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Temple of Silence
- Warhammer Age of Sigmar
- Narrated by: Helen Keeley
- Length: 8 hrs and 55 mins
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Publisher's summary
A Warhammer Age of Sigmar Audiobook
The intrepid Galen and Doralia ven Denst continue their adventures in this novel. The father and daughter return from a taxing mission, seeking solace in the mysterious Temple of Silence, only to find it houses a dark secret.
LISTEN TO IT BECAUSE
Drawn into a terrible conspiracy and beset by enemies on all sides, Galen and Doralia are forced to fight not only the fell beasts stalking the forest, but merciless rulers who will stop at nothing to cling to power. See how the ven Densts cope with their toughest challenge yet.
THE STORY
Moonhallow harbours a dreadful secret, and it keeps the populace in a perpetual state of anxiety – not that the town's ruthless arbiter is prepared to do anything about it.
Across the great forest to Moonhallow's east, Galen and Doralia Ven Denst return from a gruelling mission for the Order of Azyr, seeking shelter in the mysterious Temple of Silence. However, the two witch hunters won't get much in the way of a warm welcome from the strange priests that reside there as the temple has its own secret, the ramifications of which are inextricably tied to the fate of Moonhallow. When night falls, terrors whose truths are too dangerous to speak come from the trees.
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What a silly and sweet quick listen!
- By Geoffrey Christian on 10-08-24
By: John Scalzi
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Temporal
- By: Julian Simpson, Richard MacLean Smith, Bec Boey, and others
- Narrated by: Nicola Walker, Sanjeev Bhaskar, Jessie Mei Li, and others
- Length: 4 hrs and 26 mins
- Original Recording
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In the not-too-distant future, a 21-member crew launches from Earth. Their mission: to establish a temporary colony on Mars. Little do they know that colony will become permanent–and the last stand of the human race. Because, without warning, every single person left on Earth simply...vanishes. Now, a thousand years later, the resources needed to sustain life are running out, and the very existence of the Mars colony is threatened. Humankind has only one option–to return to its home planet.
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It was ok.
- By Cregg Terasa on 08-06-24
By: Julian Simpson, and others
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wish I could get a refund.
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For Ianthe, war is all too familiar. A former soldier in the Astra Militarum, she now serves Inquisitor Covenant as an agent of the Throne. Her first mission sees her investigating a cult called the Children of Eternity. Falling foul of the local Enforcers, Ianthe soon learns that war in the shadows is seldom straightforward and that the local, angry law-keepers are the least of her troubles.
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wish I could get a refund.
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A malevolent threat looms over the once great city of Excelsis. For as long as the treacherous Ortam Vermyre lives, civilisation is no longer safe within the Realm of Beasts. Witch Hunter Hanniver Toll must brave the deadly seas and jungles of the Taloncoast to stop Vermyre before he can reach the legendary lost city of Xoantica. For within this forgotten ruin lies an artefact of darkest sorcery that possesses the power to reshape reality itself: the Silver Shard.
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Harran Blackwood was a Warrior-Priest of ruthless virtue. Now he's a man with a scorched reputation, prowling the back alleys of Greywater Fastness, content to fight the petty wars of racketeers for survival. But when a desperate message arrives from an old friend, Blackwood is forced to confront a past he thought long buried. Summoned to the isolated village of Wald, Blackwood sets off on a perilous trek to ensure the sins of his former life remain forgotten.
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Soooo One Sided!
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A restless menace threatens the town of Wyrmditt. Stirred from his grave by fell magic, Sabrodt, the Shrouded King, seeks dominion over the kingdom he failed to claim in life. So great is the terror inflicted upon the lands by Sabrodt and his nighthaunts that Sigmar, God-King, sends a retinue of his warriors most skilled in the art of Azyrite magic to liberate the town. The Stormcast Eternals of the Sacrosanct Chamber are warrior-wizards, imbued with arcane knowledge and the power to wield the energies of the storm in battle.
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A great start into the Age of Sigmar
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Far above the highest mountain peaks, a new power has arisen. The duardin have developed new technology and weapons of war, and now they sail the skies in their amazing airships, seeking wealth and plunder. Brokrin Ullissonn, Captain of the Ang Drak, has a reputation for bad luck. Unless his fortune turns, and soon, he will lose his ship and his livelihood. When he and his crew discover the location of a source of aether-gold of unparalleled quality, the temptation is too strong to resist. No matter what dangers present themselves, the duardin desire wealth beyond all.
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Deep beneath the oceans of Ghyran, in kingdoms forgotten by gods and time and overlooked by the ravages of Chaos, the Idoneth Deepkin endure in bitter solitude. However, the Jade Throne of Briomdar sits empty, its long isolation threatened as never before in its history. The Everqueen’s warsong awakens the forests of both land and sea, and everywhere the diseased knights of Nurgle fight to the last foetid breath for the verdant Realm they claim as theirs. But for Prince Lurien this time of peril is one ripe with opportunity.
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Skitarius: Warhammer 40,000
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Story
The skitarii are the soldiers of the Machine God, the tireless legions of the Adeptus Mechanicus. Holy warriors, they carry the word of the Omnissiah across the galaxy, destroying impure machines and spearheading the Quest for Knowledge. A discovery of ancient technology sends a skitarii legion into battle on a forge world overrun by Chaos. When a cataclysm cuts him off from his tech-priest overseers, Stroika must rally his forces and battle both corrupt machines and Chaos Space Marines.
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Great Political Intrigue, Poor Show Piece for Adeptus Mechanicus
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The Rose in Darkness
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Opal is a gleaming shrine world of saints and soldiers, beloved of the Emperor Himself. Sent to retrieve the skull of the revered Saint Veres, Sister Superior Augusta of the Order of the Bloody Rose and her squad find themselves in the midst of the capital’s holiest festival, a time of reverence and celebration. But all is not well – despite what its planetary leaders would have Augusta believe, political danger bubbles under the surface, and rebel attacks gnaw away at the city’s outskirts. The greatest threat, however, is yet to come.
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It is great and then it isn't
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Heroes of the Astra Militarum
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The Imperial Guard are the backbone of the Imperium’s military strength. While the Space Marines get all the glory, it’s the guard that holds back the tide of threats that would soon drown the Imperium by sheer weight of numbers. These audio dramas bring you into their tanks, platoons and trenches to see how ordinary men and women face the horrors of the 41st Millennium.
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Loved it!
- By Anonymous User on 11-29-21
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Our Martyred Lady
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During the turbulent Reign of Blood, a great schism in the Imperial Ecclesiarchy threatened all of Terra and promised a darkness to rival the terrors of Old Night. Fell times have come again to the Imperium, and a War of Faith appears inevitable. Standing in the way of catastrophe is Celestine, the Living Saint and one of the greatest heroes of the age. Only she can reunite the warring factions of the Ecclesiarchy and prevent a second Reign of Blood.
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Imagine a hormonal teenager as an Inquisitor
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Avenging Son
- Dawn of Fire: Warhammer 40,000, Book 1
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A great darkness has befallen the galaxy, and the armies of Chaos are rampant. To survive, humanity must retaliate and take back what they have lost. By the will of the reborn primarch, Roboute Guilliman, is the Indomitus Crusade launched - a military undertaking that eclipses all others in known history. From the Throneworld of Terra does the Avenging Son hurl his fleets, their mission the very salvation of mankind.
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Better than the original version
- By James Lloyd Plowman on 12-20-20
By: Guy Haley
What listeners say about Temple of Silence
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Cody Johnson
- 09-07-24
this book was awesome.
This novel in combination with the first in the series create a fantastic tale. I genuinely enjoyed both of them deeply and am eager to hear the next installment of the series!!!
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- Russell Morgan
- 12-03-23
Worth it
The story kept me wanting to listen to more and had a great pacing. I enjoyed the ven denst family once again and hope for more releases centered on them. Narration was fine.
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2 people found this helpful
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- George Botelho
- 03-06-24
A great follow up if you love the Ven Denst
Loved the audio effects. Great performance and a solid entry into the AOS line up. Can’t wait for the next one.
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- Amazon Customer
- 09-16-24
would recommend
I really enjoyed this book. The narration was also very good, better than the previous entry. The added audio effects were a great addition. I hope to see more
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- rebecca high
- 01-14-24
Gripping, left me wanting more.
I was "on the edge of my seat" the entire time. I definitely want more of Galen and Doralia Van Denst adventures.
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- APacMan
- 02-13-24
Best Heroes in AoS
It takes a long time to get as good a lore foundation as fantasy had or 40k maintains. To me the ongoing 'boots on the ground ' series of Gotrek, Gothghul Hollow, the 8 Lamentations, etc are what is going to really produce a grounding point for enriching lore in the setting that has finally come into its own.
The Ven Densts provide a legacy that follows this trend. They could lead anywhere in the evolving setting as they reference the larger developments in finer focused stories.
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- Benjamin Harris
- 03-26-24
It's fine
It's not bad. I just didn't find it as interesting as Hallowed Ground, and the conflict felt kind of flat and/or generic
Spoiler warnings ahead.
The terror hinted at or the mysterious threat the description mentions as just a vampire. The story is just about a town leader who made a deal with a vampire to keep the town safe in exchange for human sacrifice. The conspiracy aspect is that everyone but the Van densts knows that and no one will admit it.
That in and of itself was kind of boring but that isn't actually what the story is about. What it actually is, is Doralia pondering the nature of forgiveness in sigmar's domains & Galen having lost motivation after the events of "Hallowed Ground". The whole vampire plot is just a vehicle for them to work those issues out. So it feels more like this book is a side note to a larger narrative drawn out into a full book.
Also I saw another review mention sound effects. The only Instance of that is when the one vampire speaks. and nowhere else.
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