Episodios

  • Liam Wong, photographer, director.
    Apr 29 2025

    Liam Wong is a Scottish photographer, art director, and game designer. Born in Edinburgh he began his career in the video game industry after graduating from Abertay University. After a stint at Crytek UK, he eventually join Ubisoft Montreal, and there became the youngest director at the company. His work on acclaimed titles like Far Cry 4 helped sharpen his visual storytelling skills, which later influenced his photographic style.


    While visiting in Tokyo, my guest developed a passion for nighttime photography, drawing inspiration from cyberpunk films as he documented the city’s vibrant yet haunting after-dark scenes.


    In 2019, he released his debut photobook, TO:KY:OO, a collection of cinematic images that showcase his signature style—rich contrasts, neon lights, and rain-soaked streets. The book was met with critical acclaim. It solidified his reputation as a leading figure in contemporary urban photography, whose instantly recognisable work blurs the lines between reality and fiction.

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    1 h y 29 m
  • Guillaume Provost, studio director Compulsion Games (South of Midnight, We Happy Few).
    Apr 22 2025

    Guillaume Provost is a game designer, creative director, studio founder and CEO, with a passion for building immersive, story-driven experiences. After working as a programmer for games companies such as Pseudo Interactive and Arkane, in 2009 he founded his own independent studio, Compulsion Games.


    Under his leadership, the studio gained worldwide attention with its distinctive psychological game We Happy Few, celebrated for its evocative storytelling, unique art direction, and bold narrative choices.


    Now, my guest’s studio has just released South of Midnight, an action-adventure game set in a fantastical version of the American Deep South, exploring themes of family, healing, and self-discovery.

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    1 h y 23 m
  • Correspondence Special #6: WarioWare: Idiom Edition, The Observer's future game coverage, and more.
    Apr 17 2025
    In this special correspondence edition, Simon reads out your correspondence and answers your questions. What's next for game coverage at The Observer newspaper following its sale to Tortoise? How can we invite fan-favourite guests back on the show? How should you respond when a dodgy man in a pub asks: "What's the damage?" All this and much more.

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    33 m
  • Celia Hodent, UX specialist (Ubisoft Montreal, LucasArts, Epic Games).
    Apr 15 2025

    Celia Hodent is a French author and former director of user experience at Epic Games. Born in France, she earned her doctorate in psychology in Paris, hoping to become a professional academic. Her childhood love of video games, however, drew her to the games industry, and in 2008 she joined Ubisoft to work on the editorial team.


    In 2010 she transferred to Ubisoft Montreal to work as user experience coordinator on Rainbow 6 series using her training in cognitive science to help guide the design teams. In 2012 she moved to the US, working as UX lead at LucasArts, then as Director of UX at Epic Games, overseeing user experience on Fortnite. Since 2017 my guest has worked as a UX strategy consultant, publishing several books including “The Gamer’s Brain: How Neuroscience and UX can Impact Video Game Design.”

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    1 h y 19 m
  • Joel Morris, comedy writer (Philomena Cunk, Black Mirror, Paddington).
    Apr 8 2025

    Joel Morris is a multi-award winning comedy writer, and a contributor to the widely beloved Paddington films. One of the best regarded comedic talents in Britain, during the past two decades he has written for everyone from David Mitchell to Miranda Hart to Ronnie Corbett. A long-time collaborator with Charlie Brooker, he was a key part of the BAFTA-winning Wipe shows, and co-creator of the comedy character Philomena Cunk, whose dim-witted documentaries are beloved around the world.


    A busy author, he wrote The Framley Examiner, a spoof on local British newspapers, as well as the multi-million selling series of Ladybird Books for Grown-Ups. In 2024 he published, ‘Be Funny or Die: How Comedy Works and Why It Matters,’ analysing everything from stand-up to slapstick. He has also worked as a writer for video games, collaborating on projects for Microsoft and Ubisoft. Whatever he turns his hand to, comedy remains at the core. As Richard Curtis, the writer of ‘Four Weddings and a Funeral’ once put it, my guest “gets to the heart of comedy.”

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    1 h y 31 m
  • Saraya Bevis, professional wrestler.
    Apr 1 2025

    Saraya is one of the biggest names in professional wrestling. Born into a successful wrestling family in Norwich, England, she left home at fifteen to forge her own path in the ring. Under the name Paige, she became the youngest WWE Divas Champion in history and was the subject of the hit 2019 film Fighting with My Family, written and directed by Stephen Merchant, in which she was portrayed by Florence Pugh.


    Now competing in All Elite Wrestling as Saraya, she has battled through injuries, personal struggles, and the intense pressures of the industry to become an icon of resilience and reinvention. Outside of wrestling, she is a fierce advocate for domestic abuse survivors and women’s health issues. Now, in a highly anticipated memoir, Hell in Boots, she’s ready to tell her story like never before.


    Links:


    Fighting with My Family (Channel 4 documentary), 2012.

    Fighting with My Family Film Trailer.

    Saraya's Instagram


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    1 h y 13 m
  • Seamus Blackley, originator of the Xbox.
    Mar 25 2025

    Seamus Blackle is a physicist, game designer, and technology visionary best known as the originator of the Xbox. After studying physics at Tufts University, he began his career in high-energy physics before pivoting to the video game industry. He worked on titles including System Shock and Flight Unlimited. In the late nineties, while an employee at Microsoft, he led the development of a bold new console project.


    The Xbox revolutionised the video game landscape, introducing hit series including Halo, Gears of War and Forza. Since he left Microsoft, my guest has worked across entertainment, venture capital, and even experimental archaeology, famously recreating ancient Egyptian bread using 4,500-year-old yeast.

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    1 h y 19 m
  • Keith Burns, artist.
    Mar 19 2025

    Keith Burns is an award-winning aviation artist and illustrator. As a student he dreamed of becoming a comic book artist but after his teachers at art college discouraged him from the career path, he dropped out and became a bus driver. Ten years later he received an email inviting him to submit a comic strip to a talent finding project. His submission led to a meeting with Dave Gibbons, co-creator of Watchmen. Gibbons encouraged my guest to pursue his gift, which eventually led to a long-standing collaboration with renowned comic book writer Garth Ennis.


    In 2012 he joined the Guild of Aviation Artists, in 2015 won the Messier Dowty award for Best Acrylic Painting, and in 2016, the Aviation Painting of the Year. In 2023 in collaboration with James Holland he published The Second World War: An Illustrated History, for which my guest produced nearly 300 illustrations during the course of five years.

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    1 h y 20 m
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