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The Making of Prince of Persia
- Journals 1985 - 1993
- Narrado por: Yuri Lowenthal
- Duración: 5 h y 56 m
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Resumen del Editor
A deep dive into the origins of the epic, best-selling video game, featuring previously unreleased content in the game creator's own words.
The creator of one of the most innovative and best-selling video games of all time gives an unvarnished look into the process in this one-of-a-kind compilation. Before Prince of Persia was a best-selling video game franchise and a Disney movie, it was an Apple II computer game created and programmed by one person: Jordan Mechner.
Mechner's candid and revealing journals from the time capture the journey from his parents’ basement to the forefront of the fast-growing 1980s video game industry, and the creative, technical, and personal struggles that brought the prince into being and ultimately into the homes of millions of people worldwide.
Now, on the 30th anniversary of Prince of Persia’s release, Mechner looks back at the journals he kept from 1985 to 1993, offering new insights into the game that established him as a pioneer of cinematic storytelling in the industry.
This collector’s edition includes:
- Narration from Jordan’s original journals
- The stages of the game’s creation
The Making of Prince of Persia is both a tribute to a timeless classic and an indelible look at the creative process that will resonate with retro-gaming fans, game developers, and writers, artists, and creators of all stripes.
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In December of 2014, Lisa Ann shocked the adult world with the news of her retirement. The choice to leave the industry she loved wasn’t an easy one, but a different kind of fantasy was calling her name: fantasy sports. Now Lisa Ann is ready to reveal herself in a new way. From her youthful days as a rebellious teen and a dancer in Philadelphia to her arrival in Los Angeles and into the world of porn; from her years as a business owner to her return to the adult industry as the face of the MILF revolution.
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I’ll listen twice
- De Jeremy Herring en 11-12-21
De: Lisa Ann
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- De: Walt Williams
- Narrado por: Kevin T. Collins
- Duración: 9 h y 37 m
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When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry - Bioshock, Civilization, Borderlands, and Mafia, among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls.
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it's a bad autobiography not what the title says
- De Chelsea en 11-22-17
De: Walt Williams
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Dying of Politeness
- A Memoir
- De: Geena Davis
- Narrado por: Geena Davis
- Duración: 7 h y 36 m
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From two-time Academy Award winner and screen icon Geena Davis, the surprising tale of her “journey to badassery”—from her epically polite childhood to roles that loaned her the strength to become a powerhouse in Hollywood.
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so perfect
- De Kimber en 10-16-22
De: Geena Davis
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The Chris Farley Show
- A Biography in Three Acts
- De: Tom Farley, Tanner Colby
- Narrado por: Therese Plummer, L. J. Ganser, Mark Boyett
- Duración: 9 h y 51 m
- Versión completa
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The New York Times best-selling biography of an American comedy legend. After three years of sobriety, Chris Farley's life was at its creative peak until a string of professional disappointments chased him back to drugs and alcohol. He fought hard against them, but it was a fight he would lose in December 1997. Farley's fans immediately drew parallels between his death and that of his idol, John Belushi. Without looking deeper, however, many failed to see that Farley was much more than just another Hollywood drug overdose. In this officially authorized oral history, Farley's friends and family remember his work and life.
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Incredibly sad....
- De Marie B en 04-12-15
De: Tom Farley, y otros
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Ignore Everybody
- And 39 Other Keys to Creativity
- De: Hugh MacLeod
- Narrado por: William Dufris
- Duración: 2 h
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When Hugh MacLeod was a struggling young copywriter living in a YMCA, he started to doodle on the backs of business cards while sitting at a bar. Those cartoons eventually led to a popular blog - gapingvoid.com - and a reputation for pithy insight and humor, in both words and pictures. MacLeod has opinions on everything from marketing to the meaning of life, but one of his main subjects is creativity. How do new ideas emerge in a cynical, risk-averse world?
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Ignore this book !
- De Tim en 08-03-09
De: Hugh MacLeod
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A Very Punchable Face
- A Memoir
- De: Colin Jost
- Narrado por: Colin Jost
- Duración: 7 h y 41 m
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If there’s one trait that makes someone well-suited to comedy, it’s being able to take a punch - metaphorically and, occasionally, physically. Told with a healthy dose of self-deprecation, A Very Punchable Face reveals the brilliant mind behind some of the dumbest sketches on television, and lays bare the heart and humor of a hardworking guy - with a face you can’t help but want to punch.
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Amazing
- De Erin E. Kace en 07-27-20
De: Colin Jost
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Stories I Only Tell My Friends
- An Autobiography
- De: Rob Lowe
- Narrado por: Rob Lowe
- Duración: 9 h y 10 m
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A teen idol at 15, an international icon and founder of the Brat Pack at 20, and one of Hollywood's top stars to this day, Rob Lowe chronicles his experiences. Never mean-spirited or salacious, Lowe delivers unexpected glimpses into his successes, disappointments, relationships, and one-of-a-kind encounters with people who shaped our world over the last 25 years. These stories are as entertaining as they are unforgettable.
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Great Book and Great Story
- De Natalie J. Belle MD en 04-30-11
De: Rob Lowe
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Talking to Canadians
- A Memoir
- De: Rick Mercer
- Narrado por: Rick Mercer
- Duración: 10 h y 3 m
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What is Rick Mercer going to do now? That was the question on everyone's lips when the beloved comedian retired his hugely successful TV show after 15 seasons - and at the peak of its popularity. The answer came not long after, when he roared back in a new role as stand-up-comedian, playing to sold-out houses wherever he appeared. And then COVID-19 struck. And his legions of fans began asking again: What is Rick Mercer going to do now? Well, for one thing, he's been writing a comic masterpiece.
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Mercer Killed and He Will Kill Again
- De Quinn M en 11-28-22
De: Rick Mercer
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The Garner Files
- A Memoir
- De: James Garner, Jon Winokur
- Narrado por: Michael Kramer
- Duración: 9 h y 14 m
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After suffering physical abuse at the hands of his stepmother, James Garner left home at fourteen. He became Oklahoma's first draftee of the Korean War and was awarded with two Purple Hearts before returning to the United States and settling in Los Angeles to become an actor. Working alongside some of the most renowned celebrities, including Julie Andrews, Marlon Brando, and Clint Eastwood, Garner became a star in his own right, despite struggles with stage fright and depression.
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What a disappointment.
- De Linda en 11-14-11
De: James Garner, y otros
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It Takes Two
- Our Story
- De: Jonathan Scott, Drew Scott
- Narrado por: Drew Scott, Jonathan Scott
- Duración: 6 h y 4 m
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It Takes Two: Our Story shares never-before-revealed tales of the Scott brothers' childhood and rise to fame - from starting their first business at seven years old and their years modeling and acting to their first house purchase at the impressive young age of 18. They soon found their true passion in life, combining their natural gifts for entertaining with the skills they learned from buying, renovating, and selling homes.
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Not Worth the Time or $2.95
- De Sharlotte en 03-06-18
De: Jonathan Scott, y otros
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Bare Bones
- I'm Not Lonely If You're Reading This Book
- De: Bobby Bones
- Narrado por: Bobby Bones
- Duración: 6 h y 24 m
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Growing up poor in Mountain Pine, Arkansas, with a young, addicted mom, Bobby Estell fell in love with country music. Abandoned by his father at the age of five, Bobby saw the radio as his way out - a dream that came true in college when he went on air at the Henderson State University campus station broadcasting as Bobby Bones while simultaneously starting The Bobby Bones Show at 105.9 KLAZ.
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A look inside the narcissist life of Bobby Bones.
- De Selena en 05-20-16
De: Bobby Bones
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The Improv
- An Oral History of the Comedy Club That Revolutionized Stand-Up
- De: Budd Friedman, Tripp Whetsell, Jay Leno - foreword
- Narrado por: Johnny Heller
- Duración: 10 h y 55 m
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In 1963, 30-year-old Friedman - who had recently quit his job as a Boston advertising executive and returned to his hometown of New York to become a theatrical producer - opened a coffee house for Broadway performers called the Improvisation. His goal? Simply to make a living, and if all went according to plan, to also make enough professional contacts to be able to mount his first Broadway show within a year's time. Later shortened to the Improv, its first West 44th Street location was in a seedy section of Manhattan's Hell's Kitchen.
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Strange format, OK story.
- De ReviewrRob en 04-19-24
De: Budd Friedman, y otros
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Baby, Don't Hurt Me
- Stories and Scars from Saturday Night Live
- De: Chris Kattan
- Narrado por: Chris Kattan
- Duración: 8 h y 46 m
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Chris Kattan has defied comparison, expectations, and sometimes gravity with his inimitable style of physical comedy. By creating some of the most memorable Saturday Night Live characters, as well as his many roles in film and television, Kattan has remained one of the most fearless and versatile comedians in the world. Now, for the first time, Kattan opens up about eight seasons on SNL, performing alongside friends and future legends including Will Ferrell, Jimmy Fallon, and Tina Fey, and guest hosts from Charlize Theron to Tom Hanks to David Bowie.
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Funny and complex.
- De Anna Jennings en 05-15-19
De: Chris Kattan
Las personas que vieron esto también vieron...
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The Dream Machine
- De: M. Mitchell Waldrop
- Narrado por: Jamie Renell
- Duración: 27 h y 16 m
- Versión completa
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Behind every great revolution is a vision, and behind perhaps the greatest revolution of our time, personal computing, is the vision of J.C.R. Licklider. In a simultaneously compelling personal narrative and comprehensive historical exposition, Waldrop tells the story of the man who not only instigated the work that led to the internet, but also shifted our understanding of what computers were and could be.
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Biographies, not technical
- De D. Garber en 01-16-20
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Where Is My Flying Car?
- De: J. Storrs Hall
- Narrado por: Jonathan Todd Ross
- Duración: 14 h y 1 m
- Versión completa
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The science fiction of the 1960s promised us a future remade by technological innovation: We’d vacation in geodesic domes on Mars, have meaningful conversations with computers, and drop our children off at school in flying cars. Fast-forward 60 years and we’re still stuck in traffic in gas-guzzling sedans and boarding the same types of planes we flew in over half a century ago. What happened to the future we were promised? In Where Is My Flying Car?, J. Storrs Hall sets out to answer this deceptively simple question.
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More than just flying cars
- De Daniel Fudge en 09-10-23
De: J. Storrs Hall
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Working in Public
- The Making and Maintenance of Open Source Software
- De: Nadia Eghbal
- Narrado por: Tara Oakes
- Duración: 7 h y 35 m
- Versión completa
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An inside look at modern open-source software developers - and their influence on our online social world. Open-source software in which developers publish code that anyone can use has long served as a bellwether for other online behavior. In the late 1990s, it provided an optimistic model for public collaboration, but in the last 20 years it shifted to solo operators who write and publish code that's consumed by millions.
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Working (on GitHub) in Public
- De Alex Miller en 03-03-23
De: Nadia Eghbal
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The Big Score
- The Billion-Dollar Story of Silicon Valley
- De: Michael S. Malone
- Narrado por: Kevin Stillwell
- Duración: 20 h y 8 m
- Versión completa
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Over the past five decades, the tech industry has grown into one of the most important sectors of the global economy, and Silicon Valley - replete with sprawling office parks, sky-high rents, and countless self-made millionaires - is home to many of its key players. But the origins of Silicon Valley and the tech sector are much humbler. At a time when tech companies’ influence continues to grow, The Big Score chronicles how they began.
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Worthwhile and engaging.
- De Materialsguy en 05-12-23
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Pieces of the Action
- De: Vannevar Bush
- Narrado por: Adam Grupper
- Duración: 14 h y 30 m
- Versión completa
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Over a 60-year career in public affairs, Vannevar Bush—engineer, inventor, educator, and public face of government-funded science—sought to eliminate roadblocks to innovation in science and technology. In Pieces of the Action, a collection of memoir-essays, he reflects on his role in shaping the policies and organizations that powered American research and development in the mid-20th century.
De: Vannevar Bush
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Scaling People
- Tactics for Management and Company Building
- De: Claire Hughes Johnson
- Narrado por: Claire Hughes Johnson
- Duración: 11 h y 32 m
- Versión completa
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Scaling People is a practical and empathetic guide to being an effective leader and manager in a high-growth environment. The tactical information it puts forward—including guidance on crafting foundational documents, strategic and financial planning, hiring and team development, and feedback and performance mechanisms—can be applied to companies of any size, in any industry.
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Comprehensive and practical handbook for operating conpanies
- De J Kuo en 03-16-24
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The Dream Machine
- De: M. Mitchell Waldrop
- Narrado por: Jamie Renell
- Duración: 27 h y 16 m
- Versión completa
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General
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Narración:
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Historia
Behind every great revolution is a vision, and behind perhaps the greatest revolution of our time, personal computing, is the vision of J.C.R. Licklider. In a simultaneously compelling personal narrative and comprehensive historical exposition, Waldrop tells the story of the man who not only instigated the work that led to the internet, but also shifted our understanding of what computers were and could be.
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Biographies, not technical
- De D. Garber en 01-16-20
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Where Is My Flying Car?
- De: J. Storrs Hall
- Narrado por: Jonathan Todd Ross
- Duración: 14 h y 1 m
- Versión completa
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General
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Narración:
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Historia
The science fiction of the 1960s promised us a future remade by technological innovation: We’d vacation in geodesic domes on Mars, have meaningful conversations with computers, and drop our children off at school in flying cars. Fast-forward 60 years and we’re still stuck in traffic in gas-guzzling sedans and boarding the same types of planes we flew in over half a century ago. What happened to the future we were promised? In Where Is My Flying Car?, J. Storrs Hall sets out to answer this deceptively simple question.
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More than just flying cars
- De Daniel Fudge en 09-10-23
De: J. Storrs Hall
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Working in Public
- The Making and Maintenance of Open Source Software
- De: Nadia Eghbal
- Narrado por: Tara Oakes
- Duración: 7 h y 35 m
- Versión completa
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General
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Narración:
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Historia
An inside look at modern open-source software developers - and their influence on our online social world. Open-source software in which developers publish code that anyone can use has long served as a bellwether for other online behavior. In the late 1990s, it provided an optimistic model for public collaboration, but in the last 20 years it shifted to solo operators who write and publish code that's consumed by millions.
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Working (on GitHub) in Public
- De Alex Miller en 03-03-23
De: Nadia Eghbal
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The Big Score
- The Billion-Dollar Story of Silicon Valley
- De: Michael S. Malone
- Narrado por: Kevin Stillwell
- Duración: 20 h y 8 m
- Versión completa
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General
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Narración:
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Historia
Over the past five decades, the tech industry has grown into one of the most important sectors of the global economy, and Silicon Valley - replete with sprawling office parks, sky-high rents, and countless self-made millionaires - is home to many of its key players. But the origins of Silicon Valley and the tech sector are much humbler. At a time when tech companies’ influence continues to grow, The Big Score chronicles how they began.
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Worthwhile and engaging.
- De Materialsguy en 05-12-23
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Pieces of the Action
- De: Vannevar Bush
- Narrado por: Adam Grupper
- Duración: 14 h y 30 m
- Versión completa
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General
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Narración:
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Historia
Over a 60-year career in public affairs, Vannevar Bush—engineer, inventor, educator, and public face of government-funded science—sought to eliminate roadblocks to innovation in science and technology. In Pieces of the Action, a collection of memoir-essays, he reflects on his role in shaping the policies and organizations that powered American research and development in the mid-20th century.
De: Vannevar Bush
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Scaling People
- Tactics for Management and Company Building
- De: Claire Hughes Johnson
- Narrado por: Claire Hughes Johnson
- Duración: 11 h y 32 m
- Versión completa
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General
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Narración:
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Historia
Scaling People is a practical and empathetic guide to being an effective leader and manager in a high-growth environment. The tactical information it puts forward—including guidance on crafting foundational documents, strategic and financial planning, hiring and team development, and feedback and performance mechanisms—can be applied to companies of any size, in any industry.
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Comprehensive and practical handbook for operating conpanies
- De J Kuo en 03-16-24
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Scientific Freedom
- The Elixir of Civilization
- De: Donald W. Braben
- Narrado por: Simon Bowie
- Duración: 10 h y 9 m
- Versión completa
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So rich was the scientific harvest of the early 20th century that it transformed entire industries and economies. Max Planck laid the foundation for quantum physics, Barbara McClintock for modern genetics, Linus Pauling for chemistry - the list goes on. In the 1970s, the nature of scientific work started to change.
De: Donald W. Braben
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An Elegant Puzzle: Systems of Engineering Management
- De: Will Larson
- Narrado por: Tiffany Morgan
- Duración: 6 h y 36 m
- Versión completa
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Getting to the good solutions of complex management challenges can make the difference between fulfillment and frustration for teams, and, ultimately, the success or failure of companies. Will Larson's An Elegant Puzzle orients around the particular challenges of engineering management - from sizing teams to technical debt to succession planning - and provides a path to the good solutions.
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Terrible narrator
- De Violet en 06-05-19
De: Will Larson
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The Revolt of The Public and the Crisis of Authority in the New Millennium
- De: Martin Gurri
- Narrado por: Tony Messano
- Duración: 13 h y 42 m
- Versión completa
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Originally published in 2014, this updated edition of The Revolt of the Public includes an extensive analysis of Donald Trump's improbable rise to the presidency and the electoral triumphs of Brexit and concludes with a speculative look forward, pondering whether the current elite class can bring about a reformation of the democratic process and whether new organizing principles, adapted to a digital world, can arise out of the present political turbulence.
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New forces break things, but can't replace them
- De Philo en 06-25-19
De: Martin Gurri
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Stubborn Attachments
- A Vision for a Society of Free, Prosperous, and Responsible Individuals
- De: Tyler Cowen
- Narrado por: Jeremy Arthur
- Duración: 3 h y 32 m
- Versión completa
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In this new audiobook, Stubborn Attachments: A Vision for a Society of Free, Prosperous, and Responsible Individuals, Cowen argues that our reason and common sense can help free us of the faulty ideas that hold us back as people and as a society. Stubborn Attachments, at its heart, makes the contemporary moral case for economic growth and delivers a great dose of inspiration and optimism about our future possibilities.
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Causal vs casual
- De Amazon Customer en 11-24-18
De: Tyler Cowen
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Doom Guy
- Life in First Person
- De: John Romero
- Narrado por: John Romero
- Duración: 17 h y 4 m
- Versión completa
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Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
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Intimate stories of gaming history in First Person
- De Emyli en 07-28-23
De: John Romero
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Get Together: How to Build a Community with Your People
- De: Bailey Richardson, Kevin Huynh, Kai Elmer Sotto
- Narrado por: Bailey Richardson, Kai Elmer Sotto, Kevin Huynh
- Duración: 2 h y 46 m
- Versión completa
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Get Together is a practical and heartfelt guide to cultivating a community. Whether starting a run crew, connecting with fans online, or sparking a movement of K-12 teachers, the secret to getting people together is this: Build your community with people, not for them. In Get Together, Bailey, Kevin, and Kai share true stories of everyday people who created thriving communities, both in-person and online.
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nothing new or amazing.
- De Homeowner en 02-05-20
De: Bailey Richardson, y otros
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High Growth Handbook
- De: Elad Gil
- Narrado por: Kevin Stillwell
- Duración: 12 h y 26 m
- Versión completa
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Global technology executive, serial entrepreneur, and angel investor Elad Gil has worked with high-growth, tech companies like Airbnb, Twitter, Google, Stripe, and Square as they've grown from small companies to global enterprises. Across all of these breakout companies, a set of common patterns has evolved into a repeatable playbook that Gil has now codified in High Growth Handbook.
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Superb
- De Rancher en 08-10-18
De: Elad Gil
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Long Live Mortal Kombat, Round 1
- The Fatalities and Fandom of the Arcade Era
- De: David L. Craddock, John Tobias - foreword, James Rolfe - foreword
- Narrado por: Andy Ingalls
- Duración: 21 h y 32 m
- Versión completa
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To politicians and parents, Mortal Kombat was a menace to society. To gamers, it was a way of life. From dedicated hustlers who put thousands of miles on their odometers driving coast to coast to challenge the top players in arcades, to fans who devote their free time to collecting action figures, setting world records, and plumbing the depths of its lore, the Mortal Kombat franchise has topped sales charts for thirty years, and its popularity shows no signs of waning. But before Mortal Kombat offended politicians and sold over 12 million units, executives at Midway saw it as filler.
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As comprehensive as it is enthralling
- De Patrick P. en 02-25-24
De: David L. Craddock, y otros
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Masters of Doom
- How Two Guys Created an Empire and Transformed Pop Culture
- De: David Kushner
- Narrado por: Wil Wheaton
- Duración: 12 h y 43 m
- Versión completa
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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
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How it was
- De Ryan en 08-27-13
De: David Kushner
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Stay Awhile and Listen
- How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire, Book 1
- De: David L. Craddock
- Narrado por: Mike Rylander
- Duración: 8 h y 55 m
- Versión completa
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Composed from exhaustive research and hundreds of personal interviews, the Stay Awhile and Listen series divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart, and their transformation from grassroots democracy to corporate empire. At the center of it all - Diablo, a hack-and-slash adventure through the darkest recesses of Hell that changed online gaming forever.
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Interesting look into the history of Blizzard
- De Matt C en 09-06-17
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Once upon Atari
- How I Made History by Killing an Industry
- De: Howard Scott Warshaw
- Narrado por: Howard Scott Warshaw
- Duración: 11 h y 17 m
- Versión completa
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Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
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Awesome
- De Aaron Valdes en 07-22-23
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Press Reset
- Ruin and Recovery in the Video Game Industry
- De: Jason Schreier
- Narrado por: Ray Chase
- Duración: 8 h y 14 m
- Versión completa
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Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
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Audio Quality is Inconsistent
- De Amazon Customer en 09-14-21
De: Jason Schreier
Lo que los oyentes dicen sobre The Making of Prince of Persia
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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- Nawal Al Muhairi
- 05-23-22
Reliving the journey
I’ve listened to this audio while driving. I immediately dived into his thinking process because the voiceover sounds imaginative. I almost relived the journal entries. If you like auto-biography style of writing, you will love this too. Understanding the physiological aspect of game development is a stress relief for those who are trying it out there.
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Historia
- MER
- 09-19-22
Rare look back
Love books that capture “the moment” and aren’t all “hindsight bias”. There’s some authentic content about being a creator - and how tough that can be on your and others.
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esto le resultó útil a 1 persona
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Ejecución
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- Seth B
- 02-20-23
Sneak peak into a great mind at work.
The book is full of good lessons and overall just a really good listen. The journal style ensures that the story never lingers too long on a single point. There’s episodes of his life that are more interesting than others but it was good seeing all the various emotions and relationships involved in creating a substantial piece of work.
The best lesson I gained from this book is that the most solid thing you can for making creative work a reality is to put in the work. The daydreaming only leads to emotional rollercoasters. Working on things is the best way to solidify the ground under one’s feet.
There’s plenty of other nuggets besides that but that was my main takeaway. A worthwhile read.
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