Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry - a powerful and compassionate account of what it's like to be young, driven, and wildly creative.
©2003 David Kushner (P)2012 Audiobooks.com
"Compelling . . . Masters of Doom succeeds on several levels. It's just great storytelling, with perfect pacing, drama and characterization. It's also an excellent business book, a cautionary tale with the kind of insider detail that other writers working in the genre should envy." (Houston Chronicle)
“Kushner’s mesmerizing tale of the Two Johns moves at a rapid clip . . . describing the twists and turns of fate that led them to team up in creating the most powerful video games of their generation. . . . An exciting combination of biography and technology.” (USA Today)
“Meticulously researched . . . as a ticktock of the creative process and as insight into a powerful medium too often dismissed as kids’ stuff, Masters of Doom blasts its way to a high score.” (Entertainment Weekly)
I grow up at time of home computers and game culture revolution, although I don't consider myself a gamer I loved this book, amazing story of the boom of the game industry, today one of the most popular and profit.
Amazing job from Wil Wheaton making you dive into the book.
Strongly recommend, you will have a great time... Guaranteed!
Fantastic story that really brings to light the evolution of gaming culture. I really enjoyed listening to this book, and Will Wheaton made an excellent narrator (with a decent Jay Leno impression to boot). I highly recommend this to anyone interested in gaming or technology.
Masters of Doom took ma back all to my good old days playing Doom at work with my coworkers! It was so much fun and laughter. I enjoyed this game and Quake for a number of years. Book was very intriguing and very fascinating to hear the stories of two masterminds behind Doom. I recommend it to everybody!
Incredible book. Makes me wish I could go back in time and try to follow in the footsteps of these two John's.
As always, Wil Wheaton's narration far exceeds expectations. I've reached a point where I don't think I can listen to another book unless it's read by Wil!
excellent performance. interesting sliver of history that is only going to be more and more interesting as decades go by. very worthwhile read
It's a classic story of talented but wounded kids rising to fame, letting it get to their heads, and then blowing it. But the real hook is all the technical and cultural detail of the late 80's to mid 90's PC era. Wil Wheaton is a fantastic narrator as usual. My only complaint is that the author rushed through the later part of the story.
This book gave much insight into the hidden world of game programmers. After reading Ready Player One by E.Cline I had to know more about these guys and how the gaming world evolved. Highly recommended!
Commander Keen! Because it started it all!
Yes but having to change flights resulted in multiple sittings.
"A fascinating insight into a very strange culture"
As somebody who was there at the start of personal computing, Doom itself and the games that led up to it are very much stuck in my memory and I was delighted to see this book. All in all I would recommend it to anyone who has an interest in the era because there is a fair bit of background information and it certainly brings back memories of good times when these games seemed the cutting edge of technology.
The book is well written although I would have liked a lot more technical detail, and it moves along quickly, with plenty happening and lots to keep you listening. However I found the people involved almost universally dislikeable, and while this is obviously just what they are like, it made it a difficult read at times.
The narrator surprised me a little. I know his voice from other things he has done and he read this in a rather stereotyped way which while suited to the story, did grate a bit. I got the impression he had decided to read the book with a very specific accent because of the subject matter and at times (especially when he said "we are not worthy" repeatedly) it was quite annoying. I would have preferred it if he had just read in his normal voice and let us imagine the way that the people of the time might have spoken.
However, despite this niggles I enjoyed the story and it gave me a lot of background to something that was a significant part of my youth - I would really like to read a more technical story covering the actual creation of the software.
"A must for PC children of 80's / 90's"
I thoroughly enjoyed this insightful book on the history of ID software and the people behind the PC games Doom and Quake
Both John's were very interesting characters well depicted
Really good performance adding an extra dimension to the book and bring it to life
The book is pretty long so not one for a single sitting. I listened to it over a few weeks during my commute to and from work
"A gripping and inspiring story."
A great story that covers a fascinating period in game history from the point of view of true pioneers.
The book is well written and covers both the humour and passion of the subject matter. It is also really well read.
The only comment I would make is there is a lot of swearing. It didn't bother me but worth mentioning.
Well worth it.
"Absolutely awesome! SUCK IT DOWN!"
I absolutely would. The story is so captivating, and Will Wheaton does an excellent job narrating.
There are so many, but I think it has to be John Romero. He is just larger than life and never stops dreaming.
His voice is well suited to audio books, and he does a good job of putting on voices too.
Definitely. I have tried my best too as well, alas life gets in the way!
"If you grew up with Doom you'll like this."
This is an interesting listen, if you grew up playing Wolfenstein and Doom covering everything from the first Commander Keen game to Quake. If you are not into computer games then this is probably not for you.
The narration is a little cutesy sometimes, and I didn't really like the impressions of the iD guys. However it was interesting enough to keep me listening.
"A Great Human and Technological Saga"
"Masters of Doom" is yet another tale of 2 buddies starting an IT company that shook the world (Bill Gates/Steve Allen, Steve Jobs/Steve Wozniak, Larry Page/Sergey Brin, ...).
Having read biographies of all the pairs mentioned above, why did I bother to read yet another biography ? Because, each of these is a different story, and when well written (and read) these are engrossing human sagas that also place our modern technological world in context.
"Masters of Doom" has it all.
The pair of characters that it follows are anything but boring, and the text does a great job of bringing their character and idisyncracies to life (and Wil Wheaton's reading is excellent). If you have any interest in technology (not necessarily computer games, which I do not play) then this is a sure winner.
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