S2E5 - God of War: Chains of Olympus Podcast Por  arte de portada

S2E5 - God of War: Chains of Olympus

S2E5 - God of War: Chains of Olympus

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We head back to Ready at Dawn’s original attempt at putting the power of Olympus on the PSP. Developed alongside God of War II, Kratos’ first prequel feels more like a traditional sequel. Max and Logan decide whether or not putting God of War on the go was a killer idea or just beating a dead centaur.

You can download a copy of this episode's transcript here.

God of War: Chains of Olympus
  • Developer - Ready at Dawn Studios
  • Platform - PlayStation Portable (Remaster released on PS3)
  • Release Date - March 4, 2008 (Sept. 11, 2011 on PS3)
  • Game Director - Ru Weerasuriya
  • Producer - Marc Turndorf
  • Combat Designers - Philip Nowell
  • Composers - Gerard Marino
  • Writer - David Jaffe, Cory Barlog, Marianne Krawczyk, Ru Weerasoria, and Marc Turndorf
  • Consultant - Eric Williams

Metacritic - 91/100

Links
  • God of War: Chains of Olympus Wikipedia
  • God of War Timeline
  • Soundtrack
    • YouTube

This episode was originally recorded on November 15, 2021.

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Researcher, Editor, and Producer – Max Roberts

Hosted by Logan Moore & Max Roberts

Season Art Statue Photo by Simone Pellegrini on Unsplash and designed by Max Roberts

Episode Cover Art Fields by Ales Krivec on Unsplash, designed by Max Roberts

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