Imaginary Worlds Podcast Por Eric Molinsky | Daylight Media arte de portada

Imaginary Worlds

Imaginary Worlds

De: Eric Molinsky | Daylight Media
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Imaginary Worlds sounds like what would happen if NPR went to ComicCon and decided that’s all they ever wanted to cover. Host Eric Molinsky spent over a decade working as a public radio reporter and producer, and he uses those skills to create thoughtful, sound-rich episodes about science fiction, fantasy, and other genres of speculative fiction. In this award-winning podcast, Eric talks with filmmakers, screenwriters, novelists, comic book artists, game designers, and anyone who works in the field of make-believe about how they craft their worlds. He also talks with academics and fans about why we suspend our disbelief, and what happens if the spell is broken. Imaginary worlds may be set on distant planets or parallel dimensions, but they are crafted here on Earth, and they’re always about us and our lived experiences.2024 Arte Ciencia Ficción Ciencias Sociales
Episodios
  • Sinners Gives Hoodoo Its Due
    Feb 11 2026
    Sinners got a historic 16 Academy Award nominations, which was remarkable for a film with vampires. But the film is also a rich exploration of race, religion, culture and music in 1930s Mississippi. Professor Yvonne Chireau played a key role behind the scenes. She’s a historian of the spiritual tradition of hoodoo. Since hoodoo and voodoo have long been reduced to horror tropes, she was brought on as a consultant. She also worked with actress Wunmi Mosaku, who earned an Academy Award nomination for playing the character Annie, a conjure practitioner in the story. I also talk with Professor Kinitra Brooks, who is writing a book on conjure women. She explains why Annie’s wisdom, bravery and romance felt validating for her – partly because Kinitra’s great-grandmother was a conjure woman. This episode is sponsored by Mizzen & Main. Get 20% off your first purchase at mizzenandmain.com with the promo code IMAGINARY20. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    41 m
  • Scarlet Hollow Draws a Picture of Success
    Jan 28 2026
    Scarlet Hollow is a successful indie video game – and that’s no small feat. It’s been a long journey, and the game is made almost entirely by two people: Abby Howard and Tony Howard-Arias of Black Tabby Games. Along the way, they even took a break to make another hit game called Slay the Princess. I talk with Abby and Tony about how animating Abby’s drawings allowed them to build a game where the players have seemingly endless choices and romance options in a Southern Gothic town under threat from supernatural forces. After a three-year wait, chapter five of Scarlet Hollow is finally being released in February. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    37 m
  • Making History with Assassin's Creed
    Jan 14 2026
    Darby McDevitt is a narrative director and writer at Ubisoft . He’s worked on multiple games in the Assassin’s Creed franchise, which spans time periods from Ancient Greece to Victorian England. But what does it mean to be a writer on a massive video game where your character is mostly running, climbing, jumping and fighting? The key to his work lies in historical research, but he is sometimes torn between what would actually happen and what pop culture has trained us to expect from different eras of history. We also discuss his new novel, The Halter, which imagines a future where virtual reality is so realistic and addictive that people abandon their real lives and have to be tracked down. This is the first episode in a multi-part series on video games. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    37 m
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Lovely thought-provoking listen. Often an introduction to new worlds; sometimes, a trip down memory lane!

fantastic!

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