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A Path in the Darkness Audiobook

A Path in the Darkness: Intrepid Saga Series, Book 2

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Publisher's Summary

The colony ship Intrepid is falling into a star. The ship's AI has lost control of the engines and core systems. Battling a saboteur who strives to isolate him, his last act is to wake Colonel Tanis Richards from stasis.

Tanis finds herself alone on a dying ship, unable to contact the AI. She must discover what has happened and save the Intrepid from burning up in the star's angry red light.

Even if she is successful, the journey to the colony world of New Eden is just beginning. With decades of travel ahead, she will somehow have to find a path in the darkness.

©2014 M. D. Cooper (P)2017 Tantor

What Members Say

Average Customer Rating

4.3 (153 )
5 star
 (80)
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Overall
4.2 (141 )
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Story
4.6 (140 )
5 star
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3 star
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Performance
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  •  
    Terry Mixon League City, Texas 04-09-17
    Terry Mixon League City, Texas 04-09-17
    HELPFUL VOTES
    11
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    30
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    Story
    "The adventure continues!"

    M. D. Cooper delivers again! The story picks up with even more intrigue and a new character. Can't wait for the next one.

    1 of 1 people found this review helpful
  •  
    Katherine BROOKLYN, NY, United States 04-09-17
    Katherine BROOKLYN, NY, United States 04-09-17
    HELPFUL VOTES
    117
    ratings
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    672
    31
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    4
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    Story
    "What happened? From Sci-Fi to sappy romance???"

    I LOVED the first book, so grabbed the second as soon as it became available. And WHAT HAPPENED TO THE KICK-ASS HEROINE??? This was a freakin' ROMANCE book?! Why??

    2 of 3 people found this review helpful
  •  
    Casie 09-09-17
    Casie 09-09-17 Member Since 2014
    HELPFUL VOTES
    1
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    97
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    "Amazing series"

    Love the series and everything about it. The characters were well written and love the strong female leads. Narrator is amazing as always!

    0 of 0 people found this review helpful
  •  
    Francois 05-15-17
    Francois 05-15-17
    HELPFUL VOTES
    26
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    410
    5
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    Story
    "The mighty has fallen."
    What could have made this a 4 or 5-star listening experience for you?

    A story. I have seen first shooter games with a better story. Like Doom or Duke Nukem. (Ps: "Monsters from -insert generic location- !! Bad! Ugly! Me shoot!" Is not a summary. It's the whole thing.)


    What could M. D. Cooper have done to make this a more enjoyable book for you?

    Consistency. The bad guys win because the universe forgot some laws. Like when a nano probe, military grade, flies through an hologram, it should be able to figure out that something is wrong with the mass of the thing it is supposed to be.


    What did you like about the performance? What did you dislike?

    The performance can do so much.


    You didn’t love this book... but did it have any redeeming qualities?

    The fist book in the series was really good. You can skip this one. You won't miss much.


    Any additional comments?

    This book is forced. The bad guys have been given an "i win" button and keep mashing it. Like tracking the super stealth suit that nobody knows about as if if didn't exist. Almost like they knew! Hiding behind the door is better. Right? Super military probes and training says to ignore back of doors. Said suit was "removed" from the game. It was too powerful or something. The good guys left their brains on earth in a safe box. How to stop a ship in who's cockpit you are in from leaving? Jarhead and shiny buttons comes to mind. You know, the jarhead that learned how to fly those thing? The list goes on. The first book was really good. This one? Not so much.

    0 of 0 people found this review helpful

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