PW Podcast Podcast Por Peter Witham arte de portada

PW Podcast

PW Podcast

De: Peter Witham
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Join me on a journey exploring the ups and downs of being a creator. I make things across many mediums including apps, games, and podcasts. Along the way, I take the side roads to motivation and inspiration. Navigating the winding paths that try to stop us from achieving our dreams and goals.Peter Witham Ciencias Sociales
Episodios
  • When sick, don't even try to Podcast, plus app updates
    Apr 5 2026

    Recovering from a heavy cold, sharing a key lesson: when you're sick, give in and rest — fighting it only prolongs recovery and hurts your output. Also a new iOS update to Job Finder Tracker, adding multiple resume support.

    Plus, a fun April Fools episode of the Compile Swift podcast revisiting early iPhone OS history.

    Job Finder Tracker App
    Compile Swift Podcast

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    ★ Support this podcast on Patreon ★
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    9 m
  • You should own the media you pay for!
    Mar 21 2026

    Are you really owning your media?

    In this episode, I share why I'm ditching streaming services and going back to physical media — DVDs, CDs, and even MP3 players. From music that gets swapped out without your knowledge to digital purchases that just disappear, the illusion of ownership is real. Plus, I'm bringing the cloud home with self-hosted services. Let's talk about taking back control.

    Buy me a coffee to support this Podcast
    https://www.peterwitham.com/bmc

    ★ Support this podcast on Patreon ★
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    9 m
  • Prototyping with simple on-screen elements
    Mar 6 2026

    I'm diving into why starting with simple on-screen elements is crucial for app and game development.

    On a recent live stream, I worked on my UFO cow-abducting Roguelike using basic cubes and shapes instead of fancy graphics. This approach lets me focus on core features, workflows, and how the game actually feels to play.

    Once I validated the concept and mechanics, I started replacing those simple elements with polished assets.

    Skip the six-hour button design sessions early on—prioritize functionality first, and you'll be amazed at your progress.

    ★ Support this podcast on Patreon ★
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    6 m
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