The Shattered Pod | Daggerheart Actual Play Podcast Por Ghost Light arte de portada

The Shattered Pod | Daggerheart Actual Play

The Shattered Pod | Daggerheart Actual Play

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An epic Daggerheart Compatible, Actual Play Series from Group Action Roll—brought to life in audio form. Immersive storytelling, unforgettable characters, and high-stakes tabletop drama from the world of Aeryndor and beyond.

Copyright 2025 All rights reserved.
Episodios
  • What Comes For Us All, Part 1 | The Shattered God, Session 4
    Jan 8 2026

    Session Four: What Comes for Us All, Part One

    The journey into Aelthwyn reveals a kingdom already lost.

    What should have been a living elven realm is instead a vast mausoleum—entire villages frozen in marble, their souls torn away and harvested by spider-like creatures of stone and flesh. Following their trail leads the party to a chasm where the ruins of Thalan’dor hang suspended in the air, its ancient magic flickering like a dying star.

    Crossing a shattered bridge between worlds, the group enters the floating city and discovers the full cost of what was taken: hollowed nobles, shattered shrines, and whispers that invade their dreams. For Darr, sleep brings a vision of past lives, burned homes, and familiar faces marked for death—ending with the unmistakable gaze of something watching from the dark.

    Morning brings worse news. Ellumnd and Oleg are gone.

    Their trail leads to the palace at the city’s center, where shattered spiders part as if in reverence. Within the throne room, among broken columns and violet crystal remains, the truth is revealed. Nyxirath—once the god of chaos—now claims a new mantle as the god of broken crowns. He offers knowledge, vengeance, and divine inheritance… and when refused, leaves behind a final “gift.”

    What follows is a brutal confrontation with a creature born of godly cruelty and stolen flesh—one that leaves scars both seen and unseen.

    As the dust settles, the party stands wounded but alive, staring into a garden glowing with impossible green light. A portal waits. The gods are watching. And the cost of what comes next is only beginning to be felt.

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    4 h y 9 m
  • The Stormsong of Dawnspring | The Shattered God, Session 3
    Dec 31 2025

    Session Three: The Stormsong of Dawnspring

    The road out of Gul’vothar offers no peace. In the storm-battered village of Brackenford, the party seeks refuge at the Stag’s Rest—only to find that survival has a way of sharpening old wounds instead of healing them. Secrets surface at the common table. Bloodlines are questioned. Faith, rage, and hope strain against one another as the weight of what was uncovered below the mountain settles in.

    When night falls, the storm answers in kind. Shattered souls descend upon the village, driven by a relentless Hunter and wreathed in violet storms. Lightning splits the sky, blades clash in the mud, and victory leaves behind more questions than relief. A single crystal remains—whispering promises that no mortal should hear—and a truth about the Shattered that threatens to unmake everything the party believes they are fighting for.

    By dawn, the road ahead is no longer clear. Lies choose the path. Dreams blur into memories. And on a lonely stretch of road, a firelit stranger sings songs that feel less like music and more like prophecy. The storm has passed… but its song lingers.

    Video Sessions: http://www.youtube.com/@groupactionroll Merch: http://www.groupactionroll.com

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    3 h y 54 m
  • Echoes of the Fallen March | The Shattered God, Session 2
    Sep 17 2025

    The echoes of betrayal run deep as the party uncovers ancient vaults and secrets long buried beneath Vel’thyros. Each step forward tests their faith, their loyalty, and their understanding of the past. Nightmares blur into prophecy, and in the shadows of ruin, a god waits to be revealed.

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    4 h y 2 m
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