Episodios

  • Episode 200! Where Are They Now (Again)?
    Apr 3 2026

    We've made it to EPISODE 200 BABYYYY! (shhh never mind the encores)

    I loved what we did last time to celebrate: Hearing from former guests about where their professional and personal journeys have taken them since appearing on the show. So I decided to do it again! Who needs originality anyway? Join the party and listen to what nine super talented game industry folks have to share. Plus heavy metal music from guest Ali Cedroni's band, Tungsind 🤘

    Thank you all for listening to the show so far and here's to many more!!


    LINKS:

    🐸 Adam Butcher: stretchmancer.bsky.social

    🍓 BabeRuthless: baberuthless.bsky.social

    🐻 Catherine Litvaitis: litvac.com

    💀 Idris Grey: sirensstrand.bsky.social

    💎 Julia Minamata: juliaminamata.bsky.social

    📝 Mai Namba: mainamba.bsky.social

    🧩 Nico Recabarren: cabezotta.bsky.social

    🍊 Rosie Caddick: rosiecaddick.bsky.social

    💫 Star Victoria Power: slide20xx.com

    💿 Tungsind: https://www.instagram.com/tungsind_band/

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    47 m
  • Mat Annal (Shovel Knight Dig)
    Mar 27 2026

    On episode 199 of the Pixel Pizza Podcast (yes really!), our game industry guest is Nitrome's Mat Annal! In his prolific career so far, Mat's worked on dozens of games spanning flash, mobile, and console platforms.

    We discuss the missed opportunities that ultimately built up his career, collaborating with Yacht Club Games on Shovel Knight Dig, and how the team built their Switch 2 exclusive game Mouse Work... before they had a Switch 2 devkit!

    Feat. music from Slamhaus. Stay tuned next week for the big two hundo~


    LINKS:

    👾 Nitrome Discord: https://discord.com/invite/qarkZWt

    🗣️ Nitrome Socials: @Nitrome

    ✉️ Mat's Email: Mat at Nitrome dot com

    💿 Slamhaus: https://slamhaus.bandcamp.com/


    Más Menos
    1 h y 6 m
  • Kenneth Azcurra (Piece by Piece)
    Mar 20 2026

    Settle in for a brand new Pixel Pizza, where we're speaking to Argentinian developer Kenneth Azcurra! Kenneth is the Chief Technical Officer at indie studio GamKat, who just released their cozy puzzle game Piece by Piece (the one with the fox 🦊). Kenneth tells us about his time teaching as a university professor, building a popular Unity plugin, and lessons learned porting/optimizing Piece by Piece for other platforms. With music from Waxterk!


    LINKS:

    🎮 GamKat: https://linktr.ee/gamkat

    💼 Kenneth's Portfolio: https://linktr.ee/kennethdevelops

    💿 Waxterk: https://waxterk.bandcamp.com/

    Más Menos
    44 m
  • ENCORE: Sophie Stübinger (Party Animals)
    Mar 13 2026

    This episode originally aired on May 17, 2024.


    It's GDC week, so most devs are out of town! But it makes for a good excuse to revisit an older episode that I've heard a bunch of people say they really enjoyed featuring environment artist Sophie Stübinger. Since this episode aired, Sophie's worked on the recent Double Fine game Keeper and is currently doing environment art over at Anchor Point Studios! Check out what she had to say about Party Animals and some of her other previous work here. With music from Pixelization!


    LINKS:

    🐦 Sophie's Twitter/Insta: ⁠@Merilwenart⁠

    🎨 Sophie's ArtStation: ⁠https://www.artstation.com/merilwen⁠

    💿 Pixelization: ⁠https://pixelization.bandcamp.com/

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    47 m
  • Mark LaCroix (Widget Satchel)
    Mar 13 2026

    Gear up for an all-new Pixel Pizza with multidisciplinary artist Mark LaCroix! Mark runs the development & publishing studio Noble Robot. He talks about creating animations for the show Parks & Recreation, building an open-source engine for the PlayDate handheld, game design philosophies, and his involvement on previous guest JJ's Blippo+! Plus lots more AND music from Kaskatron!


    LINKS:

    🤖 Noble Robot: https://noblerobot.com/

    🎙️ Nice Games Club Podcast: https://nicegames.club/

    💿 Kaskatron: https://kaskatron.bandcamp.com/

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    1 h y 5 m
  • Malte Burup (Death Howl)
    Mar 6 2026

    Enter the strange world of the Outer Zone with its Denmark-based studio head Malte Burup! Malte is behind the dystopian psychology simulation Mind Scanners and the grid-based soulslike Death Howl (recently released on consoles)! He tells us about creating haunting pixel art, leaning into the perception of your game, and paper prototypes. With music from KB!


    LINKS:

    ☁️ Outer Zone BlueSky: theouterzone.bsky.social

    💿 KB: https://kamikazebitch.bandcamp.com/

    Más Menos
    53 m
  • Danilo Barbosa (Two Strikes)
    Feb 27 2026

    Draw your sword and SLICE 'em up :P This week we welcome Danilo Barbosa, lead dev at Spanish studio Retro Reactor, to the show! Dan created the high-stakes samurai fighting games One Strike and Two Strikes, where as the titles suggest a single hit or two decides a match.

    He talks about his previous work on educational games, authentically capturing Japanese history and style, and the inclusion of iconic manga character Baki in Two Strikes! Plus, we discuss the brand new DLC for the game! With music from Ariosodev~


    LINKS:

    🎮 Retro Reactor Games: https://www.retroreactor.games/

    🎨 Gerson Oshiro (Two Strikes original artist): @Gmoshiro

    💿 Ariosodev: https://ariosodev.bandcamp.com/

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    45 m
  • Max Oakland (Wink & the Broken Robot)
    Feb 20 2026

    Throw some AA batteries into your listening device (it's totally there, I swear) and get ready for this week's show with homebrew Game Boy developer Max Oakland! Max recently released his open-world platformer, Wink & the Broken Robot, on real cartridges. He tells us about all the pieces that go into creating physical copies, his other creative passions like music and claymation, and taking level design inspiration from forgotten parts of our world. Featuring songs from KChG!


    LINKS:

    🌐 Max's Website: Maxoakland.com

    🗣️ Max's Socials: @Winkwinkerson

    🎮 Wink & the Broken Robot: https://maxoakland.bigcartel.com/

    💿 KChG: https://kchg.bandcamp.com/

    Más Menos
    1 h y 5 m