How Big Sales, Backlogs, And Time Limits Shape The Way We Game Podcast Por  arte de portada

How Big Sales, Backlogs, And Time Limits Shape The Way We Game

How Big Sales, Backlogs, And Time Limits Shape The Way We Game

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We weigh what to buy in the Steam sale, why discounts only matter past a real threshold, and how limited time forces better choices. Along the way we celebrate story-rich games, debate difficulty, and savor a perfect wrestling farewell that felt like film-level mythmaking.

• Steam sale strategy, price thresholds, and cart triage
• Baldur’s Gate 3 value, builds, and hilarious quest chains
• Nier Automata fit for short sessions and crossover notes
• Jedi Survivor momentum, launch issues, and timing
• SWTOR narrative pull versus other MMOs and time cost
• Heavy Rain, Detroit, and why agency beats adaptation
• Elden Ring difficulty, boss walls, and weapon fit
• Family rituals, wrestling storytelling, and Cena’s exit
• Free-to-play finds, two-hour test, and backlog sanity
• Holiday scheduling, community night ideas, and gear wishlists

“Hey everyone, did you know that Jeff Keeley invited me to be a official co-streamer of the game awards last week?”
“We were able to raise $307 for the Princess Margaret Cancer Foundation.”


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