Nice Games Club - a gamedev podcast! Podcast Por Lydia Stephen and Mark arte de portada

Nice Games Club - a gamedev podcast!

Nice Games Club - a gamedev podcast!

De: Lydia Stephen and Mark
Escúchala gratis

OFERTA POR TIEMPO LIMITADO | Obtén 3 meses por US$0.99 al mes

$14.95/mes despues- se aplican términos.
The podcast where nice gamedevs talk gaming and game development. Nice!© Nice Games Club, Noble Robot Arte Ciencia Ficción
Episodios
  • "The things that create the geometry." What Happened With Future Club; Design Surface Area [Nice Replay]
    Jan 22 2026
    #391"The things that create the geometry."Roundtable2025.05.29Your nice hosts all secured a Switch 2 pre-order... from a certain point of view. Then, Stephen examines the body, Mark attempts a vocabulary, and Lydia has recommendations.Chants of Sennaar - WikipediaNintendo Switch 2 preorders were a total mess — at first - Jay Peters, The VergeMissed out on a Nintendo Switch 2 pre-order? GameStop and Best Buy will have mo… - Demi Williams, TechRadarWhat Happened With Future Club0:22:17Stephen McGregorIRLProductionPart-Time Hero Campaign Ending - Future Club, KickstarterDesign Surface Area0:48:57Mark LaCroixGame DesignRubber duck debugging - Wikipedia
    Más Menos
    Menos de 1 minuto
  • Nice Games Jam: "Time Traveler Estate Sale" [Nice Replay]
    Jan 15 2026
    #384Time Traveler Estate SaleNice Games Jam2025.04.10Roles reverse as Dale joins Stephen and Lydia for a Nice Game Jam prompted by Mark. The results are an antiques-fueled jaunt through time, and an unexpected win for Stephen.Costcodle - Zak Kermitz, CostcodleTimeline Inventions - Zygomatic, ZygomaticHypodermic Needles - Sawbones: A Marital Tour of Misguided Medicine, Maximum FunPrompt"Come up with a game where the winner is the player who gets (or gets closest to) a certain amount of points, but that amount changes from round to round. Hard mode variant: the players don’t always know what the amount is."Game typeTabletop gamePlayer count2-8MaterialsSet of item cards from various years10 chips for each playerSet of years/eventsTimerSetupPlace 8 item cards on the table easily accessible for all players. Pick a random year/event. Set timer for 1 minute.RulesStart the timer to start the roundWhile the timer runs, players place chips on items to bid on themWhen the timer runs out, the player with the most chips on an item gets that item. In a tie, no one gets an item and it gets added to the pool during the next roundItems that are earned get their times revealed, player closest to the chosen year/event winsPlay repeats for three rounds, player with the most round wins wins the game
    Más Menos
    Menos de 1 minuto
  • Video Game IP Law (with Haley MacLeon) [Nice Replay]
    Jan 8 2026
    #388Video Game IP LawInterview2025.05.08Your nice hosts get a crash course on video game IP law from lawyer and MinnMax cohort, Haley MacLeon. We learn about incorporating, publishing agreements, the difference between a lot of commonly used terms like "copyright", and the joys of contract templates. MinnMax - MinnMaxGame Informer Revival - Game InformerVideo Game IP LawMarketingMisc.ProductionThe $10 Million Lawsuit That Hinges On An Oxford Comma - Anna King, NPRVideo Game Publishing Agreement Market Report 2025 - Kellen Voyer & Haley MacLean, Voyer Law Corporation
    Más Menos
    Menos de 1 minuto
Todavía no hay opiniones