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To Master Thief Fin, an orphan from the murky pirate world of the Khaznot Quay, the Map is the key to finding his mother. To suburban schoolgirl Marrill, it's her only way home after getting stranded on the Pirate Stream, the magical waterway which connects every world in creation (Apparently she shouldn't have climbed aboard the mysterious pirate ship that sailed out of nowhere and into a dry Arizona parking lot. How was she to know?).
Before the battle of the SandWing queens; before the prophecy and the dragonets sent to save Pyrrhia from endless war; a long, long time ago...evil was born. In alternating chapters this Wings of Fire special edition takes listeners back to the very beginning, when powerful, mythical dragons Clearsight, Fathom, and Darkstalker - the most dangerous dragon of all - were just dragonets. When the future was bright and uncertain, when no one had been betrayed or had their heart broken.
Forty years have passed since Jaevid Broadfeather brought peace to Maldobar and Luntharda. But that fragile truce will be tested as darkness gathers on the horizon. The vicious armies of the Tibran Empire have crossed the far seas and are threatening to destroy Maldobar completely. Not even the dragonriders can match the Tibran war machines. And after an attempt to awaken Jaevid from his divine sleep fails, the fate of Maldobar is looking grim.
Magnus Chase has always been a troubled kid. Since his mother's mysterious death, he's lived alone on the streets of Boston, surviving by his wits, keeping one step ahead of the police and the truant officers. One day he's tracked down by an uncle he barely knows - a man his mother claimed was dangerous. Uncle Randolph tells him an impossible secret: Magnus is the son of a Norse god.
For centuries, mystical creatures of all description were gathered to a hidden refuge called Fablehaven to prevent their extinction. The sanctuary survives today as one of the last strongholds of true magic in a cynical world. Enchanting? Absolutely. Exciting? You bet. Safe? Well, actually, quite the opposite... Kendra and her brother Seth have no idea their grandfather is the current caretaker of Fablehaven.
In the long-awaited sequel to Fablehaven, the dragons who have been kept at the dragon sanctuaries no longer consider them safe havens but prisons, and they want their freedom. The dragons are no longer our allies....
To Master Thief Fin, an orphan from the murky pirate world of the Khaznot Quay, the Map is the key to finding his mother. To suburban schoolgirl Marrill, it's her only way home after getting stranded on the Pirate Stream, the magical waterway which connects every world in creation (Apparently she shouldn't have climbed aboard the mysterious pirate ship that sailed out of nowhere and into a dry Arizona parking lot. How was she to know?).
Before the battle of the SandWing queens; before the prophecy and the dragonets sent to save Pyrrhia from endless war; a long, long time ago...evil was born. In alternating chapters this Wings of Fire special edition takes listeners back to the very beginning, when powerful, mythical dragons Clearsight, Fathom, and Darkstalker - the most dangerous dragon of all - were just dragonets. When the future was bright and uncertain, when no one had been betrayed or had their heart broken.
Forty years have passed since Jaevid Broadfeather brought peace to Maldobar and Luntharda. But that fragile truce will be tested as darkness gathers on the horizon. The vicious armies of the Tibran Empire have crossed the far seas and are threatening to destroy Maldobar completely. Not even the dragonriders can match the Tibran war machines. And after an attempt to awaken Jaevid from his divine sleep fails, the fate of Maldobar is looking grim.
Magnus Chase has always been a troubled kid. Since his mother's mysterious death, he's lived alone on the streets of Boston, surviving by his wits, keeping one step ahead of the police and the truant officers. One day he's tracked down by an uncle he barely knows - a man his mother claimed was dangerous. Uncle Randolph tells him an impossible secret: Magnus is the son of a Norse god.
For centuries, mystical creatures of all description were gathered to a hidden refuge called Fablehaven to prevent their extinction. The sanctuary survives today as one of the last strongholds of true magic in a cynical world. Enchanting? Absolutely. Exciting? You bet. Safe? Well, actually, quite the opposite... Kendra and her brother Seth have no idea their grandfather is the current caretaker of Fablehaven.
In the long-awaited sequel to Fablehaven, the dragons who have been kept at the dragon sanctuaries no longer consider them safe havens but prisons, and they want their freedom. The dragons are no longer our allies....
Carrie Ryan and John Parke Davis transport listeners back to the boundless world of the Pirate Stream in this engaging and exhilarating sequel to the highly acclaimed The Map to Everywhere that is equal parts adventure, humor, and heart!
When the magical waters of the Pirate Stream begin flooding Marrill's world, the only way to stop the destruction is to return to the stream and find the source of the mysterious Iron Tide. Reunited with her best friend, Fin - who has been forgotten all over again - Marrill, her disbelieving babysitter, and the Enterprising Kraken crew must make the treacherous trek to the towering, sliding, impossible world of Monerva and uncover the secrets of its long-lost wish machine. Only there can Fin wish to finally be remembered. Only there can Marrill wish to save her world and all the people she loves. But to get everything they've ever wanted, Marrill and Fin may have to give up on the most important thing they already have: each other.
PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your Library section along with the audio.
A great MG Fantasy that suffers from a change of narrators.
BOOK DETAILS:
The City of Thirst by Carrie Ryan & John Parke David, read by Pat Young & Casey Holloway, published by Hachette Audio (2015) / Length: 9 hrs 59 min
SERIES INFO:
This is Book #2 of "The Map to Everywhere" series. Book #3, Shadows of the Lost Sun, is scheduled to be published on 1/10/17. Check out my review of Book #1
**This review may contain spoilers for the previous book.**
SUMMARY:
I really struggled to get past the change of narrators on this one.
Although it is still humorous and fun, the stakes have been raised and the conflict isn't all with people outside the team.
I would like to see more development for the side characters in the next one.
CHARACTERS:
Marrill: It is sometimes easy to forget that other than her father and her mother, who is very ill, she doesn't really have a lot more experience with friendship than Fin does. In this book she struggles with truly heavy problems, and doesn't quite know how work with Fin rather than alone.
Fin: He really struggles in this book with knowing how to make decisions that are truly right and not just right for him. Some of them should be "no-brainers," but for someone who has been on his own for most of his life, it's not that easy.
The Naysayer continues to be a favorite; and I like the addition of Remy, she's funny. We learned a tiny smidgen more about Coll and his migrating tattoo.
WORLDBUILDING:
The majority of the book is spent in a fascinating city that is constantly sinking. Its inhabitants spend all day, every day, working to rescue the sinking parts and move them back to the top.
Before arriving there, our team visits an interesting archipelago where gravity is more than a bit wonky.
PLOT:
The book begins with a piece of corrected homework in which Marrill gives us some backstory. I looked up the text version, and though it was cute; but it didn't quite work as an audio presentation.
Although I am entirely opposed to stealing and to playing with dangerous artifacts, I actually agree with Finn that Ardent doesn't automatically own the Map & Key just because he's the "leader."
The book again end with a satisfying conclusion to the current adventure but no resolution of the larger problems.
HIGHLIGHTS / CAUTIONS:
--This Remy quote:
"The kids in The Lion, The Witch, and the Wardrobe didn't have to deal with this stuff. Why couldn't you find a nice wardrobe to walk through, huh?"
--Finn, a male, cries and it isn't presented as a big deal.
--Marrill's new little friend.
NARRATION:
This is the type of dual narration where they each do entire chapters, leading to different voices for the same characters. I'm not fond of this way of doing things.
Note: I loved the narrator of the first book and thought he did a perfect job at capturing the verbally playful nature of the book. That makes it difficult for me to review these two. It was made especially difficult by the fact that both of them missed important puns.
Even setting aside the missed puns, there were several mispronunciations, the most glaring was when she pronounced brazier (a small container for fire) as brassiere (a woman's undergarment).
Everything else was fine.
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