Nice Games Club - a gamedev podcast!

De: Lydia Stephen and Mark
  • Resumen

  • The podcast where nice gamedevs talk gaming and game development. Nice!
    © Nice Games Club, Noble Robot
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Episodios
  • Video Game IP Law (with Haley MacLeon)
    May 8 2025
    Your nice hosts get a crash course on video game IP law from lawyer and MinnMax cohort, Haley MacLeon. We learn about incorporating, publishing agreements, the difference between a lot of commonly used terms like "copyright", and the joys of contract templates. MinnMax - MinnMaxGame Informer Revival - Game InformerVideo Game IP LawMarketingMisc.ProductionThe $10 Million Lawsuit That Hinges On An Oxford Comma - Anna King, NPRVideo Game Publishing Agreement Market Report 2025 - Kellen Voyer & Haley MacLean, Voyer Law CorporationHaley MacLeonGuestHaley is a Canadian lawyer who advises clients on tech, corporate and intellectual property law. She previously worked as a journalist in the video game industry and continues her work with video game companies, now as a lawyer. In her free time, she appears on numerous gaming podcasts and video content.External link@haleyfax on TwitchVoyer Law Corporation
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  • "Our sense of epoch." Let's Plays; Responsive Game Design
    May 1 2025

    A new Nintendo is on the way, and your nice hosts talk about both it and the world it's being born into. It kicks off a longer than usual episode where Lydia just wants a way to experience horror games, Mark has an unpopular opinion, and Stephen thinks players have too much agency already.

    0:31:57Let's PlaysEndoparasiticmizizizizitch.ioLet’s Plays: A Copyright ConundrumAlexandra ChampagneSlaw Why I am Hesitant to Declare Let's Plays as Fair UseAquasonReddit1:17:44Responsive Game DesignWhat Capcom Didn't Tell You About Resident Evil 4Game Maker's ToolkitYouTubeWe should talk.Carol Mertz
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  • Nice Games Jam: "The Intergalactic Dining Consortium"
    Apr 23 2025

    Your nice hosts settle their differences in opinions when it comes to food to serve up a fresh game design document in a new Nice Games Jam episode.

    PromptCreate a game with one of my favorite things, food! It cannot be about/or have mechanics that are cooking. Think: growing food, pairing foods, making an international food court, menu design, using foods in season, etc.Game typeDesign documentPlayer count1Rules

    (Stephen note: This is more of a set of notes taken during the episode outlining a game design document.)

    • Human in an alien culture, giving recommendations for pairings for food
    • You should need to learn the rules before you can break them
      • Gain credibility
    • People order categories of food and you put it on the plate (no cooking)
    • Gamer Journey
      • You’re a plater at an alien restaurant
      • You first do it like a human (based on taste)
      • You get feedback that opposes basing plates on taste
      • Player starts to get curious about how to make better plates to meet needs
    • Sense criteria
      • Touch
      • Sight
      • Temperature
      • Spiciness
    • Taste the “wine” to know what it “tastes” like
    • The threat is if you do poorly you get shipped to another planet, they have different foods and different desires for foods
    • Options to change
      • Two ingredients (tomato and other tomato? Looks similar)
      • Position of foods
      • Container of foods
      • Orientation of foods
      • Aesthetic of the restaurant?
    • You design the special
      • Create one dish for the special, you get an amount of feedback based on the size of the restaurant
      • You can tweak your dish based on the feedback you get
      • Things change as you go through the game and impact what you have available and what patrons like
      • The goal is for players to experiment with the different foods (positions, containers, etc.) so they begin to understand the rules of the game
      • There can be clues with the background/worldbuilding so players can learn why the foods these aliens like are why they like them
    • When do you get to influence cultures? Do you get to at all?
      • Yes, you need to figure out a way to get aliens to love the food and not just like it
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