RPG Design Panelcast Podcast Por Jason Pitre arte de portada

RPG Design Panelcast

RPG Design Panelcast

De: Jason Pitre
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The best panels and seminars about analog game design & publishing.Copyright 2017 All rights reserved.
Episodios
  • Episode 387: Designing for the User Experience
    Dec 27 2025

    Recorded at Metatopia 2024

    Presented by Melissa Lewis-Gentry

    Usability is often thought of in game design after mechanics or systems have been developed. User experience design doesn't have to be an afterthought. This panel will go over design frameworks centering player interaction with the game itself.

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    55 m
  • Episode 386: Designing with Loved Ones
    Dec 15 2025

    Recorded at Metatopia 2024

    Presented by Meguey Baker, Meri Baker

    The Bakers lead this panel which will focus on how a family or close friends can share the experience of game design, for better or worse.

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    57 m
  • Episode 385: Automata Design in Games
    Nov 29 2025

    Recorded at Metatopia 2024

    Presented by Jason Pitre

    Over the last decade, board game designers have recognized the need to have additional, procedural-driven opponents for challenge the players. The term "Automa" was coined in the 2013 game "Viticulture" by Stonemaier Games. In this panel, we will discuss the basics on how to design such procedural foes and share some advice on how to include them in your own games.

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    55 m
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