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  • Somnia Online, Book 1
  • By: K. T. Hanna
  • Narrated by: Andrea Parsneau
  • Length: 12 hrs and 11 mins
  • Unabridged
  • Overall
    4.5 out of 5 stars 305
  • Performance
    4.5 out of 5 stars 293
  • Story
    4.5 out of 5 stars 290

Wren, a seasoned healer, is dismayed when Somnia Online automatically assigns her character, Murmur, to the Enchanter class. Determined to overcome the unexpected setback, she assembles her guild, intent on the coveted number-one spot. Twelve keys stand between her and victory, but finding them is only part of the puzzle. Armed with telepathic abilities, Murmur rises to the challenge. However, old rivals have followed her to Somnia Online desperate for revenge.

  • 5 out of 5 stars
  • I absolutely loved this Lit-RPG...

  • By Lonnie-The GreatNorthernTroll-Moore on 09-01-18

Meh.

Overall
3 out of 5 stars
Performance
3 out of 5 stars
Story
2 out of 5 stars

Reviewed: 09-06-18

I'm not sure how this is rated at 4.5 stars. I'm starting to feel like standards for the LitRPG genre are just lower.

This wasn't a bad story, it just really struggles to exciting. Virtually none of the side characters are developed, they are simply warm bodies that help and praise the MC. The bantering between group members is bland and despite it's almost constant presence, doesn't give you much insight to the personalities of those involved.

The blandness wasn't just limited to the side characters, even the game world seems boring and 2-dimensional. In one sentence of dialog the characters will praise the game's npc enemies for being so realistic and their use of tactics. In the very next paragraph the group will pull those same NPC enemies like you would in any traditional rpg. Shoot one of them and then break line-of-sight so they will blindly run off into the darkness chasing you, then kill them away from their reinforcements. Pretty much just keep repeating those actions (pull, break LoS, kill) and that's the short summary to the first 15 chapters.

Additionally, the "twist" won't be much of a twist to anyone who was even remotely paying attention to the first half of the book.

If you're looking for another LitRPG series like "The Land" or "Awaken Online" I think you will disappointed here. If you're just looking to kill some time, it's something to read.

9 of 12 people found this review helpful

  • Super Sales on Super Heroes

  • By: William D. Arand
  • Narrated by: Jeff Hays
  • Length: 11 hrs and 46 mins
  • Unabridged
  • Overall
    4.5 out of 5 stars 7,039
  • Performance
    5 out of 5 stars 6,704
  • Story
    4.5 out of 5 stars 6,689

In a world full of super powers, Felix has a pretty crappy one. He has the ability to modify any item he owns. To upgrade anything. Sounds great on paper. Almost like a video game. Except that the amount of power it takes to actually change, modify, or upgrade anything worthwhile is beyond his abilities. With that in mind, Felix settled into a normal life. A normal job. His entire world changes when the city he lives in is taken over by a super villain. Becoming a country of one city. A city state.

  • 4 out of 5 stars
  • Lot better than I thought it would be

  • By Phillip hinch on 07-08-17

Totally worth the gamble.

Overall
5 out of 5 stars
Performance
5 out of 5 stars
Story
5 out of 5 stars

Reviewed: 08-08-17

You might ba a little hesitant after reading the summary, but do it. Mash that purchase button. You won't regret it. This book is like if anime fans and rpg gamers collude to write a book that was a hybrid between the Reckoner's series by Brandon Sanderson and the movie Payback and it was Jon Wick... but better.