Video Game Culture
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The Ultimate History of Video Games, Volume 1
- From Pong to Pokemon and Beyond . . . The Story Behind the Craze That Touched Our Lives and Changed the World
- By: Steven L. Kent
- Narrated by: Dan Woren
- Length: 23 hrs and 29 mins
- Unabridged
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With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning.
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Misleading title for an otherwise excellent book
- By CJ on 09-26-23
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The Ultimate History of Video Games, Volume 1
- From Pong to Pokemon and Beyond . . . The Story Behind the Craze That Touched Our Lives and Changed the World
- Narrated by: Dan Woren
- Series: The Ultimate History of Video Games, Book 1
- Length: 23 hrs and 29 mins
- Release date: 09-13-22
- Language: English
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With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them...
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The Ultimate History of Video Games, Volume 2
- Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming
- By: Steven L. Kent
- Narrated by: Dan Woren
- Length: 20 hrs and 8 mins
- Unabridged
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Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market.
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Very good book
- By Pedro on 10-09-24
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The Ultimate History of Video Games, Volume 2
- Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming
- Narrated by: Dan Woren
- Series: The Ultimate History of Video Games, Book 2
- Length: 20 hrs and 8 mins
- Release date: 09-13-22
- Language: English
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Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years....
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- By: Walt Williams
- Narrated by: Kevin T. Collins
- Length: 9 hrs and 37 mins
- Unabridged
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When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry - Bioshock, Civilization, Borderlands, and Mafia, among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls.
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it's a bad autobiography not what the title says
- By Chelsea on 11-22-17
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- Narrated by: Kevin T. Collins
- Length: 9 hrs and 37 mins
- Release date: 09-19-17
- Language: English
- Walt Williams knew that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry....
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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Not what I was expecting
- By Brianna Donato on 10-15-21
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 06-15-21
- Language: English
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This is the definitive behind-the-scenes account of Capcom's horror video game series Resident Evil - one of the most popular, innovative, and widely influential franchises of all time....
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
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Audio Quality is Inconsistent
- By Amazon Customer on 09-14-21
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Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 05-18-21
- Language: English
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From the best-selling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart - and the stories, both triumphant and tragic, of what happened next....
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Replay
- The History of Video Games
- By: Tristan Donovan, Richard Garriott
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Unabridged
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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Excellent Book
- By Devin on 01-17-18
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Replay
- The History of Video Games
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Release date: 06-06-17
- Language: English
- A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games....
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A History of Video Games in 64 Objects
- By: World Video Game Hall of Fame
- Narrated by: Ray Chase
- Length: 7 hrs and 40 mins
- Unabridged
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Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and development. Drawing on the World Video Game Hall of Fame’s unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming.
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Great Book
- By Frank Gabriel on 06-22-18
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A History of Video Games in 64 Objects
- Narrated by: Ray Chase
- Length: 7 hrs and 40 mins
- Release date: 05-29-18
- Language: English
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Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters....
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Moana
- By: Disney Press
- Narrated by: Rena Owen
- Length: 2 hrs and 47 mins
- Unabridged
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In the ancient South Pacific world of Oceania, Moana, a born navigator, sets sail in search of a fabled island. During her incredible journey, she teams up with her hero, the legendary demi-god Maui, to traverse the open ocean on an action-packed voyage. They encounter enormous sea creatures, breathtaking underworlds, and ancient folklore.
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Relax for bedtime
- By Lynette on 08-06-18
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Eso no estaba en mi libro de Historia de los Videojuegos [That Was Not in My Video Games History Book]
- By: Daniel García Raso
- Narrated by: Diego Rousselon
- Length: 7 hrs and 58 mins
- Unabridged
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Desde su invención en los años cincuenta del pasado siglo, los videojuegos se han convertido progresivamente y de manera imparable en uno de los mayores fenómenos culturales, artísticos y sociales contemporáneos.
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Eso no estaba en mi libro de Historia de los Videojuegos [That Was Not in My Video Games History Book]
- Narrated by: Diego Rousselon
- Series: Eso no estaba en mi libro de
- Length: 7 hrs and 58 mins
- Release date: 07-24-20
- Language: Spanish
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Desde su invención en los años cincuenta del pasado siglo, los videojuegos se han convertido progresivamente y de manera imparable en uno de los mayores fenómenos culturales, artísticos y sociales contemporáneos....
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- By: Pete Etchells
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Unabridged
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify "game addiction" as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games via scientific study....
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Not actually a book about video games
- By Chris B. on 10-18-20
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Release date: 06-11-19
- Language: English
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened....
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All Your Base Are Belong to Us
- How Fifty Years of Videogames Conquered Pop Culture
- By: Harold Goldberg
- Narrated by: Eric Martin
- Length: 12 hrs and 29 mins
- Unabridged
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Through the stories of gaming's greatest innovations and most-beloved creations, journalist Harold Goldberg captures the creativity, controversy - and passion - behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last 50 years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment.
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A History of Game Developers, Not Games
- By Brandon on 05-06-16
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All Your Base Are Belong to Us
- How Fifty Years of Videogames Conquered Pop Culture
- Narrated by: Eric Martin
- Length: 12 hrs and 29 mins
- Release date: 04-01-15
- Language: English
- Over the last 50 years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment....
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Moral Combat
- Why the War on Violent Video Games Is Wrong
- By: Patrick M. Markey PhD, Christopher J. Ferguson PhD
- Narrated by: Charles Constant
- Length: 6 hrs and 46 mins
- Unabridged
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The media and politicians have been sounding the alarm for years, and with every fresh tragedy involving a young perpetrator comes another flurry of articles about the dangers of violent media. The problem is this: Their fear isn't supported by the evidence. In fact, unlike the video game-trained murder machines depicted in the press, school shooters are actually less likely to be interested in violent games than their peers. In reality, most well-adjusted children and teenagers play violent video games, all without ever exhibiting violent behavior in real life.
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Not science; not comedy; not very good
- By Anonymous User on 06-23-20
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Moral Combat
- Why the War on Violent Video Games Is Wrong
- Narrated by: Charles Constant
- Length: 6 hrs and 46 mins
- Release date: 08-29-17
- Language: English
- The media and politicians have been sounding the alarm for years, and with every fresh tragedy involving a young perpetrator comes another flurry of articles about violent media....
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The Psychology of Zelda
- Linking Our World to the Legend of Zelda Series
- By: Anthony M. Bean PhD - editor
- Narrated by: Joe Hempel
- Length: 5 hrs and 22 mins
- Unabridged
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Video game sales as a whole have continued to grow, now raking in twice as much money per year as the entire film industry, and countless psychologists have turned their attention to the effects gaming has on us: our confidence, our identity, and our personal growth. The Psychology of Zelda applies the latest psychological findings, plus insights from classic psychology theory, to Link, Zelda, Hyrule, and the players who choose to wield the Master Sword.
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Kind of OK until the last chapter
- By Daniel Cory Gallagher on 09-03-22
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The Psychology of Zelda
- Linking Our World to the Legend of Zelda Series
- Narrated by: Joe Hempel
- Length: 5 hrs and 22 mins
- Release date: 01-26-21
- Language: English
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The Psychology of Zelda applies the latest psychological findings, plus insights from classic psychology theory, to Link, Zelda, Hyrule, and the players who choose to wield the Master Sword....
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Assassination Generation
- Video Games, Aggression, and the Psychology of Killing
- By: Dave Grossman, Kristine Paulsen, Katie Miserany
- Narrated by: Dave Grossman
- Length: 7 hrs and 34 mins
- Unabridged
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Lt. Col. Dave Grossman, who in his perennial best seller On Killing revealed that most of us are not "natural born killers" - and who has spent decades training soldiers, police, and others who keep us secure to overcome the intrinsic human resistance to harming others and to use firearms responsibly when necessary - turns a laser focus on the threat posed to our society by violent video games.
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Thank you!
- By Michael Goldberg on 02-07-17
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Assassination Generation
- Video Games, Aggression, and the Psychology of Killing
- Narrated by: Dave Grossman
- Length: 7 hrs and 34 mins
- Release date: 11-15-16
- Language: English
- The author of the 400,000-copy best-seller On Killing reveals how violent video games have ushered in a new era of mass homicide - and what we must do about it....
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Extra Lives
- Why Video Games Matter
- By: Tom Bissell
- Narrated by: Tom Bissell
- Length: 5 hrs and 30 mins
- Unabridged
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Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of 34. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this copy, the same thing can probably be said of you, or of someone you know.
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Poorly titled book
- By Steven J McMillen on 11-05-13
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Extra Lives
- Why Video Games Matter
- Narrated by: Tom Bissell
- Length: 5 hrs and 30 mins
- Release date: 06-08-10
- Language: English
- Extra Lives is an impassioned defense of video games, an assailed and misunderstood art form....
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Harry, a History
- The True Story of a Boy Wizard, His Fans, and Life Inside the Harry Potter Phenomenon
- By: Melissa Anelli
- Narrated by: Renée Raudman
- Length: 10 hrs and 58 mins
- Unabridged
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With remembrances from J. K. Rowling's editors, agents, publicists, fans, and Rowling herself, Melissa Anelli takes us on a personal journey through every aspect of the Harry Potter phenomenon - from his very first spell to his lasting impact on the way we live and dream.
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Relive the magic!
- By Heather on 03-19-09
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Harry, a History
- The True Story of a Boy Wizard, His Fans, and Life Inside the Harry Potter Phenomenon
- Narrated by: Renée Raudman
- Length: 10 hrs and 58 mins
- Release date: 02-27-09
- Language: English
- With remembrances from J. K. Rowling's editors, agents, publicists, fans, and Rowling herself, Melissa Anelli takes us on a personal journey through every aspect of the Harry Potter phenomenon....
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Getting Gamers
- The Psychology of Video Games and Their Impact on the People who Play Them
- By: Jamie Madigan
- Narrated by: Stephen Bel Davies
- Length: 11 hrs and 25 mins
- Unabridged
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Getting Gamers will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what's happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.
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very interesting and eye opening.
- By Saul Cabrera on 06-02-21
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Getting Gamers
- The Psychology of Video Games and Their Impact on the People who Play Them
- Narrated by: Stephen Bel Davies
- Length: 11 hrs and 25 mins
- Release date: 04-30-19
- Language: English
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Getting Gamers will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. ...
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Turing's Cathedral
- The Origins of the Digital Universe
- By: George Dyson
- Narrated by: Arthur Morey
- Length: 15 hrs and 40 mins
- Unabridged
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In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey. Their joint project was the realization of the theoretical universal machine, an idea that had been put forth by mathematician Alan Turing. This group of brilliant engineers worked in isolation, almost entirely independent from industry and the traditional academic community. But because they relied exclusively on government funding, the government wanted its share of the results....
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Needed an editor
- By Monte Johnston on 03-12-12
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Turing's Cathedral
- The Origins of the Digital Universe
- Narrated by: Arthur Morey
- Length: 15 hrs and 40 mins
- Release date: 03-06-12
- Language: English
- In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey....
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BioShock and Philosophy
- Irrational Game, Rational Book (The Blackwell Philosophy and Pop Culture Series)
- By: William Irwin - series editor, Luke Cuddy - editor
- Narrated by: Alex Knox, Heather Wynne
- Length: 6 hrs and 8 mins
- Unabridged
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Considered a sign of the "coming of age" of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and BioShock connoisseurs) on this critically acclaimed and immersive fan favorite.
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Deep dive into Bioshock
- By Logan on 10-15-20
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BioShock and Philosophy
- Irrational Game, Rational Book (The Blackwell Philosophy and Pop Culture Series)
- Narrated by: Alex Knox, Heather Wynne
- Series: Blackwell Philosophy and Pop Culture Series
- Length: 6 hrs and 8 mins
- Release date: 08-25-20
- Language: English
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Considered a sign of the "coming of age" of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground....
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The Story of Moana
- A Tale of Courage and Adventure
- By: Kari Sutherland
- Narrated by: G. K. Bowes
- Length: 5 hrs and 21 mins
- Unabridged
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Inspired by Disney Animation Studios' latest film, Moana, this middle grade novel features characters and adventures based on the rich culture of Oceania. It includes original content in the form of mini folktales interspersed throughout the story of the film.
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I love it
- By Morgan on 03-14-23
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The Story of Moana
- A Tale of Courage and Adventure
- Narrated by: G. K. Bowes
- Length: 5 hrs and 21 mins
- Release date: 12-15-16
- Language: English
- This middle grade novel features characters and adventures based on the rich culture of Oceania. It includes original content in the form of mini folktales interspersed throughout the story....
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Please try againRegular price: $13.22 or 1 credit
Sale price: $13.22 or 1 credit
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