New Books in Popular Culture Podcast Por Marshall Poe arte de portada

New Books in Popular Culture

New Books in Popular Culture

De: Marshall Poe
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Interviews with Scholars of Popular Culture about their New Books Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-cultureNew Books Network Ciencias Sociales Mundial
Episodios
  • The Politics of Andor (Season 2 Episodes 7-9): Truth and Discipline
    May 12 2025
    It’s the UConn Popcast, and we continue our analysis of Andor season 2 with episodes 7-9. We break down the politics of these episodes, focusing on the question of when in a rebellion must you break cover and insist - publicly - on the truth. We see a second major theme of this arc as discipline. The rebellion is moving from a para-military to a military posture, and requires increasing discipline from its members as it does so. Further, Cassian fights a battle in this arc between his belief that he makes his own decisions, and the discipline enforced on him by the needs of the rebellion and his own destiny. We consider how these themes of truth and discipline intersect with and shape the actions of Mon Mothma, Cassian Andor, Bix, Dedra, and Syril. We were delighted to be joined this week by Prof. Rob Farley. Rob blogs at Lawyers, Guns, and Money. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture
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    1 h y 11 m
  • Brian M. Ingrassia, "Speed Capital: Indianapolis Auto Racing and the Making of Modern America" (
    May 11 2025
    The 1909 opening of the Indianapolis Motor Speedway marked a foundational moment in the history of automotive racing. Events at the famed track and others like it also helped launch America's love affair with cars and an embrace of road systems that transformed cities and shrank perceptions of space. Brian Ingrassia tells the story of the legendary oval's early decades. This story revolves around Speedway cofounder and visionary businessman Carl Graham Fisher, whose leadership in the building of the transcontinental Lincoln Highway and the iconic Dixie Highway had an enormous impact on American mobility. Ingrassia looks at the Speedway's history as a testing ground for cars and airplanes, its multiple close brushes with demolition, and the process by which racing became an essential part of the Golden Age of Sports. At the same time, he explores how the track's past reveals the potent links between sports capitalism and the selling of nostalgia, tradition, and racing legends. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture
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    40 m
  • Tracy Fullerton and Matthew Farber, "The Well-Read Game: On Playing Thoughtfully" (MIT Press, 2025)
    May 10 2025
    How players evoke personal and subjective meanings through a new theory of player response. In The Well-Read Game: On Playing Thoughtfully (MIT Press, 2025), Tracy Fullerton and Matthew Farber explore the experiences we have when we play games: not the outcomes of play or the aesthetics of formal game structures but the ephemeral and emotional experiences of being in play. These are the private stories we tell ourselves as we play, the questions we ask, and our reactions to the game’s intent. These experiences are called “readings” because they involve so many of the aspects of engaging with literary, cinematic, and other expressive texts. A game that is experienced in such a way can be called “well-read,” rather than, or as well as, “well-played,” because of the personal, interpretive nature of that experience and the way in which it relates to our reading of texts of all kinds. The concept of the “well-read game” exists at the convergence of literary, media, and play theories—specifically, the works of Louise Rosenblatt’s reader-response theory, Brian Upton’s situational game theory, Tracy Fullerton’s playcentric design theory, and Bernie DeKoven’s well-played game philosophy. Each of these theories, from their own perspective, challenges notions of a separate, objective, or authorial meaning in a text and underscores the richness that arises from the varied responses of readers, who coauthor the meaning of each text through their active engagement with it. When taken together, these theories point to a richer understanding of what a game is and how we might better value our experiences with games to become more thoughtful readers of their essential meanings. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master’s degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design and game studies at the University of Applied Sciences Neu-Ulm, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture
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    33 m
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