
ENTANGLEMENT
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Narrado por:
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Virtual Voice
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De:
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Adrian Phillips

Este título utiliza narración de voz virtual
Acerca de esta escucha
Finally, he has had a chance to start a new life. To put behind him the horror of witnessing his people’s total anhelation in the hands of a vicious alien race. Now he has a business and has new friends. He is a salvage ship captain and has a new name and a new home.
All he wants is to live his life and work with his newly found friends, the Antary Tribe. Yet destiny has her own plans for him. As time passes, he becomes entangled with the high society of Lorander Imperial Court. His proximity to the Imperial Family will bring him face to face with new and far more ferocious enemies. Now he must not just defeat these enemies but also discover his own true origin.
Follow the adventures of Commander Paterson, now the famous Captain Sam Ghost, in the second installment of The Last Guardian series. Follow him as he embarks on more dangerous missions to protect those he holds dear.
Lo que los oyentes dicen sobre ENTANGLEMENT
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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Total
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Ejecución
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Historia
- Angel
- 01-16-24
Continuing the conversation
The progress in the storyline was very interesting and is developing into a saga. The story is for a young audience but anyone can enjoy it.
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Total
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Ejecución
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Historia
- Randy Smith
- 02-01-24
Not bad, but you’re not good
The virtual voice did a good job with most of it, but it made a few mistakes like for example, Elvin instead of 11. But the biggest issue I’ve had with the story was not the audio adaptation, but the content itself. Many things seem to have been just brushed over to make the story flow in the direction the author wanted it. For example, who has a treaty with another galactic empire that allows an invading army to take all of the equipment and weapons back when they return the prisoners. There are many examples of such logic in this book (OK, pirates turn around and leave so you can attack and kill some other innocent travel and not bother us. Even though we have enough overwhelming fire power to disable your ships and capture you for the bounty.)
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