State of Play 2026 Kicks Off Strong – Our Breakdown Podcast Por  arte de portada

State of Play 2026 Kicks Off Strong – Our Breakdown

State of Play 2026 Kicks Off Strong – Our Breakdown

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We break down the first State of Play for 2026, which brought plenty of surprises and new game trailers.

SHOW DOT POINTS

  • The PlayStation Showcase featured a variety of new game announcements.
  • Wolverine was included in the showcase, albeit not in the expected format.
  • Kenna: Bridge of Spirits sequel shows significant development.
  • Ghost of Yotai Legends is set to return with multiplayer features.
  • Death Stranding 2 is confirmed for PC release.
  • Resident Evil Requiem continues to generate buzz with frequent trailers.
  • Legacy of Cain is getting a remaster, sparking interest in the franchise.
  • A new 2.5D Castlevania game is in development, appealing to long-time fans.
  • Unique IPs like Project Windlass are being introduced, showcasing creativity.
  • Konami's segment highlighted both remasters and new titles, indicating a focus on legacy franchises. The John Wick game aims to capture the essence of the franchise.
  • Bungie's Marathon is set to test servers with a service slam.
  • PlayStation Plus is adding notable titles like Marvel's Spider-Man 2.
  • Saros gameplay trailer showcases significant improvements over Returnal.
  • Marvel's Fighting Souls introduces new characters like Storm and Magic.
  • God of War trilogy remakes are in early development for PS6.
  • Sons of Sparta explores Kratos's early life and relationships.
  • The game aims to offer a different perspective on Kratos.
  • Voice acting in Sons of Sparta has received mixed reviews.
  • The game's combat mechanics differ from those in traditional God of War games. Wrestle Quest's pixel art aims for an authentic 80s aesthetic.
  • Highguard's layoffs reflect broader issues in the gaming industry.
  • Video game success is crucial for team retention.
  • Mario Tennis Fever offers smooth, engaging gameplay.
  • Mugenics combines humour with tactical gameplay mechanics.
  • The gaming industry often relies on the success of the next release.
  • Highguard's development challenges raise questions about live service games.
  • The structure of video game development can lead to instability for teams.
  • Mario Tennis Fever's story mode serves as an extended tutorial.
  • Mugenics has the potential for addictive gameplay and deep mechanics.

YOUR HOSTS 🎙️ Dylan Blight 🎙️ Ashley Hobley

EPISODE TIMECODES

00:00:00 - Intro 00:50:00 - State of Play Breakdown 00:43:30 - God of War Sons of Sparta Review-In-Progress 00:55:50 - Highguard Developer Lay Offs 01:04:20 - Mario Tennis Fever Review-In-Progress 01:13:20 - Mewgenics Impressions 01:20:40 - Outro

RESOURCES
  • Every Announcement From February’s PlayStation State of Play - Explosion Network
  • Highguard not shutting down following Wildlight layoffs, with a "core group" of developers left to support the game | Eurogamer.net
CREDITS
  • 🎵 Music: Dylan Blight
  • 🎵 Sound Effect by floraphonic from Pixabay
  • 🎨 Artwork: Cherie Henriques
  • 📝 Show notes powered by Riverside.FM

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