Chris Bourassa | Design Director @ Polyarc | Ep 30
No se pudo agregar al carrito
Solo puedes tener X títulos en el carrito para realizar el pago.
Add to Cart failed.
Por favor prueba de nuevo más tarde
Error al Agregar a Lista de Deseos.
Por favor prueba de nuevo más tarde
Error al eliminar de la lista de deseos.
Por favor prueba de nuevo más tarde
Error al añadir a tu biblioteca
Por favor intenta de nuevo
Error al seguir el podcast
Intenta nuevamente
Error al dejar de seguir el podcast
Intenta nuevamente
-
Narrado por:
-
De:
Episode 30 features Chris Bourassa, a Design Director at Polyarc working out of Seattle. Chris is a fellow Full Sail University of Alumni with over 15 years of game design and engineering experience having worked on Midnight Club LA & Red Dead Redemption at Rockstar San Diego and Carnage Racing at Tiny Giant on Mobile, to his last game Moss 1 & 2.
Chapters:
- (00:00) Who is Chris Bourassa?
- (13:05) Moss 1 Design Responsibilities
- (22:16) Player Empathy & Game Balancing
- (32:44) Design Director Moves
- (40:41) Game Dev Origin & Full Sail University
- (58:13) Working on Midnight Club LA
- (01:07:56) Designing Stronghold For Red Dead Redemption
- (01:20:19) Startup Life
- (01:28:06) Final Round
- (01:39:51) John's Final Thoughts & Teaser
Episode Resources:
Chris Bourassa’s Twitter: https://twitter.com/Bourassa86
Polyarc’s Careers :https://www.polyarcgames.com/work
Connect with the host: http://elkingpin.com
Show: https://outofplayarea.com
Learn more about Full Sail University https://www.fullsail.edu/
Todavía no hay opiniones