it. I was more interested in how company culture, or what decision were made that helped the company survive. Somehow the top managers convinces some pretty rich people to keep Pixar alive and pour money into it. They managed to keep people working for the sheer joy of working, etc. It's touched on briefly, but that's it. All in all a good documentation on the growth of Pixar, but that's all it.
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8 people found this helpful
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Overall
- Bruce
- 02-03-10
Very thorough
If you want to know what personal events lie in the history of all the major players that contribute to Pixar's culture, both friend and foe, this is the book for you. It goes into many backstories of the Disney Feature Animation Studios, Apple Computer, Industrial Light & Magic and other such behemoths because they're all very relevant to shaping Pixar. I already knew much of this general story before reading, but I learned sooooo much more and found every chapter enlightening and reflective. I ended up buying this book as a gift for a fellow artist, I couldn't stop talking about it to him.
In short, if you enjoyed the Pixar Story on the WALL-E DVD, you'll find this even more delicious and much more detailed.
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5 people found this helpful
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Story
- Ryan
- 10-16-11
Engaging history
I think anyone who's a fan of Pixar's films will enjoy this well-researched, thoroughly readable book. Price begins in the 1970s with the backstories of the company's key members, and proceeds forward, providing an engaging condensed history of computer graphics and animation along the way. We learn about Pixar's early days trying to find its way as a subsidiary of Lucasfilm, and its struggles to stay afloat after being purchased by Steve Jobs. We see its tumultuous history with the cantankerous Apple founder and an increasingly corporate Disney.
The book's real treat, though, comes when Price discusses the development of the groundbreaking movie Toy Story, a project that underwent many changes from conception to final version, driven by the stubborn commitment of John Lasseter and other leads to get everything right. For example, to find the dynamic between Woody and Buzz, they watched a series of buddy movies and studied the mannerisms of the voice actors. This fanatical attention to detail, combined with top-notch talent and a certain amount of humility on the part of the team when it comes to accepting that some creative ideas must be thrown out in service of quality, demonstrates itself again on subsequent projects. It's nearly as much fun to read about the evolution of Monsters, Inc., Finding Nemo, The Incredibles, and other films. When Pixar's human strengths are mixed with the advantages of the medium, challenged by its constraints, or freed by its newness, the result is a fertile, back-to-the-drawing-board approach that will hopefully continue to generate compelling works and new creative tools for years to come. As a video game developer, I found their process very inspiring to read about.
As histories of companies go, Price is clearly writing from the position of an admirer. What dirt he dishes up is mostly on Jobs and Disney. But, he knows how to tell the story most readers are after, and it's to his credit that he makes the technological, artistic, and business facets of his narrative interesting, without getting too bogged in the details of any one. I think that any reader interested in film, computer graphics, or simply innovation in general will enjoy it.
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4 people found this helpful
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Overall
- Roy
- 04-15-09
Informative History
David Price has given us a current history of Pixar Animation Studios. This book will let listeners in on the technology allowing computer-aided animation which we are coming to enjoy in the theaters. It tells the stories of the back room deals, conflict between geeks and business people, financial maneuvering, and corporate feuds that tracked the growth of Pixar. The book is well written and well read. It will inform the technologically oriented and bring the novice up to speed on the industry.
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Overall
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Performance
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Story
- D. Griffin
- 05-16-15
A little interesting -- but tiring after a while
What did you like best about The Pixar Touch? What did you like least?
It is fascinating to know how little could be done in the early days. Even the most rudimentary computer animation took massive computers and completely new algorithms. Some of the behind the scenes information around story creation of Toy Story, Monsters, and Nemo was interesting as well.
Would you recommend The Pixar Touch to your friends? Why or why not?
For someone interested in computers, animation, or programming -- probably so. For others, it might be too dry/boring.
Was The Pixar Touch worth the listening time?
Just barely. I had to leave it and come back to it a week later a few different times to make it through.
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- Sean
- 09-14-12
I wish this book were longer
I loved the description of the rise of Lassitter and Pixar, but as they got into the individual movies after Toy Story 2, it felt like they were just skimming the subject material. I wish they would have gone into more depth about the later films.
And I wish the book covered the period that included the development of Cars 2, and what caused Pixar to release such a bad, bad, bad film. I guess I'll have to wait for a sequel.
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- John
- 02-22-10
Entertaining
Very entertaining book on the evolution of Pixar. Excellent historical research on the pioneers of computer animation as well. One negative...author spends a lot of time explaining the plot on some of the Pixar movies.
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- Mark F.
- 05-13-23
Loved the detail!
The author does a great job of interweaving the technical details with the storytelling. I also loved the in-depth profiles of familiar Pixar films along the way.
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