Play Comics Podcast Por Chris Osborne arte de portada

Play Comics

Play Comics

De: Chris Osborne
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Play Comics is a show that looks at video games based on comic properties and how faithful those games stay to the source material.Copyright © 2019-2021 Play Comics Arte Ciencia Ficción
Episodios
  • Batman Begins with Wells Thompson (WellsThompson.com)
    Aug 17 2025
    Read transcriptHoly cowl-wearing console catastrophe, comic crusaders! This week on Play Comics we’re grappling-hooking our way into the surprisingly deep shadows of 2005’s Batman Begins video game – because apparently someone at Eurocom looked at Christopher Nolan’s gritty reboot and thought, “You know what this needs? A fear meter and the ability to summon actual bats to terrify thugs into submission!” Released across more platforms than Batman has traumatic childhood memories, this movie tie-in somehow managed to land on PS2, Xbox, GameCube, and Game Boy Advance without completely embarrassing itself in the process. While most movie games crash and burn faster than if I tried to drive the Batmobile, this stealth-action adventure actually tried to do something interesting with its “High Frequency Transponder” gadget and environmental intimidation mechanics that made enemies drop their weapons in sheer terror. Joining us for this digital descent into Gotham’s criminal underworld is the incredibly talented Wells Thompson, creative mastermind behind indie comic sensations and the brilliant mind that helped bring us The Scorpion and the Queen (among a bunch of other Kickstarter projects) and the force over at WellsThompson.com. Wells brings his unique perspective on comic storytelling and adaptations to help us figure out whether this game captured the essence of both the Dark Knight’s origin story and Nolan’s cinematic vision, or if it belongs in Arkham Asylum alongside the rest of the movie tie-in disasters. From the surprisingly robust stealth segments that actually rewarded patience over button-mashing, to those Batmobile sequences that had us questioning our life choices, we’ll explore how this Eurocom-developed title managed to be the last Batman movie to get a proper video game adaptation – and whether that’s a good thing or a tragedy. So grab your utility belt and join us as we investigate whether fear really is the best weapon, or if this game should have stayed in the cave where it belongs! Learn such things as: Where does this game fit into the timeline of the movie?Is it a problem that I could just buy the driving parts by themselves?How many times can you do the same puzzle?And so much more! You can find Wells on BlueSky @wellsthomp, his newsletter Comics, Cats, and Cocktails, his current Kickstarter The Scorpion and the Queen or just go ahead and see all of his stuff on Kickstarter, and of course his website WellsThompson.com. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook. A big thanks to Capes on the Couch and for the promos today. Intro/Outro Music by Backing Track, who would probably actually use that Batsuite for spelunking. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
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    45 m
  • The Punisher (2005) with Alex Squires (The StarWell Foundation, Opinions May Vary)
    Aug 10 2025

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    Welcome comic book crusaders and button-mashing vigilantes to another skull-crushing edition of Play Comics! This week we’re strapping on our tactical vest, loading up our favorite dual-wielded firearms, and diving headfirst into the wonderfully violent world of The Punisher from 2005 – a game that dared to ask the important question: “What if we took Thomas Jane’s already pretty intense Frank Castle and gave him access to every torture device known to humanity?”

    This PlayStation 2 and Xbox gem emerged from the blood-soaked minds at Volition (yes, the same folks who would later give us Saints Row) and decided that your typical comic book game needed more creative interrogation techniques and fewer moral boundaries. We’re talking about a game so gloriously brutal that it nearly earned an Adults Only rating before getting the black-and-white censorship treatment that somehow made watching a guy get fed to piranhas even more artistic.

    Joining us for this revenge-fueled rampage is the incomparable Alex Squires from The StarWell Foundation and Opinions May Vary, a person who knows a thing or two about giving comic book villains interesting character development – though probably with fewer wood chippers involved than Frank Castle prefers. Together, we’ll explore whether this 2005 digital bloodbath successfully captured the essence of Marvel’s most morally questionable “hero,” or if it left us feeling like we’d been interrogated by the wrong end of a drill press.

    So grab your favorite non-lethal beverage, practice your best intimidating one-liners, and prepare to discover if this early PlayStation 2 era adaptation proved that sometimes the best way to honor a comic book character is to let them be exactly as unhinged as they were meant to be. Will we declare this game worthy of the Punisher skull, or will it get tossed off a building faster than a Gnucci crime family lieutenant? Time to find out!

    Learn such things as:

    • What happens when power tools are used for evil?
    • Are black and white things just inherently less violent?
    • When are Gun and Knife a super power?
    • And so much more!

    You can find Alex’s current project, The StarWell Foundation, and his past project, Opinions May Vary, both on OMVPodcast.com and whatever method you use to listen to podcasts.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to Invasion of the Remake and Last Sons of Krypton for the promos today.

    Intro/Outro Music by Backing Track, who probably wouldn’t go nearly as far as Frank here. And by probably I mean almost definitely wouldn’t.

    Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics

    Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

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    45 m
  • Digimon Battle Spirit with Joshua Moore (Morphenomenal: How the Power Rangers Conquered the World)
    Aug 4 2025

    Digital monsters, handheld mayhem, and nostalgic button-mashing collide! Prepare to jack into the Digital World as Play Comics takes a pixelated punch at Digimon Battle Spirit on the Game Boy Advance. This portable fighting game promised to capture all the Agumon-punching, Gabumon-grappling action of the beloved anime and manga series, but did it deliver a champion-level experience or just leave us saying “that’s not very digivolving of you”?

    Joining us for this pocket-sized digital duel is Joshua Moore, the brilliant mind behind Morphenomenal: How the Power Rangers Conquered the World. Together, we’ll explore whether this GBA gem successfully translated the franchise’s monster-battling essence into something more substantial than a Rookie-level disappointment, or if it left players feeling like they’d been banished to the Dark Area of gaming history.

    So dust off that Game Boy Advance, charge up your Digivice, and prepare for some serious handheld heroics! Will Digimon Battle Spirit prove itself worthy of the Crest of Gaming Excellence, or will we discover it’s about as useful as a chocolate D-3 device? Time to find out if this digital adventure was truly the digimon we deserved, or just another case of “close enough” licensing magic!

    Learn such things as:

    • Can a game be both the best and worst thing ever?
    • How do you connect different eras of a series that are only loosely connected anyway?
    • Will Chris ever be able to make a Digimon episode without bringing up Pokemon?
    • And so much more!

    You can find Joshua on BlueSky @joshuamoore.com and of course his website JoshuaMoore.com and of course check out his book Morphenomenal: How the Power Rangers Conquered the World.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to the Glitterjaw Queer Podcast Collective and Fun and “Games” for the promos today.

    Intro/Outro Music by Backing Track, who insists that Digimon must me real and that’s what’s messing up his tech.

    Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics

    Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

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    1 h y 7 m
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