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The Summons

The Summons

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Guildmaster Karch, trapped and powerless in his tower, receives an unwelcome visit from the pristine Guildmaster Quinto bearing the news he feared: The crucial Guildmaster Council will convene tomorrow at Harvest House. With his guild in shambles, his allies scattered, and the city's main bridge destroyed, Karch must navigate both physical and political obstacles to attend a vote that could determine the future of the Craft Guild. But as the deadline looms, his desperate gambit with Vesper hangs in the balance, and time is running out for everyone.

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Some secrets are worth dying for. Some are worth killing for.

Want to binge The Thieves Guild with fewer ads? Every Friday night we release a bonus episode of the week's previous five chapters, with fewer ads in between chapters and a seamless listening experience!

Perfect for a weekend binge!

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If you would like to view a map of Ness, you can find it here.

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Find out more about writer/show runner Jake Kerr: https://www.jakekerr.com
Follow Jake on Bluesky @jakekerr.com
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