Why is Red Hand of Doom So Good? (MD 279)
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Episode 279 of Mastering Dungeons!
Main topic: Why is Red Hand of Doom So Good?
Teos and Shawn share the best of Red Hand of Doom, a fan-favorite adventure from 3rd edition D&D!
News: Hasbro vs Wizards Q4 Results, How AI is Used at Hasbro, Dark Heart of the Wood, and more!
Contents 00:00 Bringing the Loopiness 02:27 Players Always Team Up? 10:48 What Was or Is D&D Encounters? 15:56 D&D Encounters Returning? 17:46 Hasbro Q4 and 2025 Earnings! 20:24 WotC Q4 and 2025 Results 25:06 Upcoming Partnerships 29:00 Chris Cock on AI at Hasbro 35:04 How Big is D&D? 37:50 MCDM Has a Dark Heart 39:02 D&D's Therapeutic Potential 41:59 Portland Promotes Games 42:48 Evil Hat on RPG Finances 45:17 Nine Worlds and Bad Blood 46:48 Monsters & More for Nimble RPG 47:26 Curse of Stoneshatter Tomb 48:09 Red Hand of Doom! 51:05 Red Hand's History 54:04 Designer Notes 56:53 Premise and Approach 01:01:15 Repeated Approach 01:05:01 Starting Attitudes and Tracking Time 01:09:41 Approach Matters 01:12:20 Part 1 Witchwood 01:15:22 Part 2 Ruins of Rhest 01:17:17 Part 3 Ghostlord's Tower 01:19:19 Part 4 Enemy at the Gates 01:23:31 Part 5 Fane of Tiamat 01:31:50 Shout-Outs 01:36:16 What Are We Gonna Do? Thank you for listening! Get the full show notes with links on Patreon.
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