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From R. A. Salvatore, the legendary creator of Drizzt Do'Urden, comes the start of a brand new epic journey. When Aoleyn loses her parents, she is left to fend for herself among a tribe of vicious barbarians. Bound by rigid traditions, she dreams of escaping to the world beyond her mountain home. The only hope for achieving the kind of freedom she searches for is to learn how to wield the mysterious power used by the tribe's coven known as the Song of Usgar. Thankfully, Aoleyn may be the strongest witch to have ever lived, but magic comes at price.
It is God's year 54, many years before the Demon Wars, in the land of Corona. The roads are unsafe to travel; goblins and bloodthirsty Powries search out human prey. Two religions struggle fiercely for control. Bran Dynard, a monk of the fledgling religion of Abelle, returns from his mission in a faroff land with a book of mystical knowledge and a beautiful and mysterious new wife. But he soon realizes that the world he left behind has changed, and his dream of spreading the wisdom he learned to his fellow monks is crushed.
A great evil has awakened in the land of Corona, a terrible demon determined to spread death and misery. His goblin armies and fearsome giants ravage the settlements of the frontier, and in the small village of Dundallis their merciless attack leaves behind two shattered orphans: Pony and her lifelong friend, the youth Elbryan. Taken in by elves, Elbryan is raised to become a formidable ranger - a fateful role that will lead him into harrowing confrontation.
Searching for his long-lost father, Bransen Garibond is tricked into journeying across the Gulf of Corona to the wild lands of Vanguard, where he is pressed into service in a desperate war against the brutal Samhaist, Ancient Badden.
The vast road network of Honce, completed a decade before, had brought great optimism to the people of the land. Commerce could travel more freely and so could armies, and those armies, it was hoped, would rid the land at long last of the vicious, bloody cap dwarfs and goblins. For the first time, the many individual kingdoms, the holdings of Honce, would be brought closer together, perhaps even united.
Gary Leger thought life after college would bring great things. Instead, he's stuck in a dead-end job and finding that the real world isn't all it's cracked up to be. But when he walks into the woods behind his house one day, Gary finds a world beyond the "real world"---a realm of elves and dwarfs and witches and dragons. There he discovers that he is the only one who can wear the armor of the land's lost hero---and wield a magical spear. And if he doesn't, he can never go home again.
From R. A. Salvatore, the legendary creator of Drizzt Do'Urden, comes the start of a brand new epic journey. When Aoleyn loses her parents, she is left to fend for herself among a tribe of vicious barbarians. Bound by rigid traditions, she dreams of escaping to the world beyond her mountain home. The only hope for achieving the kind of freedom she searches for is to learn how to wield the mysterious power used by the tribe's coven known as the Song of Usgar. Thankfully, Aoleyn may be the strongest witch to have ever lived, but magic comes at price.
It is God's year 54, many years before the Demon Wars, in the land of Corona. The roads are unsafe to travel; goblins and bloodthirsty Powries search out human prey. Two religions struggle fiercely for control. Bran Dynard, a monk of the fledgling religion of Abelle, returns from his mission in a faroff land with a book of mystical knowledge and a beautiful and mysterious new wife. But he soon realizes that the world he left behind has changed, and his dream of spreading the wisdom he learned to his fellow monks is crushed.
A great evil has awakened in the land of Corona, a terrible demon determined to spread death and misery. His goblin armies and fearsome giants ravage the settlements of the frontier, and in the small village of Dundallis their merciless attack leaves behind two shattered orphans: Pony and her lifelong friend, the youth Elbryan. Taken in by elves, Elbryan is raised to become a formidable ranger - a fateful role that will lead him into harrowing confrontation.
Searching for his long-lost father, Bransen Garibond is tricked into journeying across the Gulf of Corona to the wild lands of Vanguard, where he is pressed into service in a desperate war against the brutal Samhaist, Ancient Badden.
The vast road network of Honce, completed a decade before, had brought great optimism to the people of the land. Commerce could travel more freely and so could armies, and those armies, it was hoped, would rid the land at long last of the vicious, bloody cap dwarfs and goblins. For the first time, the many individual kingdoms, the holdings of Honce, would be brought closer together, perhaps even united.
Gary Leger thought life after college would bring great things. Instead, he's stuck in a dead-end job and finding that the real world isn't all it's cracked up to be. But when he walks into the woods behind his house one day, Gary finds a world beyond the "real world"---a realm of elves and dwarfs and witches and dragons. There he discovers that he is the only one who can wear the armor of the land's lost hero---and wield a magical spear. And if he doesn't, he can never go home again.
Jeff "Del" DelGuidice was proud of his assignment to the research submarine the Unicorn. But his mission had barely begun when the vessel was sucked into a mysterious undersea void where time stood still - before being propelled forward through the centuries. The crew surfaced in a strange, magical world changed forever by nuclear holocaust. Here a race of angelic beings had taken pity on the remnants of humankind, offering a chosen few a precious second chance.
High in the Snowflake Mountains sits the Edificant Library, a place of scholarly study for priests, bards, and others. Now from the hidden vaults beneath the library a devastating curse is unleashed, and a young cleric must battle the terrifying creatures set loose by a malevolent, consuming essence that's been released, before his own brethren turn against him. Cadderly must put his studies to the test and enter the catacombs far below to save his brothers and himself.
The Legend of Drizzt: The Collected Stories expands upon the epic legend of the dark elf with 12 tales performed by the all-star cast of Felicia Day, Dan Harmon, Greg Grunberg, Tom Felton, Danny Pudi, Sean Astin, Melissa Rauch, Ice-T, Wil Wheaton, Al Yankovic, Michael Chiklis, and David Duchovny!
The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall, but no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power. The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet.
Meet Maimun - an orphan who couldn’t imagine how unfortunate it would be to discover a stone that makes him forever lucky. Fleeing a powerful demon named Asbeel, Maimun stows away aboard the ship Sea Sprite, where he encounters a cast of characters well-known to Salvatore fans: Captain Deudermont, Drizzt Do’Urden, Wulfgar, Catti-brie, and the dwarf Bruenor. Drizzt becomes a mentor to Maimun and aboard Deudermont’s ship, they sail the treacherous seas of the Forgotten Realms.
Years have passed since the great miracle atop Mount Aida - a miracle known as the Covenant of Avelyn. Corona is a different place. Avelyn is about to be elevated to sainthood by the very church that once proclaimed him a heretic. And King Danube has asked Jilseponie Wyndon - the outlaw hero of the Demon War - to become his queen. Jilseponie is torn. She can never love any man as completely as she did the Ranger Elbryan, the father of the child she lost. But she cannot deny that she has feelings for the wise and kindly king.
This stunning new release of the classic R.A. Salvatore novel recounts the origins of Salvatore's signature dark elf character, Drizzt Do'Urden. This title kicks off The Legend of Drizzt series, which will showcase the classic dark elf novels in these new audiobook editions.
This latest installment in New York Times best-selling author R.A. Salvatore's beloved fantasy saga, The Companions moves Salvatore's signature hero Drizzt into a new era of the Forgotten Realms. As Drizzt's fate hangs in the balance, he reflects on the lives of the trusted allies who stood by his side throughout his early life - the friends now known as the Companions of the Hall. Meanwhile, the first stirrings of the Sundering begin.
In ancient days, sorcerers sought to learn the One True Spell that would give them power over all the world and understanding of all magic.... The One True Spell was a woman, and her name was Mystra - and her kisses were wonderful. It is the time before Myth Drannor, when the Heartlands are home to barbarians, and wicked dragons rule the skies. In these ancient days, Elminster is but a shepherd boy, dreaming of adventure and heroics. When a dragon-riding magelord sweeps down upon him, though, the boy is thrust into a world of harsh realities, corrupt rulers, and evil sorcerers.
An uneasy peace between the dwarves of Mithral Hall and the orcs of the newly established Kingdom of Many-Arrows can't last long. The orc tribes united under Obould begin to fight each other, and Bruenor is determined to finish the war that nearly killed him and almost destroyed everything he's worked to build. But it will take more than swords and axes to bring a lasting peace to the Spine of the World.
The Assassin: Surrounded by dark elves, Artemis Entreri tightens his grip on the streets of Calimport. While he urges caution, his black-skinned sponsor grows ever more ambitious. The assassin will soon find himself on a path his most hated enemy has walked before him - a path that leads to a place where someone like Entreri would never be welcome. The Drow: Jarlaxle has ascended from dark Menzoberranzan with only evil intentions. The malevolent Crystal Shard’s influence on him intensifies until even the drow agents he brought with him grow fearful.
A chance encounter with an ancient and mysterious object awakens a latent gift, and Wulfric's life changes course. Against a backdrop of war, tragedy, and an enemy whose hatred for him knows no bounds, Wulfric will be forged from a young boy into the Wolf of the North. This is his tale.
Young noble Luthien Bedwyr is too privileged to understand that his once-proud land, Eriador, suffers under the demonic oppression of Wizard-King Greensparrow. That is, until the day Luthien seeks justice for a friend's murder---only to become a fugitive fleeing the king's monstrous cyclopian soldiers. Befriended by the irrepressible "highwayhalfling" Oliver deBurrows, and enlisted by an ancient, mysterious mage, Luthien's exile will become an enchanted quest to steal a mystic prize from a dragon's hoard.
Suddenly, Eriador's enslaved humans, elves, and dwarfs begin to rally around rumored tales of a freedom fighter who strikes Greensparrow's foul minions...an unknown hero who wields a legendary sword and magic cape...a warrior who is invisible but who casts the "Crimson Shadow."
Another great tale written by Salvatore! David Drummond provides a memorable narration to the story and brings out the full character for Oliver DeBurrows!
1 of 1 people found this review helpful
A good story. I enjoyed it. I really liked the highwAyman character. He made me laugh. The rest was a little predictable. I definately enjoyed it. Its a good inbetween book... I finished some AWSOME epics, couldnt find any new ones, so I read this one. Short and entertaining. Like a good tv episode. Just not earth shattering.
3 of 4 people found this review helpful
The story was very entertaining enjoyable. By listening too audio book's. I'm able too catch up on book's I've been putting off for awhile now. I love listening too audio book's.
Good story, a little slow to start.
The narrator was great, he had great range, characters
were believable.
What disappointed you about The Sword of Bedwyr?
The book is very complex for an Audible book. Like reading an extensive history lesson and my BA was in history...So the book may be fine, but I was a bit overwhelmed by the deluge of information instead of a more gradual introduction. I love elaborate stories, but this one just did not work for me.
What was most disappointing about R. A. Salvatore’s story?
The narration was uninspiring. There are so many excellent narrators and this was not one of them.
What didn’t you like about David Drummond’s performance?
His monotone. Reading it like its a history of Rome, not a fantasy novel.
You didn’t love this book... but did it have any redeeming qualities?
RA Salvatore is a wonderful writer and I may read, rather than listen to this book. Once I have the reading down, I may switch back to the less than stellar narrator.
0 of 1 people found this review helpful