Episodios

  • PACING & REST MECHANICS - Why Your Party Naps More Than They Adventure
    Oct 4 2025
    Have you ever noticed that in real life, you can’t just say, “I take a long rest” and wake up eight hours later fully healed, your fridge restocked, and your inbox cleared? If only. Instead, you wake up groggy, your cat’s screaming, and somehow your wizard spell slots are still gone. Well, tabletop RPGs aren’t much better. Pacing and rest mechanics are the part of D&D, Pathfinder, and other RPGs where your party argues for 30 minutes about whether to camp in the murder dungeon, or limp back to town because someone stubbed their toe. And let’s be honest—no one wants to play the “Five Minute Adventuring Day” where your heroes spend more time napping than actually adventuring. In this episode, we’re tackling the eternal question: how do you keep the action exciting without turning your campaign into a sleep study? Listen to RPGBOT.Podcast on YouTube Before we dive in—did you know the RPGBOT.Podcast has a massive archive of episodes now available on YouTube? Whether you missed our deep dives on D&D subclasses, Pathfinder tactics, Stormlight Archive RPGs, or Spooktober monstrosities, or you just want to binge the chaos from the beginning, the archive’s got you covered. Hit up YouTube.com/@RPGBOT and subscribe so you never miss an old favorite—or a new disaster. Show Notes Every Dungeon Master, Game Master, and table of players eventually wrestles with one of the most elusive beasts in tabletop RPGs: pacing. How do you keep the story moving, the tension high, and the action balanced—while still letting your players rest their weary hit points and spell slots? In this remastered episode of the RPGBOT.Podcast, Tyler, Randall, and Ash dive into pacing and rest mechanics in tabletop RPGs, exploring how rules like short rests and long rests in Dungeons & Dragons, or Encounter Mode vs Exploration Mode in Pathfinder 2e, shape the tempo of campaigns. We’ll dig into the ways pacing affects encounter design, narrative arcs, and character development, and how rest mechanics in Pathfinder and D&D can make or break the flow of the game. From gritty survival pacing where every rest is a gamble, to fast-paced cinematic RPG storytelling where players hardly stop to breathe, we cover strategies for keeping your table engaged without letting fatigue—or rules confusion—drag the campaign to a crawl. If you’ve ever asked yourself: “How many encounters should happen before a long rest in D&D?”“How do I keep players from spamming the five-minute adventuring day?”“What’s the balance between story pacing and resource management?” …this episode has you covered. Whether you’re a seasoned DM running epic campaigns in D&D 5e, a Pathfinder 2e GM wrangling Encounter Mode pacing, or just curious how to keep your RPG sessions balanced and fun, this discussion will give you tools, laughs, and maybe a little existential dread about resting in real life. Key Takeaways Pacing is everything: The tempo of encounters, story beats, and rests directly impacts campaign flow.Rest mechanics shape tension: Rules like short vs long rests in D&D or daily recovery in Pathfinder 2e can either encourage resource management or invite “rest spamming.”Encounter pacing drives drama: How many encounters players face before resting sets the stakes—whether it feels like a survival grind or a cinematic sprint.Balance mechanics with story: Great pacing blends mechanical tension (hit points, spell slots, conditions) with narrative urgency (villains, clocks, or looming disasters).The 5-minute adventuring day problem is real: Creative pacing strategies help DMs push beyond it.Different RPG systems, different solutions: What works for D&D pacing may not work for Pathfinder rest mechanics or other TTRPGs—adapt to your system.Player expectations matter: Some groups love slow-burn exploration, others want fast action. Pacing tools let you tune the campaign to your table. Stop Pirating PDFs and Buy Your GM a Sandwich Tabletop RPGs don’t just fall out of the sky like loot drops—they’re created by real human beings who need to pay rent, eat food, and occasionally buy dice they don’t actually need. If you love D&D, Pathfinder, or any of the countless indie RPGs out there, do the right thing: support the developers who make them. Buy the books. Back the Kickstarters. Leave glowing reviews. Tell your friends about the cool stuff you’ve found. And yes—buy your GM a sandwich once in a while. Because without these hardworking designers and storytellers, we’d all still be pretending that Monopoly is a roleplaying game. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT...
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    56 m
  • HUNTER THE RECKONING AP PT 1 = Come for the Crime Scenes, Stay for the Cliffhangers
    Oct 2 2025
    Welcome to Cyprus Hollow, population: probably doomed. The kind of town where the local gossip travels faster than Wi-Fi, the Daybreak Motel smells like it should come with a tetanus shot, and the only thing scarier than the crime scene is the Yelp review section. Our Hunters didn’t come here looking for trouble—they came here because trouble left a one-star review and posted grainy video evidence to TikTok. In a place where urban legends haunt the Wi-Fi signals and even social media influencers can’t spin a death into something palatable, the only certainty is this: you can run from monsters, but you can’t escape the RPGBOT.Podcast How to Play series. Show Notes In this episode, Tyler, Randall, and Ash pack up their old apartment and move into Cyprus Hollow, a small town that’s part “true crime Netflix docuseries” and part “urban legend Reddit thread gone wrong.” Our actual play session of Hunter the Reckoning kicks off with character creation and backstories, because nothing says “ready to fight monsters” like explaining why your Hunter still owes student loans. The crew investigates the mysterious death at the Daybreak Motel, where mace, missing witnesses, and suspicious managers collide with social media drama and grainy video evidence. As the team digs deeper into this RPG mystery investigation, they battle improvised technology, dead-end leads, and the eternal horror of teenagers who refuse to answer questions. Banter and humor lighten the heavy mood (sort of), but the looming presence of a mysterious figure and a cliffhanger ending keep everyone guessing. This is Hunter the Reckoning actual play podcast content you didn’t know you needed: equal parts suspense, role-playing humor, and supernatural horror investigation. Grab your flashlight, load your tulpas, and get ready for the How to Play series that dares to explain both mechanics and memes. Key Takeaways Character backstories in RPGs aren’t just flavor—they’re weapons against existential dread.Setting the scene in Cyprus Hollow shows how place and atmosphere drive great RPG storytelling.Investigating crime scenes in role-playing games demands attention to detail and patience with unreliable NPCs.Urban legends and social media aren’t just modern clutter—they become story hooks in mystery RPG sessions.Technology in RPG storytelling is both a blessing and a curse (especially when it glitches harder than Foundry VTT on patch day).Humor in dark RPG campaigns helps keep tension playable instead of crushing.Tulpas, mysterious figures, and cliffhangers make for suspense-heavy actual play drama.Collaboration in RPG investigation storytelling is essential—though sometimes it just means arguing about who has the flashlight.The Daybreak Motel crime scene has more red flags than a bad Tinder date.Ending on a Hunter the Reckoning cliffhanger ensures you’ll come back for Part 2, whether you want to or not. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI’s worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.netTikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.GamesBlueSky: @GravenAshesYouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPGAmateurjack.comRead Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
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    51 m
  • HUNTER THE RECKONING CHARACTER CREATION - Surviving the Apocalypse with Character Sheets and Charisma Checks
    Sep 29 2025
    Welcome back, brave listeners, to another chilling chapter of the RPGBOT.Podcast. Tonight, we descend into the fog-choked alleys of Hunter: The Reckoning, where your best defense against the supernatural isn’t garlic, holy water, or even a decent sushi roll—it’s your character sheet. So sharpen your pencils, whisper your redemption arcs to the moon, and for the love of barbecue—don’t botch that Willpower check, or you’ll end up as brisket for the monsters lurking in the dark. Randall’s Novella Malecon Before we roll dice and ruin lives—have you checked out Malecon, Randall’s newest novella? It’s a story steeped in atmosphere and strange corners of humanity, much like the touchstones and redemption arcs in roleplaying games we’re exploring tonight. Unlike your Hunter characters, it doesn’t need a Creed to keep it grounded. Available now on Amazon and as an audiobook narrated by Ash—because nothing says haunting like Ash whispering prose directly into your skull. Show Notes In this episode, the RPGBOT.Podcast crew dive fang-first into Hunter: The Reckoning RPG character creation. Tyler, Randall, and Ash guide you through building determined mortals and defining your drives, creeds, attributes, flaws, and skills. They explore the collaborative process of character creation in tabletop RPGs, showing how preparation can shape the narrative and survival of your characters. The conversation shifts between mechanics and storytelling, from equipment, health, and willpower management to the significance of touchstones that anchor humanity. Along the way, the team detours into sushi cravings, seafood adventures, and debates about American barbecue styles—because every tabletop gaming podcast needs flavor outside the dice. By the end, listeners will gain a complete understanding of how to create compelling Hunter: The Reckoning characters, balance narrative with mechanics, and prepare for a Spooktober season of survival horror at the table. Key Takeaways Preparation in RPG sessions leads to stronger characters and smoother gameplay.Collaborative character creation in tabletop games makes for deeper stories.Sushi, seafood, and American cuisine fuel as much table debate as dice rolls.Touchstones in Hunter: The Reckoning anchor humanity and provide character depth.Redemption arcs are essential for compelling roleplaying and character progression.Attributes, skills, edges, and flaws enhance both RPG mechanics and storytelling.Behind-the-scenes podcasting requires coordination, just like running a good RPG session.Dive into Hunter: The Reckoning Spooktober is here—and there’s no better time to dive into Hunter: The Reckoning. Tell your friends, spread the word, and remind them that October isn’t about pumpkin spice lattes—it’s about survival horror, dice on the table, and collaborative tabletop roleplaying games. Bring your group together, create characters that matter, and play Hunter this Spooktober. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI’s worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.netTikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.GamesBlueSky: @GravenAshesYouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPGAmateurjack.comRead Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
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    52 m
  • HAGS Remastered - Because every group can use a consultant
    Sep 27 2025
    Gather ‘round, adventurers, and mind the cackling in the corner. Tonight, the RPGBOT coven summons forth the secrets of hags in Dungeons & Dragons and Pathfinder. These monsters aren’t just creepy old ladies with a fondness for curses—they’re the nightmare consultants you never asked for but always fear. Clipboards, cauldrons, and catastrophic contracts await… Welcome to Spooktober 2025! Spooktober is here! All month long we’re unearthing horror monsters in D&D campaigns and spooky RPG villains you can use to haunt your tables. For more terrifyingly good advice, visit RPGBOT.net and sharpen your stakes. RPGBOT.Podcast Episodes Playing Druids Naturally – DnD 5e – RPGBOT Other Stuff Kobold Press’ Deep Magic Show Notes Welcome to another chilling installment of Spooktober, where the monsters are spooky, the lore is thick, and the jokes are terrible. In this remastered episode from Spooktober 2023, the RPGBOT.Podcast coven of Tyler Kamstra, Randall James, and Ash Ely crack open their cauldron to stir up the horrors of hags in Dungeons & Dragons and Pathfinder. If you’ve ever thought your adventuring party could benefit from a management consultant with a taste for children and curses, then a hag is exactly what you’re looking for. We’ll dig into their monster lore, explore how they serve as spooky RPG villains, and brainstorm ways to roleplay hags as the creepy consultants no group asked for but every group fears. Expect a mix of hag encounters in tabletop RPGs, practical tips for Dungeon Masters running horror campaigns, and enough cackling to summon your HOA president. Whether you want to know how to roleplay hags in D&D, need advice for Pathfinder 2e hag encounters, or you’re just here for some Halloween RPG fun, we’ve got you covered. Because at the end of the day, what’s scarier than a hag? …A hag with a clipboard. Key Takeaways Hags are more than just creepy old ladies: They’re one of the most iconic horror monsters in D&D campaigns, bringing curses, bargains, and terrifying influence.Hag covens = nightmare fuel: Three hags working together can break your campaign faster than an over-optimized wizard.Consultant joke actually works: Hags thrive on manipulation, “process improvements,” and long-term influence—making them perfect for roleplay as nightmarish consultants.RPG versatility: From Dungeons & Dragons hag lore to Pathfinder 2e hag encounters, they’re adaptable to nearly any tabletop horror campaign.Player engagement: Hag encounters work best when tied to storytelling and character drama, not just combat.Spooktober vibes: This episode doubles as a Halloween RPG podcast treat—perfect for GMs looking to add spooky monsters to their seasonal one-shots. If you enjoyed this episode of Spooktober, share it with your gaming group, summon a friend to the RPGBOT coven, and leave us a review wherever you listen to podcasts. And remember: always read the fine print before signing a hag’s contract… Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI’s worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.netTikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.GamesBlueSky: @GravenAshesYouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPGAmateurjack.comRead Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
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    51 m
  • STARFINDER 2E GM CORE - Pathfinder Walked So Starfinder Could Hack Your Wi-Fi
    Sep 25 2025
    It began, as all things do in a flawed cosmos, with paperwork. You signed something — you don’t remember what — but now you’re contractually obligated to care about Starfinder 2E. The GM Core isn’t a rulebook; it’s a transmission, half game manual, half government-issued dream. Every chapter reads like a psychological evaluation, every margin note like a warning label. The hosts attempt to explain mechanics, but what you hear are riddles from another dimension: Galactic Hero Points? Coupons for existential dread. Starship hazards? IRS audits with missiles. Cultural representation? Proof that even in fantasy, bureaucracy finds you. Somewhere between hacking subsystems and train safety PSAs, the line between rules discussion and cosmic paranoia blurs. Packed Worlds lore presses down like a filing cabinet from another timeline. Still — the art is great. Starfinder 2e GM Core (affiliate link) Content from RPGBOT.net Starfinder Content RPGBOT.Podcast Episodes Starfinder 2e Galaxy Guide Starfinder 2e Player Core Join the RPGBOT.Patreon The simulation is breaking down. Dice rolls are suspiciously consistent, starships keep failing their insurance inspections, and the algorithm hungers. There’s only one way to hold reality together: join the RPGBOT Patreon. For just a few credits a month, you gain access to ad-free episodes, direct communion with the hosts on Discord, and the knowledge that you’re funding humanity’s last defense against bad game design. Higher tiers may or may not include secret transmissions from the Packed Worlds, but we can neither confirm nor deny that. Support us on Patreon. Keep the podcast alive. Keep the simulation from collapsing. Join the RPGBOT Patreon today Perfect — here’s the complete package: a Philip K. Dick–style cold opening stitched directly into the Show Notes and Key Takeaways, with all your short- and long-tail keywords seamlessly included for SEO. Show Notes It began, as all things do in a flawed cosmos, with paperwork. You signed something — you don’t remember what — but now you’re contractually obligated to care about Starfinder 2E. The GM Core isn’t a rulebook; it’s a transmission, half game manual, half government-issued dream. Every chapter reads like a psychological evaluation, every margin note like a warning label. The hosts attempt to explain mechanics, but what you hear are riddles from another dimension: Galactic Hero Points? Coupons for existential dread. Starship hazards? IRS audits with missiles. Cultural representation in RPGs? Proof that even in fantasy, bureaucracy finds you. Somewhere between hacking subsystems and train safety PSAs, the line between rules discussion and cosmic paranoia blurs. Packed Worlds lore presses down like a filing cabinet from another timeline. Still — the art is great. From there, the hosts dive deeper: Health history and train safety are treated as RPG mechanics in disguise.The Starfinder GM Core review reveals familiar Pathfinder 2E mechanics, hinting that both games might be written in the same shadowy basement.Cultural sensitivity in game design is explored as a firewall against stereotypes, essential for meaningful fantasy cultural representation.Packed Worlds lore unfolds like interstellar IKEA instructions: dazzling but occasionally missing pieces.Starship mechanics and vehicle rules read more like cosmic DMV manuals than adventure prompts.Hacking mechanics in Starfinder 2E echo IT support nightmares — less cyberpunk, more password reset purgatory.Bridging Pathfinder and Starfinder GM Cores feels like bureaucracies endlessly passing the same form back and forth. Key Takeaways It starts with the suspicion that the game you’re playing isn’t a game at all. It’s paperwork, bureaucracy, and cosmic satire stitched together with dice rolls. And yet, Starfinder 2E GM Core still feels like home. Starfinder 2E GM Core review: familiar Pathfinder mechanics wrapped in galactic bureaucracy.Cultural sensitivity in RPG design: vital to prevent fantasy from becoming caricature.Packed Worlds lore: a rich backdrop that doubles as cosmic IKEA assembly instructions.Galactic Hero Points: space-themed coupons for narrative survival.Hacking mechanics in Starfinder 2E: IT helpdesk nightmares with dice rolls.Starship hazards and vehicle mechanics: like fighting your insurance provider in zero-G.Bridging Pathfinder and Starfinder GM Cores: two systems in an endless paperwork feedback loop.Community engagement in RPG podcasts: less about fun, more about appeasing the algorithm overlords.Language evolution in tabletop gaming: proof the simulation is glitching when players argue about “GIF.” Check Out Rocco's Starfinder Optimization Guides The paperwork is endless. The Starfinder GM Core is thicker than a government dossier, and every starship hazard feels like a tax audit in space. You could try to optimize your character on your own… but the bureaucracy will eat you alive. That’s why ...
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    1 h y 6 m
  • HUNTER THE RECKONING CONCEPTS AND THEMES - World of Darkness, dice that hate you, and hunters with trust issues
    Sep 22 2025
    The lights flicker. The basement smells faintly of stale pizza and dread. Somewhere in the distance, a door creaks — or maybe that was just Randall adjusting his chair. Tonight, we’re stepping into the World of Darkness, where average people stumble into a nightmare of vampires, monsters, and game mechanics that hit harder than a ghost with a grudge. In this episode, we invite you to join us for the first chapter of our How to Play Hunter: The Reckoning series. Expect desperation, danger, and just enough emotional depth to make you wonder if your dice are haunted. If you’ve ever wanted to play D&D but with more existential dread and less fireball spam, this is the episode for you. Support Ash on StartPlaying If listening to Ash wrangle dice, monsters, and Tyler’s rules arguments has you thinking, “I need this chaos in my life,” then good news: you can. Ash Ely is running games on StartPlaying.Games, and he’ll happily lead you into the World of Darkness (or any world, really) — no flashlight required. Support Ash, book a session, and experience firsthand what happens when your emotional depth meets his desperation mechanics. Just… don’t be surprised if your character cries before you do. Show Notes Welcome to the very first episode in our How to Play Hunter: The Reckoning series — or as Tyler kept calling it before coffee, “Hunter the Gathering.” In this kickoff, your hosts Tyler, Randall, and Ash dive fang-first into the World of Darkness, exploring the emotional depth of role-playing games and why letting your character cry on-mic is sometimes the most powerful game mechanic of all. We’ll peel back the layers of Hunter: The Reckoning’s history, from its complicated editions to its enduring reputation as “the game where average people fight vampires, demons, and the IRS.” Along the way, we’ll tackle the unique desperation and danger mechanics that make every dice roll feel like a bad Tinder date, and unpack how creeds and organizations give hunters wildly different vibes — from religious zealots to conspiracy theorists with poor Wi-Fi. Expect detours into D&D, vampire hunting jokes that are definitely not OSHA-approved, and at least one argument about whether lighting in performance art really matters when you’re sitting in a dimly lit basement with a bag of Cheetos. Key Takeaways Emotional depth matters: vulnerability in RPG storytelling makes for unforgettable campaigns.Average people, extraordinary stakes: Hunter: The Reckoning lets you role-play regular humans versus supernatural horrors.Creeds and organizations define hunters: conflicting goals keep character drama spicy.Mechanics that hurt (in a good way): desperation and danger rules crank up tension like horror movies with jump scares.Monster design isn’t about stats: creating monsters with real motivations makes them terrifyingly relatable.Storytelling as a mirror: RPGs like Hunter reflect players’ inner conflicts and emotional experiences.Hunter history is messy: multiple editions, controversies, and fan debates make for excellent nerd fights.Lighting matters… apparently: whether on stage or at the table, atmosphere changes how the story hits. Tyler Tiny Videos Want even more advice on how to play tabletop roleplaying games without committing to a three-hour lecture or a fifty-page rulebook? Tyler Kamstra’s got you covered with his Tiny Videos on social media. They’re short, sharp, and just chaotic enough to make you laugh while actually learning something useful for your next D&D or Hunter: The Reckoning session. Go watch Tyler’s Tiny Videos — because good tabletop tips should fit between scrolling memes and doomscrolling the news. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI’s worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash...
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    51 m
  • REMASTERED: FEAR MECHANICS - Because nothing says fun like watching your character soil themselves in a dungeon
    Sep 20 2025
    Once upon a gaming table dreary, while we plotted, weak and weary, Came a whisper from the shadows: “What if your dice betray you with fear?” Not the fear of a natural one, nor the dread of forgetting your spell slots, But a terror woven deep into the very fabric of the game— A mechanic that chills the marrow, bends the will, And makes the bravest paladin cry out like a startled kobold. In this remastered episode, the hosts of RPGBOT dare to unearth the fear mechanics in tabletop RPGs, revealing how Dungeons & Dragons, Pathfinder 2e, and horror RPGs turn trembling hands and quivering voices into unforgettable stories. Laughter, like a ghast’s grin, stalks alongside the horror, for even in terror, there is comedy— and nothing delights the Raven more than watching adventurers quail at shadows. Spooktober 2025 Darkness creeps, dice rattle, and somewhere in the night a gelatinous cube slurps ominously. That can only mean one thing: Spooktober has returned to the RPGBOT.Podcast! All month long, Tyler, Randall, and Ash will drag monsters out of the shadows, crack open cursed tomes of rules, and laugh nervously in the face of fear mechanics, horror RPGs, and terrifying tabletop tales. Expect scares, expect strategy, and—because it’s us—expect plenty of bad jokes that would make even Vecna groan. So light a candle, gather your party, and prepare for Spooktober 2025, where the only thing scarier than a natural one… is realizing the bard is the party’s front line. Show Notes Fear is the mind-killer… but it’s also the story-spicer, the dice-breaker, and the thing that makes your bard suddenly remember they left the oven on back in Waterdeep. In this remastered episode of the RPGBOT.Podcast, Tyler, Randall, and Ash pull apart the fear mechanics in tabletop RPGs and show how terror—whether in Dungeons & Dragons, Pathfinder 2e, or your favorite horror RPGs—can be hilarious, horrifying, and occasionally pants-wetting. We explore how game masters use fear to enhance storytelling, why fear mechanics in TTRPG combat hit different than a fireball to the face, and how player immersion through fear turns even seasoned adventurers into nervous wrecks. Along the way, we’ll laugh about sanity systems, cry about saving throws, and prove that nothing bonds a party like collectively screaming at shadows. So sharpen your pencils, stock up on torches, and maybe bring a spare set of trousers—this is Fear Mechanics at its funniest and most frightening. Key Takeaways Fear isn’t just for horror RPGs—it’s a versatile mechanic that spices up any campaign, from Pathfinder 2e fear rules to homebrew sanity systems.Game masters can use fear to enhance storytelling, creating tension that makes victories sweeter (and failures funnier).Fear effects in TTRPG combat and roleplay can shift strategies, forcing players to think beyond hit points and damage dice.Player immersion through fear mechanics keeps everyone invested, even when nothing is actively trying to eat them… yet.Horror at the table works best when balanced: scary enough to thrill, funny enough to keep people coming back for more. If you enjoyed this remastered dive into fear mechanics in tabletop RPGs, spread the fright—share this episode with your party, whisper it to your GM in the dead of night, and make sure you’re subscribed to the RPGBOT.Podcast so you don’t miss the rest of Spooktober 2025. The monsters are waiting, and trust us… they’re funnier than you think. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI’s worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan...
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    54 m
  • STORMLIGHT ARCHIVE WRAP UP - Shardplate, Sprens, and Session Impressions
    Sep 18 2025
    The Stormlight Archive RPG is not a game one simply plays—it is a crucible where story and steel collide. In its halls, Shardblades and Shardplate redefine combat, while talent trees, sprens, and player choices shape destinies with every decision. Today, we step back from the battlefield to reflect on the system’s triumphs, its perils, and the stories it carves into those who dare to wield it. In every world, heroes rise not by chance, but by choice—and by the wisdom that guides those choices. At RPGBOT.net, you’ll find tomes of knowledge crafted by real adventurers, not faceless scribes, to help you hone your characters, balance their strengths, and master the rhythm of the dice. If you would walk into battle prepared—whether wielding a Shardblade or a humble dagger—step into the archives of RPGBOT.net, where the path to optimization is written for those bold enough to seek it. Show Notes In this final chapter of our Stormlight Archive tabletop RPG deep dive, Tyler, Randall, and Ash gather to reflect on their experiences with the Cosmere RPG. The group examines the lethal combat mechanics, the distinctive role of Shardblades and Shardplate, and the balance between combat dynamics and narrative storytelling. The hosts discuss the joys and pitfalls of character creation within this new RPG system, exploring how talent trees shape character development and player choices, while also challenging players who take on support roles. From the punishing nature of combat to the complexities of adapting Stormlight Archive narrative into RPG gameplay, the episode explores what makes the system engaging, unique, and occasionally brutal. Expect insights on world-building in the Cosmere, the role of sprens in character growth, and how the system stacks up against others, including a comparison of Cosmere RPG vs. Daggerheart. Whether you’re curious about balancing party roles, future session design, or simply want to hear the hosts’ session impressions, this wrap-up delivers a thoughtful and entertaining sendoff to the series. Key Takeaways The Cosmere RPG feels highly lethal, with combat punishing poor builds and careless play. Combat mechanics can overshadow narrative if not carefully balanced by the GM. Character creation and talent trees allow diverse playstyles but risk unbalanced parties. Shardblades and Shardplate mechanics add unique tactical depth. Support classes present distinct challenges in Stormlight RPG play. Sprens play a vital role in character growth and development. Player choices within talent trees impact both narrative and gameplay satisfaction. Balancing party roles and party size is essential for enjoyable encounters. Adapting Stormlight Archive’s narrative into tabletop RPGs requires thoughtful design. Compared to other RPG systems like Daggerheart, the Cosmere RPG offers a unique, immersive blend of lore, combat, and character-driven storytelling. Stories are meant to be shared, and adventures grow brighter when told among friends. If you’ve enjoyed this journey through the Stormlight Archive and beyond, tell your fellowship about the RPGBOT.Podcast—let them walk beside you in laughter, lore, and dice-rolled destiny. And if you would stand with us in every chapter yet to come, subscribe now on your favorite podcast platform, so the tale never leaves you behind. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI’s worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.netTikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.GamesBlueSky: @GravenAshesYouTube: @ashravenmedia Randall James BlueSky: @GrimoireRPGAmateurjack.comRead Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati
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