
Ready Player One
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Narrado por:
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Wil Wheaton
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De:
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Ernest Cline
Acerca de esta escucha
#1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg.
“Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly
A world at stake. A quest for the ultimate prize. Are you ready?
In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days.
When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself.
Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win.
NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club
“Delightful . . . the grown-up’s Harry Potter.”—HuffPost
“An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN
“A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe
“Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR
“[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9
Warning: This Video Contains Spoilers
Discover More From Our Spoiler Alert SeriesReseñas de la Crítica
2017, Laura Hillenbrand Outstanding Literary Award, Winner
“The science-fiction writer John Scalzi has aptly referred to Ready Player One as a ‘nerdgasm’ [and] there can be no better one-word description of this ardent fantasy artifact about fantasy culture. . . . But Mr. Cline is able to incorporate his favorite toys and games into a perfectly accessible narrative.” (Janet Maslin, The New York Times)
“This non-gamer loved every page of Ready Player One.” (Charlaine Harris, #1 New York Times bestselling author of the Sookie Stackhouse series)
Featured Article: 20+ of the Best Ready Player One Quotes About Life, Honesty, Faith, and Reality
Before Ready Player One became a box office hit, it was a beloved gem by author Ernest Cline. It won countless fans for its strong and engaging storyline, relatable characters, and heart-pounding action. Part of what makes the story so memorable is that it’s more than it appears at surface level. Not just a sci-fi/fantasy romp, it has real-world lessons about the dangers posed by invasive tech, the impact of poverty, and the human desire for belonging.
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Même joueur, essaye encore ! Une nouvelle quête. Deux mondes en jeu. Etes-vous prêts ? Le concours de James Halliday enfin terminé, Wade Watts pense pouvoir retrouver une vie plus paisible. Mais c'est compter sans la découverte inattendue de l'ONI, un casque permettant de se connecter à l'OASIS directement relié au cortex cérébral de l'utilisateur. Une technologie révolutionnaire capable de changer le monde et de rendre l'OASIS encore plus merveilleux et addictif.
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Im Jahr 2044 ist die Welt ein hässlicher Ort: Die Erdölvorräte sind aufgebraucht, ein Großteil der Bevölkerung lebt in Armut. Einziger Lichtblick ist die OASIS, eine virtuelle Ersatzwelt, in der man leben, arbeiten, zur Schule gehen und spielen kann. Die OASIS ist ein ganzes Universum, es gibt Tausende von Welten, von denen jede ebenso einzigartig wie phantasievoll ist. Und sie hat ein Geheimnis. Der exzentrische Schöpfer der OASIS hat tief im virtuellen Code einen Schatz vergraben.
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This is the original Do Androids Dream of Electric
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I think anyone who is within ten years +/- my age (50-ish) would get a HUGE kick out of this book. There are so many references to things that are in our cohort’s DNA that everyone can get the “in” jokes. References to Indiana Jones (okay, I just found out that one of my coworkers WASN’T EVEN BORN YET when the original movie came out—ghahhhhh!!), PacMan, Monty Python . . . there were tons of things nearly anyone who wasn’t living under a rock will get. I am sure there are things I missed, but that hardly mattered because there was also a kick-ass plot to keep me interested.
For his plot, Cline used a formula that is becoming familiar from the gaming world: Give the protagonist a quest, and set up obstacles. If your protagonist is likable, then the reader will want him to succeed. He is, and we do. I wanted Wade Watts to succeed so badly that I found this book every bit as addicting as the best video games: I could barely put it down. I told everyone around me how much I was enjoying it. I am telling you to read it now!
[I listened to this as an audiobook narrated by Wil Wheaton, who is just about the perfect choice, for so many reasons . . . not least of which is being a piece of 80’s trivia himself!!]
I’m sorry I waited so long to read this book.
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I am not a teen, so teen fiction usually has to be transcendent to interest me.
I saw 10,000 ratings with an average of 4.7…and thought “how bad could it be for light summer reading?”
Ready Player One is virtual reality SF teen fiction, is not transcendent, but it majorly did not suck.
Now, I must admit, I am a geek. I owned and programmed the TRS-80, Amiga, Commodore 64, and had first-hand experience with much of the tech and geek-pop of this novel. My main annoyance with this book was the failure to give the Heathkit EC-1 it’s due (admittedly not the 80’s). Ok, Ok, I am an uber-geek. If you are an uber-geek and lived through the 80’s, you will likely appreciate this book, even if you don’t love it.
I did not love this book. It made a few geek-annoying mistakes, and was firmly in the first-kiss-goal-teen-fiction genre. The romantic tension is a first kiss, not, well, you know. This is only great fiction if you have spent WAY too much time playing video games. Yet, it is a pleasant little story with a Geekgasm of references that made it well worth the listen. I might even listen to this one again.
The narration by STNG’s Will Wheaton was spot on throughout.
Virtual Reality Teen Fiction that did not Suck!
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For the others among you who are interested in this book keep YouTube open because the references come in thick and fast
an 80's pop coulture history lesson
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Great book
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When listening to the novel (which I read when it came out last year as well), it was clear that this was very much Young Adult science fiction, though it was clearly written for adults in their 30s and 40s who could enjoy all the references. The YA aspects come through in a number of ways: a lack of adults in the plot; main characters that are immediately likable but not very deep; a lack of much emotional content beyond very simply "boy wants to date a girl" material; a whiz-bang plot where the world as it is related to the plot is fleshed out, but the rest of the world makes little sense. None of these are horrible criticisms, and I am a fan of YA science fiction. The same points would also apply to say, the first book or two of the Hunger Games.
However, this book ultimately feels thin, after you get over the joy of the 1980s geek references, which are laid on so thickly that it can be a little overwhelming and even pandering. The book makes a few attempts to address real issues (regret over lost love, environmentalism, the value of reality over simulation, etc.) but these come across as half-hearted and unconvincing, as does much of the central love story. There was, for me at least, also something sad in the unacknowledged fact in the book that, strangely, there is no culture after, say, 1986 in the world of the book. No new ideas, no new music, no new games - nothing new for 40 years. The best music is Rush, the best video game is Joust, the best movie is War Games, all of which is great for nostalgia, but seems to echo the way Baby Boomers held up the 1960s as the pinnacle of culture during my childhood in the 1980s. It made the experience of listening melancholy in ways that the author, who seems to have little sense of irony, never intended.
None of this suggests that you should not download this. In fact, given that it has been out for awhile, you probably have already done so. It is fun and well read, and there is nothing wrong with great young adult novels, even if they are written for people who are no longer young adults.
Fun Young Adult SF for Adults
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Rad story
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perfection
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I recommended it everyone I know.
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Will Wheaton (aka. Wesley Crusher for you non Trek fans) is the narrator for this book. His performance makes this even more enjoyable than it would have been in print. He is very good at relating all the various character voices, especially the protagonist. This is a great audiobook, in large part because of Wheaton’s voice. I will listen to this again.
Gunter Glieben Glauten Globen
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Awesome story
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