I Parried Once And My Bluetooth Laughed
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New year, same chaos—plus a heavy dose of heart. We kick off 2026 by riding the emotional afterglow of the Stranger Things finale and pivot straight into game talk that actually matters: finishing Baldur’s Gate 3 live, redefining what “challenge” means, and building smarter paths through Expedition 33’s tight parry windows and tricksy bosses. The result is a conversation that blends celebration, strategy, and the real-life tweaks that keep our hobby fun when time and tech don’t cooperate.
That BG3 finale stream stretched to 4.5 hours and proved how momentum multiplies once chat is rolling. We compare notes on difficulty philosophy—why some of us choose Grandmaster later and story first now, how Elden Ring’s world and aura outshine its pain, and when to drop the mods to chase trophies. Expedition 33 gets the deep-dive treatment: Lune, Ciel, and Mael synergy; Picto and Lumina progression; a late Act Two farming loop that accelerates builds; and the practical realities of parry timing across wired vs Bluetooth controllers. We also talk Steam Deck performance in dark zones, the surprising power of a bright-green mouse cursor, and why a solid cosmetic pack can be the nudge that keeps a game in rotation.
There’s plenty of joy in the margins too: Steam sale hauls (Doomblade, Journey, FFX/X-2, Kingdom Come, Pathfinder, Blasphemous), a new GPU saga with too many cables, and the pull of SWTOR nostalgia powered by Twitch drops and old raid friends. Our goals for 2026 stay grounded—consistent streams, six hours of weekly play, and making space for the games that spark energy, not obligation. If you’re juggling story-first runs, min-max builds, or just carving out time to play, you’ll feel right at home.
Enjoy the ride, then jump into the conversation: follow, subscribe, and leave a review to tell us whether you chase difficulty or chase vibes—and what you’re booting up next.
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Thanks for Listening, and Continue The Journey!