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Publisher's Summary

Take your gamification efforts to the next level.

When The Economist covered Kevin Werbach and Dan Hunter's new book For the Win in 2012, they referred to gamification as a "management craze". Since then, gamification has proved to be much more than a fleeting fad: It is a global movement. For the Win has been published globally in English, Chinese, Japanese, Korean, Russian, and Spanish, and more than a quarter of a million people have taken Werbach's gamification course on Coursera.

Now, in their new audiobook The Gamification Toolkit, Werbach and Hunter go deeper into the key game elements and provide you with the tools to take gamification to the next level. This brief but comprehensive book is a user's guide to help you build a game - for the win.

Gildan Media is proud to bring you another Wharton Digital Press Audiobook. These notable audiobooks contain the essential tools that can be applied to every facet of your career.

©2015 Kevin Werbach and Dan Hunter (P)2015 Gildan Media LLC

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What members say

Average Customer Ratings

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  • Overall
    5 out of 5 stars
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    5 out of 5 stars

Excellent intro to gamification

If you are interested in learning about gamification, this book is a great first read.

2 of 2 people found this review helpful

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    5 out of 5 stars
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    2 out of 5 stars

Great toolkit

It is really a toolkit - I just missed some storey telling or maybe one or two real cases to inspire us!

1 of 1 people found this review helpful

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Short and clear

I can also recommend his longer book “for the win”. This gives a short overview

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  • Chad
  • SAN ANTONIO, TX, United States
  • 09-06-18

Why is this even a separate book?

I wish I had realized that this book was under an hour long before I purchased it. It's really just an appendix for the authors other book, "For the Win," which is about gamification. Indeed, a substantial portion of the content here is just urging the listener to buy "For the Win" in order to get the real info. This is essentially just a glossary of some specific gamification techniques. It would be better as an appendix in the other book, or as a PDF a few pages long from their website.

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Buy a coffee in a coffee shop - that's better value for your time and money

A useless dump of examples in form of a list from other applications without any real consideration.

Not recommended for buying.

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  • Jordan Georgiev
  • 08-21-15

The first audiobook that I've rather not bought

The whole thing is basically an ad for their other book. The content besides references to the other book is insufficient and mostly examples telling you that "Hey, someone else did some gamification. You probably only care about his name!"

0 of 1 people found this review helpful